Carrollton PONY Baseball Ground Rules – Revised 12/4/06

Carrollton PONY Baseball will follow the Sporting News major league rules.  The following CPB rules/notes will override the above book.

 

YOU MUST DO THIS EVERY TIME YOU TAKE THE FIELD!

1.       Home team of first game sets up the bases and scoreboard controller. Home team of last game puts up the bases and puts away scoreboard controller.  Home team is listed first on the schedule.

2.       Home team is assigned the first base dugout and visitors are assigned the third base dugout

3.       Get names of umpires BEFORE the game starts.  Let the umpires know which division your team is in, so they can apply the correct rules to the game.

4.       Have scorebook signed by opposing coach after the game.

5.       Both Teams must report the score on the website.

 

SCORE BOOK/PITCHING

 

1.       Scorebook is signed by opposing team manager to verify pitching and audit his own team’s play.

2.       Innings pitched must be recorded - one pitch equals an inning.

3.       Pitchers are allowed:

a.       (9 & 10) 3 innings per day, 7 innings per week.

b.       (All older) 7 innings per day, 10 innings per week.

4.       [Week begins Monday at 12:01 a.m.]

5.       Pitching rule violations are subject to game forfeitures as deemed necessary by the league, as well as player/coach suspensions under the discretion of the league.

6.       The 40-hour rest rule does not apply.  Any pitcher pitching 3 innings in a game may return the next day to pitch. 

7.       Pitcher’s warm up:

a.       Start of game:  8 pitches

b.        New pitcher: 8 pitches

c.       Same pitcher between innings: 5 pitches or 1 minute (whichever is less) or umpire’s discretion.

 

BASE RUNNING

1.       Courtesy runner for pitcher anytime is OK.

 

2.       MANDATORY courtesy runner for catcher ONLY after 2 outs.  However, you can run for the catcher at any time.

a.       National League teams may option to NOT run for the catcher.

b.       Runner will be last out, or next to last out if pitcher is the last out.

 

3.       Malicious contact rule will be enforced at the discretion of the umpire.  Sliding is not required, but highly suggested on close plays.

4.       (Avoid contact; umpire judgment is final determination during the game.)

 

5.       Head first sliding is allowed.

 

6.       (9 & 10) Limit of 6 runs per inning.

 


REGULATION GAMES (also SUSPENDED/POSTPONED)

 

1.       Game time starts when the first pitch is thrown.

 

2.       Regulation games will be:

 

a.       Mustang (9-10) - six (6) innings, or 1 hour 45 minutes.

b.       Bronco (11-12) - seven (7) innings, or 1 hour 45 minutes.

c.       Pony (13 -14) - seven (7) innings, or 1 hour 50 minutes

d.       Colt/Palomino (15 - 18) seven (7) innings, or 1 hour 50 minutes

 

3.       No new inning shall begin after the time limit has passed.  When a game is tied at the end of regulation time, it is considered a tie game and will not be played off in extra innings, unless time remains in time limit.  Tie games count in the standings as 1/2 win & 1/2 loss.

 

4.       Ten run rule is in effect (the game is considered complete) after:

 

a.       Ages 8 - 18 four (4) innings, three and one-half (3 &1/2) innings if home team is winning.

 

SUSPENDED GAMES:

1.       If a game is called for any reason before it is a complete game, it is considered a suspended game and will be resumed from the point of curtailment at a time scheduled by the League Vice President.  No suspended games will be rescheduled if it is determined that those games have no effect on the final standings.

 

POSTPONED / RESCHEDULED GAMES

1.   Postponed games will be rescheduled by the League Vice President under these guidelines:

2.       Make-up in same week when possible.

3.       Make-up games will be rescheduled in the same order in which they were originally scheduled, if at all possible.

4.       Wednesdays and Sundays may be utilized for make-up games.

 

MINIMUM PLAYING TIME

1.       Each player must play a minimum of two (2) defensive innings, but these do not have to be consecutive.

2.       If minimum play is not accomplished, the player will start next game and play four defensive innings.

 

FORFEITED GAMES

1.       All teams involved in a scrimmage due to forfeiture will vacate the playing field at least 1/2 hour before the next scheduled game.

2.       Umpires are not allowed to remain for any scrimmage, which may result from forfeited games.

3.       A team failing to field at least eight (8) uniformed players within the grace period must forfeit the game.  If a team starts the game with only 8 players, the missing 9th player will be an automatic out until he enters the game.  This occurs in the ninth batting position.  Teams are allowed 15 minutes (grace period) after the regularly scheduled game time to field the required number of uniformed players.  The clock starts running at the regularly scheduled game time.

 


FINAL TEAM STANDINGS (including TIE BREAKERS)

1.       Final team standings will be calculated by best overall win/loss/tie records over the season or point system, whichever is in place for the season.

 

TIE BREAKERS

1.       In the event of a tie, tie breakers will be determined as follows.

 

TWO TEAM tie breaker:

1.       First Tie Breaker = Head-to-head (best win/loss/tied records in games between the two teams)

2.       Second Tie Breaker = Best win/loss/tied record in games played within the teams’ division.

3.       Third Tie Breaker = One game playoff to be scheduled by the League Vice President.

 

THREE OR MORE TEAMS tie breaker:

1.       If two teams remain tied after a third team is eliminated during any of the following steps the tiebreaker reverts to the two-team format.

2.       First Tie Breaker:  Head-to-head (best win/loss/tied record among the teams)

3.       Second Tie Breaker:  Best win/loss/tied record in games played with the team’s division.

 

PLAY INTERRUPTION

1.       HUDDLES:  No more than three players shall “huddle” on the playing field at any one time during the game.  Umpires should discourage such “huddling” when it tends to delay a game.

 

2.       COACHES LEAVING COACHING BOX:  No coach is allowed to leave his coaching box or dugout and enter the playing field without first receiving permission from an umpire.

 

3.       TIME OUTS: 

 

4.       Offensive and defensive time outs, where the manager or coach confers with his players, or in the opinion of the umpire, has instructed his players to request a “time-out” for the purpose of relaying strategy or managerial instructions to his players on the field, are limited to one per inning.

5.       Any additional requests are ignored and play continues.

6.       All time outs, offensive and defensive, are limited to 60 seconds.

 

7.       During a time of suspended play, at the discretion of the umpires, all team personnel will return to their respective areas immediately until play resumes.  Failure by any team personnel to do so can result in the ejection of manager or coach.

 

FULL ROSTER BATTING

1.       Full roster batting will be used in age groups 14 and under.

2.       In any division where full roster batting is utilized, if a player becoming injured or unable to play, his spot in the order will not be considered an out unless the batting roster falls below 9 players.

 

APPEALS/PROTEST

1.       Appeal play may be used in a game.  See Official Baseball rules for process.

 

2.       When a decision is made by an umpire that is in conflict with established baseball rules, a coach may request “time” to approach the umpire responsible for the decision.

3.       It is then up to the discretion of the head umpire to reverse the call.  Based on the final decision of the umpire, the coach may choose to take whatever action is provided for under the rules governing the procedure for filing a protest.  The fee for filing a protest is $100.  This is a non-refundable fee.  Judgment calls cannot be protested.

4.       (SEE PROTEST PROCEDURE FORM obtained from league.)

 


EJECTION FROM GAME - coaches/managers/spectators

1.       Any coach, who requests “time” and then once it is granted, proceeds to question, dispute, argue, or in any way displays disapproval with a judgment call such as, but not limited to, balls, strikes, safe, out, fair, foul, obstruction, interference, unsportsmanlike conduct, or balks, shall be removed from the game and required to leave the confines of the playing and spectator areas.

2.       The parking lot is the closest the ejected person can be to the field.  For failure to leave, the head umpire has the option of forfeiting the game to the other team.

 

3.       Any ejected coach or manager is subject to suspension from the next game played by that team, at the League VP discretion.  Any coach or manager ejected by an umpire for a second time will be suspended for 4 games, beginning with the next game.  The third time a coach or manager is ejected by an umpire, the coach or manager will be removed from their position as coach or manager for the remainder of the season.  

 

4.       If a manager or coach makes any physical contact with an umpire in an effort to show disagreement with a decision:

a.       That manager or coach shall be ejected from the game and required to leave the confines of the playing and spectator areas. 

b.       A minimum four-game suspension comes into effect beginning with the next game.

c.       Any subsequent ejection for physical contact will result in the coach/manager’s dismissal for the season.

 

5.       Control of spectators is the direct responsibility of coaches and their respective teams. 

a.       If an umpire warns any spectator to refrain from continuous verbal or physical disagreement/harassment, the coach or manager of the spectator’s team is directed to control his spectator.  The individual will be warned that continued action will result in his or her ejection.

b.       If ejected, the individual must leave the premises within 2 minutes, or the game will be forfeited.

 

PLAYER SUSPENSION

1.       A player ejected from the game is subject to a one game suspension, subject to appeal to the League Vice President.

2.       A player ejected for a second time will be suspended for 2 games, beginning with the next games played by the player’s team.

3.       Ejected players are required to remain in the dugout.

4.       Suspended players are required to serve their suspension in the dugout during the games for which they are suspended.

 

EQUIPMENT/JEWELRY

1.       CLEATS:

a.       (12 and under) Only rubber cleats are allowed.

b.       (13 and over) Metal cleats are allowed.

 

2.       HELMETS:  Batting helmets are allowed to have a player’s number, team logo and player’s name on the outside of the helmet only.  There are no decals or stickers of any kind unless they are for the above named.

3.       JEWELRY:  Players are not allowed to wear jewelry, except for medical information/identification.

4.       SUNGLASSES:  Only prescription sunglasses are allowed while a player is at bat.  Any type of sunglasses may be worn in the field, except for the pitcher who may only wear prescription sunglasses.

5.       Catchers must wear a protective cup.

 

BALKS

1.       (9 - 10)

2.       Flagrant balks will be called in the National Division.  Balks will not be called in the Central and American division.

3.       (11 - 12), (13 - 14)

4.       Balks will be called in the National Division.

5.       Flagrant balks will be called in the Central and American Division.

6.       A balk is a judgment call and therefore cannot be argued or disputed.

7.       (15 - 18)

8.       Balks will be called.

 


ROSTER ADDITIONS

1.       A player may not be added to a team’s roster without prior board approval.

2.       Any player added to the roster of a team after the first game of the season is ineligible to pitch or catch without board approval.  All roster additions must be approved by league Vice President.

3.       Paperwork on all roster additions must be provided before the player plays in any game.

4.       Players can only play on one team in Carrollton PONY Baseball.  However, a player may play on one Carrollton PONY Baseball team and another team that does not play in Carrollton PONY Baseball such as a “select” or “traveling” team.

 

ADDITIONAL AGE 8 RULES

 

1.       Limit of 5 runs per inning.

2.       No one may play the same position more than 2 innings and 4 innings on the infield (this includes pitcher and catcher - in other words don't leave the same kids in the outfield all the time).

3.       Play 10 on field (4 outfielders in umbrella - no rovers).

4.       Limit of 2 innings pitched per game, 1 pitch constitutes an inning pitched, no rest requirement.

5.       Player pitches, if 3 strikes then batter is out, if 4 balls then coach comes in and has 3 pitches (no matter how bad or if the player fouls the 3rd one off). 

6.       If a batter is hit by player, then first base is awarded (not if hit by own coach).

7.       Pitcher must be replaced if he hits 2 batters in an inning or maximum 3 in a game (technically he can hit one in one inning and one in his second inning and still pitch the full 2 innings).

8.       No lead offs, stealing or dropped third strike rule.

9.       We encourage the kids to try to make a play, so only one base on an overthrow (if 1st base is overthrown but not far away, the runner advances to second and a throw is made there and goes out into left field, the runner cannot run to third).

10.   When a ball is hit to the outfield, once it comes back into the control of any infielder on the infield, then the runners must stop.  If the runner is not half way to the next base the umpire has the authority to send the runner back to the previous base.  (This is a judgment call by the umpire.)

11.   Games are 1 hour 25 minutes.  No new inning will start after 1 hour 25 minutes, but the inning will be completed if it started before the 1 hour 25 minute limit.  5 inning games. 

12.   No bunting.  When the player is pitching, if a batted ball is a fair ball even in front of home plate it is played.  When the coach comes in to pitch to the kids, the ball must travel 10 feet or it is considered a foul ball.

13.   60 foot bases, pitchers mound is 38'.