|Junior League Information|
LYNDHURST GIRLS SOFTBALL LEAGUE – JUNIOR DIVISION RULES AND REGULATIONS
The following rules pertain to the LGSL Junior Division. A copy of the rules will be in the concession stand during the playing of games. The rules are governed by the Executive Board who has the right to amend, add to, cancel or over rule the following list of rules as it pertains to the success of the Lyndhurst Girls Softball League. Any and all disciplinary actions that pertain to the following list of rules will be reviewed and if found necessary, acted upon by the Executive Board.
1. Each player is responsible for the care of her uniform. Complete uniforms are to be worn at all games and only at that time. Shirts must be tucked into pants.
2. Insurance coverage is in effect during the season, but is the responsibility of the player and her parents to inform the Department of Parks and Recreation of any injury. Insurance forms may be obtained from the Department of Parks and Recreation. There is a deductible.
3. Any player hurt during a game must have a parents and /or doctor’s release prior to playing in another game.
4. Players are not permitted to wear jewelry of any kind, for safety reasons. Addendum: Post earrings are permitted in some instances and are to be covered during participation of a game.
5. Long hair must be pulled back and uniform head wear should be worn.
6. Managers and coaches must be notified if a game/games or practice/practices will be missed. Unexcused absences may result in a player being benched, suspended, or released from her team. Any disciplinary actions will be reviewed and acted upon by the Executive Board.
7. All players are asked to be at the field at least ½ hour prior to game time.
8. Both teams at the conclusion of each game must clean the dugouts and field area.
9. Games will be 6 innings and will be played within a time limit – no inning will start after 2 hours have elapsed after the start of the game ALL games must be played at a steady pace: have the girls on and off the field quickly, they should be ready to bat when their turn comes, coaches should have the players ready for their positions and batting order. NOTE: see rule #11.
10. Extra innings will be played after 6 innings if the game is tied. The game will be played until a winner is determined (within the time limit plus 15 minutes). If the game is still tied at the time limit the score will stand and a tie will be recorded.
11. The League President, Vice-President, Division Vice-President and the umpire are the only individuals that can stop a game because of weather or other extenuating circumstances (i.e. time, injury, etc.) once the game is underway. In absence of the above mentioned the coaches must come to a mutual agreement and inform any of the above mentioned that the game was halted.
12. Four complete innings of play constitute an official game. If a game is called for any reason after four complete innings, the team that is ahead at the end of the most recent complete inning will be declared the winner. Example: The game is called during the visitor half of the 5th inning; the score at the end of the 4th inning is the official score.
13. Each team can field 10 players including a DH. The game can be started with 8 or 9 players. The 9th or 10th player can be inserted into the game when she arrives and is inserted into the next spot in the batting order (a player can not be projected to be in the batting order; she must be in attendance at the start of the game). If a player leaves a game for any reason and a team is left with 8 players, the game will continue.
14. Each player must play the field for at least 2 innings and get to bat at least once. If game circumstances, such as a game called because of the mercy rule, do not allow a player to bat, they must get an at bat in the next game.
15. There is no protesting of a game. If there is a problem that arises that is of major concern, it should be presented to the division VP for review and escalated directly to the league President. If the division VP is involved in the game in question he/she must either remove himself/herself from coaching the remainder of that game, to eliminate any conflicts of interest, or contact the league President to review the situation and render a decision.
16. All umpires decisions are final and cannot be protested. A coach can have a cordial dialogue with an umpire but arguing or berating an umpire will not be tolerated.
17. Any player removed from a game by the umpire or an Executive Board member for any reason that is deemed to be detrimental to the integrity of the game or the League will be automatically suspended for the following game (cannot attend the game in any manner). Additional disciplinary actions may be taken based upon the severity of the action.
18. Any manager/coach removed from a game by the umpire or an Executive Board member for any reason that is deemed to be detrimental to the integrity of the game or the League will be automatically suspended for the following game (cannot attend the game in any manner). The coach must leave the playing area. There are no protests. If the coach fails to comply with the ejection or the suspension the coach will be suspended for the rest of the season. Additional disciplinary actions may be taken based upon the severity of the action up to and including banishment from the league. Reinstatement for any subsequent seasons must be formally presented to the Executive Board in writing. The Board will meet to render a decision.
Addendum: If a manager or coach is removed from a game for a second time during the season that coach will automatically be suspended for the remainder of the season.
19. If a parent or any person attending a game makes any disparaging or insulting remarks to or about any player, manager, coach, umpire, members of the concession stand committee or anyone working in the concession stand, that person will be asked to leave the field. Any additional infractions will result in a ban from attending any more games for the season and the situation may need to be revisited and brought before the Executive Board for review for any subsequent seasons.
20. Anyone with a complaint against a manager, coach, or officer of the League must submit their official complaint in writing to the Executive Board and be willing to appear before the Board, if necessary.
21. If a player quits during the season and returns the following season, the player will be automatically assigned to the team she was on. The player must receive a release from her manager before they can move to a new team; the Board then reviews it. If the player is released she is then placed back into the draft for the next season. No player may change teams while the season is in progress unless it is presented to the Board for extenuating circumstances.
22. If a player is removed from her team by an Executive Board decision, she must petition the Executive Board to rejoin the league before re-registering.
23. Managers/coaches are to exchange line-ups and go over the ground rules with the umpire before the beginning of the game. The managers/coaches must be well versed in the ground rules and the division rules before the start of any game.
24. Windmill pitching is permitted.
25. Four balls constitute a walk.
26. A batter hit by a pitch is automatically awarded first base. If a pitcher hits three batters in one inning or a total of 5 for the game that pitcher must be removed from the game.
27. Sliding is permitted. Collisions of runner and fielder at home plate where a legitimate play can be made (the fielder has the ball or is about to receive the ball) must be avoided. If a runner does not attempt to slide to avoid the collision the runner will be called out.
28. Leading is not permitted. The runner may not leave the base until the ball has past the batter.
29. There is no stealing. The runner can advance if the ball when thrown back from the catcher gets passed the pitcher out of the circle.
30. Ball in the circle: When the ball is inside, in a player’s possession or close proximity to a player (not just lying on the ground), the play is dead (the umpire will call the play dead). The runners can not advance to another base or attempt to advance to another base until the next pitch is thrown and has past the batter, if the runner advances the umpire will return the runner to the base previously occupied. Exception is when a runner has legally started to advance to another base (at least half way) before the ball has gotten to the circle area. The ball being in the circle can not stop a runner from advancing to that base (if a play is not made and the ball remains in the circle, the player can not advance more than one base).
31. Tagging up is permitted.
32. Bunting is permitted.
33. There is no infield fly rule.
34. Any player throwing a bat will be given a warning. The second offense will result in the player being called out. The play will continue on completion, a dead ball will not be ruled. The umpire will signal that the batter is out and any runners on base can advance until a play is made or the ball has reached the circle. This is a player by player instance, not by team. Example: Player #1 throws her bat, player #1 will be given a warning, player #2 throws her bat, she is also given a warning, etc. The second occurrence or any subsequent occurrences will result in that batter being ruled out.
35. A courtesy runner can be used for the catcher when there are two outs in the inning; the runner must be the last out of the previous inning. The courtesy runner can also be used for a player that is capable of playing but an injury hinders her from running the bases (this has to be discussed and agreed upon by both managers before the game and the umpire must be made aware that this will take place).
36. When a team scores 5 runs in any half inning the inning automatically ends. This rule does not apply in the sixth inning or any subsequent extra innings, where there is no limit as to how many runs may be scored. This will also apply were the game to be shortened by the time limit. That last inning will be unlimited runs.
37. 10 Run Mercy Rule: If after 4 complete innings one team is leading by 10 runs or more the game will officially end.
38. Only managers, coaches, players, team mothers are permitted to be in or around the dugout area. All players should be in the dugout area during the playing of the game.
39. Only one player shall be “on deck”, that player must wear a batting helmet.
40. Any player in fair territory (with the exception of defensive players) must wear a batting helmet. The umpire will call out any player that removes/knocks off their batting helmet during the course of a play. This does not include when a helmet falls off accidentally/inadvertently.
41. The catcher or any other player acting in a catching capacity, such as warming up the pitcher, must wear all catching equipment.
42. Batting out of order: If a batter bats out of order and it is caught before the first pitch of the next batter, the batter is out. Otherwise it is too late and the game will continue.
43. Any overthrow by a defensive player that goes out of play, a one base advantage is awarded.
44. There will be 5 warm up pitches between innings; new pitchers into the game will get 8 warm up pitches.
45. Both players from the starting line-up and substitutes can be removed from a game and reinserted.
46. For any rules not covered, ASA rules will apply.
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