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Cobras in College
Cobras in College:
This is the Cobras first Graduating class , good luck to all players as they move on to next level.
Andrew Smith 2007 U.of Hartford CT
AJ Grell 2007 St.Joesphs NY
Garrett Keenan 2007 College of St.Rose
Tim Groth 2008 Sacred Heart CT
Louis Volpe 2008 Guilford Tech NC
John Imbriani 2008 St Joesphs NY
Steve Atan 2008 Old Westbury NY
Mike Alfano 2008 C.W.Post
Matt Petchauer 2008 Suffolk CC NY
Brian Tardiff 2008 Monmouth U N.J.
Zach Taylor 2008 Salem St. Mass.
Ryan Bresnahan 2008 Suffolk West NY
Steve Cotov 2008 NY Tech Ny
Jason Schlittenhardt 2008 Western Ct.
Kyle Contino Queens College 2008
James Rubal Nassau CC 2008
Ray Decostanzo Suffolk CC 2007
Jason Diercks St.Josephs 2008
Scott Randall Oneonta State 2008
2009 Commitments:
Phil Rado 2009 Flagler College Fla.
IS THERE BASEBALL IN HEAVEN
Is There Baseball In Heaven?
Two old men had been best friends for years, and they both live to their early 90's, when one of them suddenly falls deathly ill. His friend comes to visit him on his deathbed, and they're reminiscing about their long friendship, when the dying man's friend asks, "Listen, when you die, do me a favor. I want to know if there's baseball in heaven."
The dying man said, "We've been friends for years, this I'll do for you." And then he dies.
A couple days later, his surviving friend is sleeping when he hears his friend's voice. The voice says, "I've got some good news and some bad news. The good news is that there's baseball in heaven."
"What's the bad news?"
"You're pitching on Wednesday."
WHAT COACHES AND SCOUTS LOOK FOR IN A PLAYER
How you perform in these five areas determines whether you're considered a solid college or pro prospect.
Every season they come out in droves and surround the backstops of ball fields all across the country looking for the next ballplayer to help their team win more ball games, a national title, a major league pennant, or even a college or major league world series title.
These "bird dogs," and the scouts and organizations they report to are evaluating your proficiency in five areas:
Hitting for Power
Hitting for Average
Running Speed
Defensive Abilities (Fielding Skills)
Strong Throwing Arm
So here's what you need to know:
How Scouts Evaluate You and What They Measure You Against
Even though a great deal has been published on this subject, much of it is usually of a subjective nature. Things like "an above average arm," "good power," "speed," and "quickness" can mean quite different things even to two scouts in the same organization.
More importantly, there is not a lot of data on more objective measures of a baseball player's physical performance to benchmark or compare against.
This lack of data led me to conduct an extensive search, both online and otherwise. I compiled information from several sources, one of which is the master himself, Gene Coleman, Strength and Conditioning Coach of the Houston Astros and his excellent book, "52 Week Baseball Conditioning." I’ve covered both the "tangible," more easily quantified physical skills and the "intangible," more difficult to observe and measure attributes like attitude and work habits.
The result…
Performance Variables You Can Measure Yourself Against
These are a set of indices specific to baseball. I'm sure more data exists and as I find it I'll update this article. Meanwhile, you can use this information to benchmark and gauge your abilities and learn what it takes to play at a higher level.
Remember, to be considered a solid college or pro prospect, you don't have to be highly proficient in all of these areas. Although, the higher your ability is in these areas the more likely you'll attract the attention of the scouts and the better you chances are for a brighter future.
Here are some interesting benchmarks performance measures used for major league ballplayers. Obviously, youth league players would not be expected to perform at these levels. So, please use the following data strictly for information purposes only.
SIZE
Average Size of a Major League Ballplayer:
· 6'0 190 lbs., 11% Body Fat (IF - 9.4%, OF - 8.4%)
Average Size of a Major League Pitcher:
· 6'1" 190 - 200 lbs., 12.3% Body Fat
Average Size of a Major League Catcher:
· 5'11" 190 - 200 lbs., 11.5% Body Fat
RUNNING SPEED
60 yard dash time:
Exceptional - 6.3 to 6.5
Good - 6.5 to 6.8
Acceptable - 7 seconds or less
Home-to first time:
Home to 1B Left Handed Batters Right Handed Batters
Exceptional 4.0 seconds or less 4.1 seconds or less
Good 4.1 seconds 4.2 seconds
Average 4.2 seconds 4.3 seconds
1st to 3rd time:
Exceptional - 6.7 seconds or less
Good - 6.8 - 6.9
Average - 7.0 seconds
Home to 3rd time:
Exceptional - 10.4 - 10.7
Good - 10.8 - 11.2
Average - 11.3 - 11.7
Home to home time:
Exceptional - 14.0 seconds or less
Good - 14.1 - 15.0 seconds
Average - 15.5 seconds
ARM STRENGTH / THROWING VELOCITY
Pitcher's Throwing Velocities in Miles Per Hour (mph)
Fastball:
Exceptional - 94 - 97 mph
Good - 92 - 93 mph
Average - 88 - 91 mph
Slider:
7 - 8 mph slower than fastball
Curve, Changeup:
12 - 15 mph slower than fastball
Infielder's throw across the infield in Miles Per Hour:
Exceptional - 85 mph and up
Good - 82 - 84 mph
Outfielders:
According to Gene Coleman, one useful way of evaluating outfielder arm strength is to measure the time it takes to field a hit ball and make a throw from a distance of 270 feet from home plate. The watch is started on bat contact and ends when the ball crosses home plate. Since the average major leaguer runs from second base to home in 7 seconds or less, a strong throw will beat that time.
Catcher's Throwing Velocity in Mile Per Hour:
Exceptional - 84 mph and up
Good - 82 - 83 mph
RELEASE TIME
Pitcher's to home plate from the stretch position with a runner on base:
Excellent - > 1.2 seconds
Good - 1.2 - 1.3 seconds
Average (RH) - 1.3 seconds
Average (LH) - 1.4 seconds
Catcher's throwing to second on base stealing attempt:
Excellent - >1.8 seconds
Good - 1.9 seconds or less
Average - 2.0 seconds
Catcher's and Pitcher's combined times vs. Base Stealers:
TIME OUTCOME
More Than 3.3 seconds Likely Stolen Base
Between 3.2 and 3.3 seconds 50/50 chance of safely stealing base
Less than 3.3 seconds Likely to be thrown out
Base Stealers:
You need to be at or below 3.2 seconds between first and second on a base stealing attempt against the combined average time of a major league catcher and pitcher. In his prime, Rickey Henderson was consistently at 3.0 - 3.1.
What's more, scouts rate players on both their present ability as well as their projected future potential. Talk about subjective.
How do you project "future potential?" Well, you can look at things like current size, age, body mechanics, the size of close family members, athletic ability of close family members and the like.
This is at best a guessing game, but it matters a fair amount in a scout's assessment of a player. You could even rate somewhat average in your present ability in a particular area, yet be considered a good prospect due to your possible "upside" or future potential. All of which leads us to the next section...
Intangibles
These are attributes deemed highly important but for which no technique exists to objectively measure the attribute. While you can easily time a thrown baseball or running speed, there is no way to measure an important trait such as "hand speed." It's just one of those things you look at and can see whether or not a hitter has it.
Yes, there are devices you can set up in a lab or clinic to measure bat speed. But, these are not convenient for a scout to use at a game, so a scout will say a prospect has good or excellent hand speed without a precise definition of what that means.
The problem, of course, is that two capable, experienced evaluators may define good and excellent somewhat differently.
Observing a good young hitter with truly outstanding hand speed and noting that fact is relatively easy. The trick, of course, is rating prospects of lesser ability while accurately projecting his "upside" or future potential.
Hence, we end up with situations like Kirby Puckett, a Hall of Famer who wasn't drafted or offered a college scholarship out of high school, and superstars like John Smoltz and Jose Canseco who were relatively low draft picks.
The most "infamous" of these stories may be that of Mike Piazza. Drafted in the 64th round by the LA Dodgers as a favor to his father, who was good friends with Tommy Lasorda (at the time the Dodger's manager) Piazza may turn out to be the best catcher in the history of the game. Many hundreds of players were selected in the draft ahead of him, most of whom never made it to the big leagues and are probably out of the game by now.
Could not ONE of these scouts have seen something in Piazza? What were the projections on Piazza's upside? There are many stories similar to these player's, and more still about high draft picks who were busts (see Clint Hurdle).
This is not meant as a knock on the scouts; it's a tough gig.
The point?
Work hard, and dream on. You just never know.
12 Specific Intangible Scouts Consider
Work habits
Maturity
Respect for the game
Aggressiveness
Actions and preparation in the on-deck circle
Off-field habits
Intelligence (grades matter!)
Composure
Desire
Dedication
Instincts.
Hustle
This obviously could be a very long list and is best summed up by the following comment by Mike Batesole, Cal State Northridge Head Baseball Coach:
"I watch everything a guy does when he's not at the plate or fielding a ball. Facial expressions, how he treats teammates, these are the clues that tell me whether he will be willing to put in the time it takes to be successful."
Train Hard, Train Smart
UNWRITTEN BASEBALL RULES
1 Never put the tying or go-ahead run on base.
2 Play for the tie at home, go for the victory on the road.
3 Don't hit and run with an 0-2 count.
4 Don't play the infield in early in the game.
5 Never make the first or third out at third. ?
6 Never steal when youR 2 OR MORE RUNS DOWN
7 Don't steal when you're well ahead.
8 Don't steal third with two outs. ( only if 100% sure)
9 Don't bunt for a hit when you need a sacrifice.
10 Never throw behind the runner.
11 Left and right fielders concede everything to center fielder.
12 Never give up a home run on an 0-2 count.
13 Never let the score influence the way you manage.
14 Don't go against the percentages.
15 Take a strike when your club is behind in a ballgame.
16 Leadoff hitter must be a base stealer. Designated hitter must be a power hitter.
17 Never give an intentional walk if first base is occupied.
18 With runners in scoring position and first base open, walk the number eight hitter to get to the pitcher.
19 In rundown situations, always run the runner back toward the base from which he came.
20 If you play for one run, that's all you'll get.
21 Don't bunt with a power hitter up.
22 Don't take the bat out of your best hitter's hands by sacrificing in front of him.
23 Only use your bullpen stopper in late-inning situations.
24 Don't use your stopper in a tie game - only when you're ahead.
25 Hit behind the runner at first.
26 If one of your players gets knocked down by a pitch, retaliate.
27 Hit the ball where it's pitched.
28 A manager should remain detached from his players.
29 Never mention a no-hitter while it's in progress.
30 With a right-hander on the mound, don't walk a right-handed hitter to pitch to a left-handed hitter
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Long Island Cobras
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