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      Clark Men's Softball League www.leaguelineup.com/cmsl Last Updated: August 20, 2009  



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    Clark Men's Softball League By-Laws
    RULES & REGULATIONS

    A. ELIGIBILITY

    1. Teams shall have a roster limited to 25 men or less.
    2. Team personnel going into military service may be replaced at any time through specified procedures for changing rosters.
    3. Original rosters, which are due prior to opening day, may be changed at any time up to and including the calendar date for the end of the first half. This must be done by calling the Commissioner. A player must play with 1 team only.
    4. Rosters will be final at the calendar date for the end of the first half.
    5. A team using a player(s) not registered with the league will cause the game(s) in which the said player particiapates in to be automatically forfeited.
    6. Players must be male and 18 years of age or older.
    7. All players under suspension from a league in other Communities cannot participate in the Clark Men's Softball League.

    B. GAME RULES

    1. All games, except where abridged or amended by these rules, will be governed by the official rules, A.S.A sanctioned.
    2. Ground rules for all fields will be established by the Executive Committee prior to opening day. The safety factor should be considered in the setting of all ground rules.
    3. Ground rules will be reviewed by the team managers in the presence of the umpire prior to start of each game.
    4. Balls & Strikes- will be called by the umpires using a mat behind home plate. Home plate and the black around it will be considered a strike. The mat behind home plate will also be a strike.

    C. ENTRY FEES

    1. Entry fees are based solely on the anticipated costs of operating the league. This includes umpires, awards and equipment.
    2. The entry fee must be paid in full prior to the start of the season. Failure to do so will result in forfeiting the game or games until said fee is paid in full.

    D. EQUIPMENT

    1. All teams must supply their own practice balls and official A.S.A bats.
    2. All teams must supply their own bases(movable) and 2 large orange traffic cones for outfield foul line markers.
    3. The home team will supply a new game ball and will be responsible for setting up the field for game play.
    4. As of 2003, official league balls will be Dudley SB12 LTF (red stitch).
    5. Team uniform shirts are mandatory with sponsor or team name. No cutoff jeans, swim trunks or tank tops will be allowed.
    6. All players must be completely clothed. Uniforms must be worn at all times.
    7. Bats must have approval stamped on them. Bats must be A.S.A approved. Umpires have the right to eliminate any piece of equipment he/she deems defective or dangerous.
    8. No metal spikes are permitted.
    9. Failure of a team to field at least 8 players with a team shirt will result in a $25 fine for the team manager.

    E. OFFICIALS

    1. All home officials shall be selected, approved and assigned by the league and may not be removed from their assignments.
    2. Should the assigned officials not report for a game, the team managers should try to select an official who meets the satisfaction of both managers. If teams are unable to agree on a substitute official, the scheduled game should be postponed and rescheduled at a later date. The Commissioner must be contacted in either case.

    a. If a substitute official is agreed upon, the use of that person cannot be protested at a later date.

    3. The assigned umpire is the official league representative at the game.
    Abusive language or physical contact, if proved intentional, will result in the suspension of the player(s) involved.
    4. The umpire should be familiar with A.S.A rules.
    5. The umpire fee will be decided upon prior to the season opening. Once a game is canceled before the first pitch is thrown(at the field) the umpire will receive 1/2 of his fee.

    F. POSTPONED GAMES

    1. Only inclement weather or extreme circumstances will cause a game to be postponed.
    2. In the event of inclement weather, game information may be obtained by calling the league's voicemail service at 5:00pm. not before. After 5pm, it will be the umpires decision at the field whether or not the field will allow safe play.
    3. If your game is postponed during the week, be prepared to play the next open night available.

    G. PROTESTED GAMES

    1. The protest committee shall consist of the Commissioner, The Board of Directors and 1 A.S.A official.
    2. No protests of judgment calls will be allowed.
    3. No protests will be valid unless it is made clear to the umpire that the protest is being lodged. The umpire must publicly announce it, with the umpire and manager contacting the Commissioner as soon as possible.
    4. There will be a $25 fee for filing a protest. If the protest is lost, the fee will be deposited in the leagues account. If the protest is upheld, the fee will be returned.
    5. Only registered captains and managers may file a formal protest.
    6. The league strongly urges that only 1 representative report for discussions.

    H. FORFEITS

    1. A forfeit will result in the team involved paying a $25 forfeit fee. A forfeit eliminates a team from further play until said fee is paid in full. 3 forfeits will result in elimination from the league.
    2. The team forfeited upon must immediately notify the Commissioner. The team forfeited upon will get a win with a score of 7-0.

    I. SUBSTITUTIONS

    1. Players can be substituted at any time during the game.
    2. Once a player is substituted for (including the EH) he can return to active play once later in the game, providing he assumes the same batting position as before leaving the game.

    J. EXTRA HITTERS

    1. The EH may act as an 11th player in the line up to bat. All fielders must bat.
    2. The EH may bat at any place in the batting order.
    3. If you start a game with an EH, you must finish with the EH.
    4. The EH can become a fielder at any time during the game providing his batting position remains the same. The fielder who is replaced by the EH can become the EH or leave the game with a new player assuming the EH role.

    K. MANAGERIAL DUTIES

    1. The home team manager is responsible for laying out the field and for providing a new game ball (given by the league).
    2. The visiting team manager must supply a good back up ball.
    3. Managers must contact the umpire and opposing team manager regarding position changes and substitutions. If changes are to be made during an inning, a "time out" must be called.
    4. Managers are required to discuss the ground rules and review the line up with the umpire and opposing team manager prior to game time.
    5. Managers or a team representative are required to attend all meetings. Failure to do so will result in a $10 fine for the team's manager.
    6. Managers must have their league fee and roster in before the season begins.
    7. Managers have the right to question the eligibilty of a player as per section IIA-eligibility.
    8. Managers must contact the Commissioner and inform him of all roster changes.
    9. Winning team managers will report the score of his game along with the umpires name to the leagues voice mail service. Failure to do so will result in a $10 fine for the team manager.

    L. SEASONAL STRUCTURE

    1. Opening day for the season will be the 3rd Monday in April. However, this could change due to daylight savings time changes.
    2. As of 2008 there will be 12 teams, with each team playing 22 games. Each team will play every other team twice a year.

    M. COURTESY RUNNERS

    1. Each team is allowed 3 players to have courtesy runners for the entire game.
    2. If a player starts the game with a courtesy runner, he must finish the game with a courtesy runner.
    3. Courtesy runners will be the last batted out.
    4. Umpires must be notified prior to the game of which players will have courtesy runners.
    5. When a player is at bat and requires a courtesy runner, the batter can only advance to first base. No matter how far the ball is hit, the batter is only allowed a single. He will be allowed second base on an overthrow.

    N. MISCELLANEOUS RULES & PONTS OF INTEREST

    1. Game time starts at 6:30pm sharp. Teams unable to field a register team of at least 8 men by 6:40pm will forfeit the game.
    2. If you start with 8 players, you may add a 9th and/or 10th & 11th player until the 3rd inning. After the 3rd inning has been completed, no additional players can be added.
    3. All games will be scheduled for 7 innings. The 15 run rule will apply to all league games, including playoffs.
    4. NO ALCOHOLIC BEVERAGES ARE PERMITTED ON SCHOOL GROUNDS AT ANY TIME!
    5. Ample notice must be given by a team who cannot play a rescheduled game date.
    6. A player must have seen action in a minimum of 6 regular season games to be eligible for post season play.
    7. NO BARRELING INTO THE CATHER IS ALLOWED! If the catcher already has the ball in his glove at home plate, the runner must slide or give himself up.
    8. Team managers are responsible for their players conduct. When the game is completed, both team managers are responsible for cleaning up their area.

    GROUND RULES FOR ALL FIELDS

    1. Following is a list of rules to be followed at all 3 fields. Specific boundaries will be established at home plate prior to the start of each game between the umpire and team managers.
    2. All batted or thrown balls are alive and in play except specified below as being dead, interfered with or obstructed.

    Rule#1 A "no play" call by the umpire signals a "dead ball", whether caught or missed by a fielder. It counts as a foul ball strike on the batter. On K-2 and K-3 there are tree limbs that go into fair territory, if the ball hits a tree in fair territory then the nplay becomes a "no pitch" or "do over" and will be replayed regardless if the fielder catches it. If the ball hits the tree limbs in foul territory then it will be called a foul strike on the batter. A fielder cannot catch a ball off a tree in foul or fair territory.

    RULE#2 On all dead ball calls dealing with overthrows, the runners are awarded 2 bases from start of play, except on throws from the outfield, then "A.S.A" rules are enforced, 2 bases at time of overthrow.

    RULE#3 "Fair balls" bouncing into "dead ball" areas and back into the field of play are to be played out.

    RULE#4 All balls are dead at all fields if they travel over, under or behind the backstop fence.

    RULE#5 If a batted ball travels into any "dead ball" areas, the umpire reserves the right to call "no play" if he fields the fielder may cuase injury to himself or others pursuing the ball.

    RULE#6 If a fielder carries a caught ball from fair territory into a "dead ball" area, the umpire calls "dead ball" and the runner(s) advance 1 base.

    Rule#7 Interference: Ball is dead when the umpire feels that the course of normal play has been hampered by a fan or obstruction. Bases will be awarded by the umpires judgment.







    Clark Men's Softball League
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