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      5th & 6th Grade Enid Plainsmen Last Updated: October 2, 2008 www.leaguelineup.com/enidplainsmenfootball  

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    2007 EJRT Football Rules
    2007 EJRT Football Rules


    Football Terminology
    Terminology
    Some basic football terminology will help those new to football, get up to speed on the rules of the game.
    Chucking: Warding off an opponent who is in front of a defender by contacting him with a quick extension of arm or arms, followed by the return of arm(s) to a flexed position, thereby breaking the original contact.


    Clipping: Throwing the body across the back of an opponent's leg or hitting him from the back below the waist while moving up from behind unless the opponent is a runner or the action is in close line play.


    Close Line Play: The area between the positions normally occupied by the offensive tackles, extending three yards on each side of the line of scrimmage. It is legal to clip above the knee.


    Crackback: Eligible receivers who take or move to a position more than two yards outside the tackle may not block an opponent below the waist if they then move back inside to block.


    Dead Ball: Ball not in play.


    Double Foul: A foul by each team during the same down.


    Down: The period of action that starts when the ball is put in play and ends when it is dead.


    Encroachment: When a player enters the neutral zone and makes contact with an opponent before the ball is snapped.


    Fair Catch: An unhindered catch of a kick by a member of the receiving team who must raise one arm a full length above his head and wave his arm from side to side while the kick is in flight.


    Foul: Any violation of a playing rule.



    Free Kick: A kickoff or safety kick. It may be a placekick, dropkick, or punt, except a punt may not be used on a kickoff following a touchdown, successful field goal, or to begin each half or overtime period. A tee cannot be used on a fair-catch or safety kick.



    Fumble: A ball that is dropped while in play.


    Game Clock: Scoreboard game clock.


    Impetus: The action of a player that gives momentum to the ball.


    Live Ball: A ball legally free kicked or snapped. It continues in play until the down ends.


    Loose Ball: A live ball not in possession of any player.

    Muff: The touching of a loose ball by a player in an unsuccessful attempt to obtain possession.


    Neutral Zone: The space the length of a ball between the two scrimmage lines. The offensive team and defensive team must remain behind their end of the ball.
    Exception: The offensive player who snaps the ball.



    Offside: A player is offside when any part of his body is beyond his scrimmage or free kick line when the ball is snapped or kicked.


    Own Goal: The goal a team is guarding.


    Play Clock: 40/25 second clock.


    Pocket Area: Applies from a point two yards outside of either offensive tackle and includes the tight end if he drops off the line of scrimmage to pass protect. Pocket extends longitudinally behind the line back to offensive team's own end line.



    Possession: When a player controls the ball throughout the act of clearly touching both feet, or any other part of his body other than his hand(s), to the ground inbounds.



    Post-Possession Foul: A foul by the receiving team that occurs after a ball is legally kicked from scrimmage prior to possession changing. The ball must cross the line of scrimmage and the receiving team must retain possession of the kicked ball.



    Punt: A kick made when a player drops the ball and kicks it while it is in flight.


    Safety: The situation in which the ball is dead on or behind a team's own goal if the impetus comes from a player on that team. Two points are scored for the opposing team.


    Shift: The movement of two or more offensive players at the same time before the snap.


    Striking: The act of swinging, clubbing, or propelling the arm or forearm in contacting an opponent.


    Sudden Death: The continuation of a tied game into sudden death overtime in which the team scoring first (by safety, field goal, or touchdown) wins.


    Touchback: When a ball is dead on or behind a team's own goal line, provided the impetus came from an opponent and provided it is not a touchdown or a missed field goal.


    Touchdown: When any part of the ball, legally in possession of a player inbounds, breaks the plane of the opponent's goal line, provided it is not a touchback.


    Unsportsmanlike Conduct: Any act contrary to the generally understood principles of sportsmanship.



    Which Official Does What?
    Referee: The head of the team, he is the one you see on TV, he is in control of the game, gives signals and is the final authority. He lines up behind the offense 10-12 yards, watches the snap, motion, blocks and passes. Sets final position of the ball at the end of the play.

    Umpire: Lines up 4-5 yards behind the defensive line, watches blocking, players equipment, player conduct and actions at the line of scrimmage.

    Head Linesman: Lines up outside the offensive formation at the line of scrimmage (to the quarterback's right side) watches for off-sides, encroachment, etc. Rules on out of bounds on his side of the field. Helps the Referee with the final spot of the ball and rules on pass completions.

    Line Judge: Lines up outside the offensive formation at the line of scrimmage (to the quarterback's left side) watches for off-sides, encroachment, etc. Rules on out of bounds on his side of the field. Watches anything that happens on the Umpire's blind side.

    Back Judge: Lines up 17 yards downfield of the Line Judge. He watches the receivers on his side of the field, makes rulings on down field blocks, catches, illegal touching, interceptions, pass interference and down field loose balls.

    Side Judge: Lines up 17 yards downfield of the Head Linesman. He watches the receivers on his side of the field, makes rulings on down field blocks, catches, illegal touching, interceptions, pass interference and down field loose balls.

    Field Judge: Lines up 25 yards downfield (in the center of the field). He watches the tight end, runs the play clock, makes rulings on down field blocks, catches, illegal touching, interceptions, pass interference and down field loose balls.








    The Beginners Guide For Football Officiating
    The Beginners Guide For Football Officiating

    Getting Started in Officiating
    Getting Started in Officiating

    How to Become an Official
    How to Become an Official

    USA Football Officiating Center
    USA Football Officiating Center

    Oklahoma Secondary School Athletic Association
    Oklahoma Secondary School Athletic Association

    National Federation of State High School Associations
    National Federation of State High School Associations

    Football Officials (High School)
    Football Officials (High School)

    5th & 6th Grade Enid Plainsmen
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