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      The League Of Champions Bowl Series Last Updated: January 24, 2009 www.leaguelineup.com/locbs  

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     Rules & Regulations Guestbook | Top 100 Sites     

    Rules & Regulations

    Rules & Regulations

    Ages as of August 1, 2008

    Flag (ages 4-6) No Weight Limit
    Sophmores (ages 7-8) Max Offensive Back Weight 105 lbs
    Juniors (ages 9-10) Max Offensive Back Weight 125 lbs
    Seniors (ages 11-12) Open Weight



    ***No Weight Limit for Offensive or Defensive Lineman (or Offensive backfield on Senior Level)***
    All Players over the Max Offensive Back Weight will be marked as an X-man. All X-man players will have a black X taped to back of Helmet
    Player weigh-in will be 1 hr. before your game start time. You must have your official league roster (with picture) and a copy of all players birth certificates.***NO EXCEPTIONS***


    X-Man Rules:

    · An X-Man can only play the offensive positions of center, guard, or tackle. He can also act as kicker or punter as long as he abides by the punting and kicking rules outlined herein. He may not be in a position that would otherwise make him an eligible receiver.

    · An X-Man can line up in the tight end position but is not an eligible receiver.

    · An X-Man may line up at any position on the defense, but cannot advance the ball either by running or passing it. In the event that an X-man takes possession of the football (e.g. recovered fumble, intercepted pass, received kick etc.) the ball is declared dead at the point.

    · An X-man can punt the ball. However if an X-man is acting as punter he must punt the ball. In the event that he does not punt the ball, but rather tries to advance the ball beyond the line of scrimmage by running, passing, handing or pitching to a teammate, the ball will be declared dead at the line of scrimmage with a loss of down.


    Game Clock:

    · All Games will consist of four (4) quarters. Each quarter will be ten (10) minute running clock w/ a 5-minute half time. When the ball is out of bounds or on incomplete passes, the clock will stop and be restarted once the referee spots the ball and blows the whistle. The last 2 minutes of the second half, the clock will stop on everything such as, incomplete passes, out of bounds and penalties, and will not start again until the ball is snapped. It will also stop on first downs to move the chains and will start again as soon as the referee spots the ball.

    · Games will not end in a tie. Both teams will go into overtime. Ball will be placed on the 10-yard line, and each team will have four plays to score.

    · UIL Format and Rules


    Scoring:

    · A Touchdown is worth 6 points, and extra point, run = 1 point, pass or kick = 2 points.


    Center Protection:

    · All Tournament levels will have the center protected on declared punts, field goals, and extra points. Rushing will only be allowed in gaps on either side of center at all times.


    Kicking (field goals & extra points):
    Special "Flag" Kicking:

    · All players except the kicker must leave the field.

    · For extra points, the ball will be spotted on the three (3) yard line. For field goals, the ball will be spotted on the line of scrimmage.

    · The kicker may use a regulation kicking tee to kick.

    · The ball DOES NOT have to go over the top of the crossbar. It must go between both uprights and must not hit the ground before breaking the plane of the uprights.

    Special "Sophmore & Junior" Kicking:

    · A team cannot rush the kicker. If they do, they will be given a five (5) yard penalty with a replay of the down.


    Punting:
    Special “Sophmore & Junior” Punting:

    · A team cannot rush the punter. If they do, they will be given a five (5) yard penalty with a replay of the down. The punting team must stay in position until the ball is punted.

    Special "Flag" Punting:

    · If a flag team elects to punt, the ball will be spotted thirty (30) yards downfield from the line of scrimmage.


    Special Flag & Sophmore Rules:

    · Each team will be allowed to have one coach on the field at all times in the Flag and Sophmore divisions.


    Blocking Rules:

    · Crack back blocking is allowed, but has to be above the waist. There will be no blocking below the waist at any time.


    Time Outs:

    · Each team will have two time outs per half; in the case of overtime each team will be awarded one timeout.


    Bench Area:

    · The Bench Area is reserved for participating players and team coaches (not to exceed eight (8) per team). Absolutely NO parents or non-participating children are allowed on the sideline AT ANY TIME.

    · All coaches must have pass to enter sideline area. Security will be at checkpoint of each sideline at all games.

    · The general vicinity of the playing field will be clear except for the presence of ambulance, stadium security personnel and conference officials. All spectators, including players from other teams, shall view the game from roped areas or bleachers.

    · The first violation of required pass will result in a warning being issued to the head coach of the team involved. The Second violation and all subsequent violations in the same game shall result in a ten (10) yard penalty.

    · If any individual continually refuses to abide by this rule, it is the home organizations responsibility to contact whatever municipal, or law enforcement agency necessary to have the individual removed from the premises.


    Time between Plays:

    · Once the ball is marked ready for play, the offensive team has a maximum of 35 seconds to snap the ball.


    Uniforms:

    · All Players must be uniformed the same.


    All Teams are Guaranteed 2 games




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