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Shenandoah Valley Hockey Association

  Shenandoah Valley Hockey Association Last Updated: November 2, 2009 http://www.svhahockey.com  



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Hockey Equipment Needed to play.



HECC approved helmet w/face shield

hockey gloves

shin guards

in-line skates

elbow pads

colored mouth guards (non-clear)

***rental equipment is available on a limited basis



Question 1: Sometimes it seems like a penalty should have been called but wasn’t. What is the criteria for a penalty to be called during an inline hockey game?

 Answer:  
In a higher-level hockey game an experienced referee will use the following 4 criteria when deciding whether to call a penalty:  

  1. Did the infraction cause a loss of a scoring opportunity?
  2. Did the infraction create a potential for an injury?
  3. Was the infraction blatantly obvious?
  4. Did the infraction cause an immediate change of possession?

 Infractions that do not meet any of the 4 criteria may or may not be called depending on the type of game being played.  In a close game where the players are concentrating on clean hockey, the referee may choose not to call a penalty.  

Referees work hard to avoid calling an excessive number of penalties during a game. Normally a referee who calls every penalty strictly by the rules will be extremely unpopular because the game will have numerous unnecessary stoppages that will add to the frustrations of the players, coaches and fans.  Referees attempt to maintain a good ‘flow to the game’ by minimizing penalties without compromising the safety and fair play of either team.




Hockey Referee Hand Signals
 
 
BOARDING

Pounding the closed fist of one hand into the other. Called for driving an opponent into the boards. 

 
CHARGING

Rotating fists in front of chest. Called for taking more than three strides before checking an opponent. 

 
CROSS CHECKING

A forward and backward motion extending from the chest. Called for hitting an opponent with both hands on the stick and no part of the stick on the ice. 

 
ELBOWING

Tapping the elbow with the opposite hand. Called when using elbow to impede opponent. 

 
HIGH-STICKING

Holding both fists, clenched, one above the other, at side of the head. Called for carrying the stick above the waist against an opponent. 

 
HOLDING

Clasping the wrists in front of the chest. Called for using hands on opponent or his equipment. 

 
HOOKING

Tugging motion with arms. Called for using the stick or blade to hook opponent. 

 
INTERFERENCE

Crossed arms in front of chest with fists closed. Called for having contact with opponent not in possession of the puck. 

 
ROUGHING

A thrusting motion with the arm extending from the side. Called engaging in fisticuffs or shoving. 

 
SLASHING

Chopping with one hand across the opposite forearm. Called for swinging stick at the opponent. 

 
ICING
When the puck is shot or deflected in such a manner as to produce a possible icing situation, the back linesman will signal to his partner by raising his non-whistle hand over his head. The instant that the conditions required to establish “icing the puck” have occurred, the front linesman will blow his whistle to stop play and raise his non-whistle hand. The back linesman will give the icing signal by folding his arms across the chest. 
 
TRIPPING
Strike the side of the knee and follow through
once, keeping the head up and both skates
on the ice.
 
DELAYED (SLOW) WHISTLE
(Blue-Line Off-Sides) The non-whistle hand is
extended straight above head. If play returns
to Neutral Zone without stoppage, the arm is
drawn down the instant the puck crosses the
line, or as soon as the offending team clears
the zone.
 
PENALTY SHOT
Arms crossed (fists clenched) above head.
 
KNEEING
A single tap of the right knee with the right
hand, keeping both skates on the ice.
 
HAND PASS
The non-whistle hand (open hand) and arm
are placed straight down alongside the body
and swung forward and up once in an
underhand motion.
 
GOAL SCORED

A single point, with the non-whistle hand,
directly at the goal in which the puck legally
entered, while simultaneously blowing the
whistle.



Penalty Shot Criteria:

Have the other team deliberately and unfairly prevent you from having a scoring opportunity. This usually means that a defender on the opposite team breaks a rule to get you off balance or stop the puck from entering the goal.

Expect a penalty shot if a defender trips or knocks you over from behind while you are on a breakaway. A breakaway occurs when you get around the last defender near center ice, and you race toward the goal with only the goalie in your path. Sometimes, in desperation, a defender will commit a holding, hooking or stabbing penalty to prevent you from scoring. In this case, you will be awarded a penalty shot.

Expect a penalty shot if a defender on the opposite team other than the goalie stops the puck in the crease. The crease is the semicircle that goes around the goal. Only the goalie is allowed within it, and only the goalie can land on pucks within the crease. If another defender is caught blocking shots in any way from within the crease, your team will probably be awarded a penalty shot.


The Basics!
Hockey teams move a puck along the ice using stick handling, passing, and shooting in an effort to score goals. A goal counts as one point and is scored when the puck completely crosses the opposing goal line between the posts and under the crossbar. The team scoring the greater number of goals in the allotted time wins the game.

What's Needed?
Skates, hockey stick, puck, hockey gloves, shoulder, shin, and elbow pads, helmet with face mask and chin strap, mouthpiece, team jersey, hockey pants, garter belt, and athletic supporter with cup.

How Long Is A Game?
A game is divided into two or three equal periods, separated by fifteen-minute breaks. Depending on league rules, each period ranges from twelve to twenty minutes and begins with a “face-off” at the center circle. Teams switch playing sides after each period and are allowed one time-out per game. If a game ends in a tie, teams may play one five minute overtime of sudden death; the team to score first wins.

Hot Shots!

Shot on Goal - Describes a player’s shot that either scores a goal or is stopped by the goalie.

Slap Shot - The fastest and most forceful shot in the game. A player raises his stick, and then putting full body power behind it, slaps the puck hard toward the goal.

Backhand Shot - A player crosses the front of the body with the stick, and uses the back blade of the stick to shoot the puck toward the goal.

Wrist Shot - A type of shot in which a player uses his wrists in a quick snapping motion to shoot the puck.

Penalty Shot - A free shot by a player performed one-on-one against the goalie. It is taken either by the player who was fouled or a designated player. Penalty shots are awarded only under major and blatant rule infractions.

To The Penalty Box!
If a player breaks the rules, the referee may blow a whistle, stop the game, call a penalty, and remove the offending player from the ice. The player then sits in the “penalty box.” When a defensive penalty occurs, the referee allows play to continue until the non-offending team loses control of the puck. A penalty results in a “power play” situation for the opposing team. Infractions include: holding, hooking, cross-checking, roughing, elbowing, profanity, tripping, unnecessary contact with the goalie, slashing, or hitting a player from behind. The severity and degree of intent of a foul are determined by the referee. There are no substitutions for players during penalty time and the offending team must skate “short-handed.” The goalie is the only player exempt from going to the penalty box. However, another player on the ice is designated to serve a goalie’s penalty.

Minor Penalty - Called on the less severe infractions such as cross-checking, charging, and elbowing. When called, the offending player is sent off the ice and into the penalty box for two minutes. No substitution for that player is permitted and his team skates short-handed.

Bench Minor - Called against coaches or players on the bench who use profanity or interfere with the game. The result is the same as a minor penalty. In this case, the coach designates a player to leave the ice and serve the two-minute infraction.

Double Minor - Occurs when a player is called for two simultaneous minor offenses. This costs him four minutes in the penalty box and no substitution is allowed for the duration of the penalty.

Misconduct Penalty - Called on players for unacceptable conduct. In this situation, the penalty time is longer than for a minor penalty. A player is removed from the ice for ten minutes. However, substitutions are allowed immediately. Misconduct penalties are often called in combination with another penalty, and the player must serve the accumulated time.

Game Misconduct - When a severe foul is committed, the offending player leaves the ice for the rest of the game and goes to the locker room. A substitute skater may replace the penalized player.

Gross Misconduct - Similar to a game misconduct penalty except that the offending player may not skate in another game until a league official reviews the player’s conduct. A substitute player may fill the leaving skater’s position.



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