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      Miami Lakes Pirates Baseball - Developmental Program Last Updated: August 14, 2009 www.miamilakespirates.com  

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     Scouts Inside View Daily Cartoon | Weather | Fun & Games     

    What the Scouts See in a Player
    Professional baseball scouts see hundreds of games and thousands of players each year. Armed with a stopwatch, radar gun, and clipboard, these men make decisions on talent that will affect both your future and that of their employers. Evaluating current and potential superstars like Barry Bonds, Ken Griffey jr., Billy Wagnor, and Roger Clemens is relatively easy. The great ones really stand out. They have good size, strength, and composure, and they score at the highest levels on most of the items on the scout's checklist.
     
    The fact that most big-league rosters include only one or two superstars indicates that scouts see more average and above-average talent than exceptional talent. When scouting pitchers, they look for velocity, movement, and control. With position players they look for those who can run, hit for average, hit for power, field, and throw but not necessarily in that order.
     
    Each player is evaluated on five different physical attributes, or tools, and given a score of 2 to 8 on each, with 5 being average and 8 being outstanding (see scouting report on left). Scouts evaluate players for both present status and their potential for future development. You don't have to be outstanding in all categories. If you did, no one would have taken a chance on Pete Rose or Mike Piazza. The table below list priorities the essential tools by position. The first two tools at each position are considered the dominant, or carrying, tools. The others are considered secondary. Shortstop has three dominant tools: fielding, throwing, and running. If a player does not rate at least average in the carrying tools for a particular position, it would be difficult to imagine him playing at the major-league level at that position. A catcher, for example, who rates a 4 for both catching and throwing but rates a 7 for batting would fit the profile for first base, not catcher.
     
    So you see their are many things that go into a player making a big league roster or for that matter being viewed as a potential prospect. The game is built around failure for those that don't understand that it very simple, if you hit .300 in the pro's your making more than six figures. a .300 batting average simple states that you're successful 30% of the time plate, while the Gold Glove is given to, not the best player but simply the fielder that commits the least amount of errors.
     
    With that being said, work hard and always allow yourself to continue to grow within the game and yourself.
     
     
     
     
    TOOLS PRIORITIES BY POSITION
     
    CATCHER               FIRST BASE               SECOND BASE            SHORTSTOP
     
    Catch                     Bat                            Bat                            Field
    Throw                    Power                       Field                           Throw
    Bat                          Field                          Run                             Run
    Power                     Throw                        Power                          Bat
    Run                         Run                           Throw                          Power
     
    THIRD BASE           LEFT FIELD                  CENTER FIELD            RIGHT FIELD
     
    Bat                         Bat                             Run                           Bat
    Power                    Power                         Field                          Power
    Field                        Run                             Bat                             Field
    Throw                     Field                            Throw                        Throw
    Run                         Throw                         Power                         Run
     
    BOLD type indicates dominant tools at each position          
     
     
     


    Scouting for Running Speed
    The index of speed in baseball is how fast you can run 60 yards. The faster run, the more attention you get. An acceptable time is 7.0 seconds or less. Players in skilled positions run a little faster. Catchers, especially big ones, run a little slower. If you run 6.5 to 6.8 seconds, you are considered to have good speed and will get a lot of attention. Run 6.3 to 6.5 and you have exceptional speed.
     
    Time in the 60 will get you noticed, but it doesn't always translate directly to runs on the scoreboard. Speed in baseball requires more than running a fast 60 yards. Otherwise, there would be many NCAA sprint champions on major-league rosters. Scouts look at base-running ability. They look at how fast you can go from home to first and how fast you turn the bases.
     
    The average left-handed batter (LHB) reaches first in 4.2 seconds or less. right-handed batters (RHB) get there in 4.3 seconds or less. Runners with good speed run from home to first in 4.1 (LHB) to 4.2 (RHB) seconds. Those with exceptional speed make it in 4.0 (LHB) to 4.2 (RHB). Regardless of your speed, you have to hard on every play. Hustle is the only act in baseball that requires no special skill.
     
    The time you take from first to third and second to home is basically the same. It's usually measured with two outs and the runner breaking on contact. The watch is started on contacted and stopped when the runner reaches third or home. A good first-to-third time (or second-to-home time) is 7.0 seconds or less. Players with good speed will run 6.8-6.9 seconds. Those with exceptional speed will run 6.7 seconds or less.
     
    Triples are rare and exciting events in baseball, players with average speed run from home-to-third in 11.4-11.7 seconds or less. Those with good speed get there in 10.8-11.2 seconds. Players with exceptional speed get there in 10.4-10.7 seconds.
     
    Stealing a base requires more than simply running fast. A base stealer needs speed, first step quickness, and ability to take a good lead, read the pitcher, get a good jump, and avoid the tag. Most bases are stolen on the pitcher, not the catcher. The avearge right-handed pitcher releases the ball in about 1.3 seconds. Left-handed take about .10 seconds longer. Pitchers with good release times get the ball out of the glove and started to the plate in 1.2 to 1.3 seconds. Those with exceptional release times get it going in less than 1.2 seconds.
     
     
     
     
     


    Miami Lakes Pirates Baseball - Developmental Program
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