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CDMSBL Rules 2014

Amended Aug. 27, 2014

Article 1

Player movement/roster rules

 1-1: A player on a roster must stay on his team from Nov. 1 to the end of his team's season. If a player chooses to leave his team, he must notify the General Manager of his current team and the Division's Commissioner before he can be rostered to his new team. A player can request to be released by his General Manager after Nov. 1, but the GM is not obligated honor that request. The GM will inform the Division's Commissioner of his decision.

If a player is released and he signs onto another team, he must follow the registration process of a new player. A player cannot switch teams unless he satisfies any and all outstanding financial obligations of his former team, including the return of his team uniform or team equipment if required. In case of discrepancies, an appeal can be made to the commissioner of his division.

 

A GM can release a player at any time. A released player can then move to any team up until the roster freeze date, which is July 1. Any team, however, can add a player after July 1, but can’t qualify for the playoffs regardless of the number of games he plays.

All players must sign a waiver/registration form and a Code of Conduct (COC) form. A player's previously submitted waiver/registration form and COC will carry over to his new team.

It will be assumed by the Division's Commissioner and CDMSBL officers that existing players are staying with their respective teams unless notified in writing or by email of intent to move to another team.

A player or GM has the right to protest any release or non-release to his commissioner. If the decision is not satisfactory, the player can then appeal to the CDMSBL Board of Directors. All protests must be presented in writing. The Board of Directors may refuse to hear the protest at their discretion. The

Board of Director’s decision on all protests is final and binding.

 

 

1-1a. 55 Draft/Free agency (Jan 22nd 2016)

 

Existing pertinent rules are qualified by this rule.

 

The 55+ division has instituted an annual draft and restricted player movement.

The Commissioner will run this draft at a time set by the GMs each off season. He will also establish the draft pool and advertise beforehand the players in it.

Player definitions:

Free Agent , A player attaining this status following rule 1-1. Must be or have been active on a 55 roster the current or previous year.

Community Player, is a potential player recruit-able by the GM and either new to CDMSBL , not playing in the past season in the CDMSBL , or released or "cut" from a roster .

Waivered player, is under age, and on an existing 55 roster.

Draft player is eligible for the draft as outlined below and has this status until he plays one year with his drafted team and attains playoff eligibility with that team. 

The order of the draft will be determined by the previous season’s playoff seeding and occur in a reverse order, and proceed till all players are drafted or no team wishes to proceed. A team may pass its draft position at any time. 

 

Undrafted players in the draft pool will be put on the borrowed player call list and must be given priority when using borrowed players.  These players can also be placed on a roster by any team at any time after the draft is declared over by the commissioner.

 

 

The draft pool of players will consist of :

 

 

Current age 55+ players voluntary submitting to the draft.

 

 

 

2.

      Players turning 55 or older who have played in the 45+ division in the previous year who wish to play in the 55’s. (this excludes "age waivered players" currently on and active on 55+ teams).

 

 

3.

      55+ players who were on a team’s roster but did not play in that previous year (the GMs can submit names to the other GM’s to vote on that might avoid the draft and stay with their teams).

 

 

4.

      Players turning at least 55+ who have not played in the 55+ division or any other younger CDMSBL division for at least ONE year. These are Deemed Community Players.

 

 

Age waivered players who did not fulfill their waiver commitment (which is establish playoff eligibly per each season  ) to participate till age 55. These players also have the option to continue playing with the team that they were wavered on. If they establish playoff eligibility they will then be eligible for free agency status the following season.

 

Previously banned players that the BOD has cleared for league re-entry.

 

Community players who are not recruited be a specific team.

 

 

 

A DRAFTED player that attains playoff eligibility can go to any team the following year as a free agent, if he so chooses.  The drafted player will be awarded free agency status  before any other players on that team. The team that gains that player does not lose it's draft pick.  The team that loses that player will receive a supplemental draft pick between rounds 1 and 2. 

Further a limit of free agents as follows.

1.      A team cannot lose or gain more than 2 free agents per year.

2.      If a higher playoff seeded team ( from the previous season ) gains a free agent from a lower seeded team they will lose their first draft pick to the team they received the free agent from . (and 2nd  round if they do this a second time). If the free agents come from 2 different teams the first round pick lost will go to the lower seeded team and the second round pick lost will go to the other team.

3.      Loss of a teams draft status occurs in the first round. A team cannot draft and then apply its penalty to the second round. All penalties will be established and published pre-draft.

4.      A lower seeded team can gain can one free agent from a higher seeded team with no qualifications but will lose its first round draft pick if it gains  another free agent in any other manner. In this case the position in the draft is just passed over and no one gains the draft spot.

 

 

A team cannot pick up a free agent after the draft if such move would have resulted in a lesser draft status. Therefore a team still not receiving a free agent (from the end of the pervious season till the post draft), can pick up one with no penalty after the draft. He cannot pick up two after the draft . he can pick up the one free agent, in this case, till that team’s season ends in the upcoming season.

For purposes of this rule the free agent ‘count" per team, per year , lost and gained. is the year following any teams last game of the playoffs and last a year to the same point the next season.

Players wishing to attain free agent status will still follow the protocol established in rule 1-1.

Teams may pick up community players from their own effort , these players do not qualify for the draft pool. Community players recruited by the league go into the draft pool.

A player wishing to leave a team after the 2nd player from that team has attained free agency can leave if they enter the draft , or sit out the year, or decide to stay on the team . A player who is cut or not asked back will also have the same options except for staying with the team.

The Division will resolve unforeseen matters via the use of an Article 14 measure .

 

1-2: NEW TEAMS:

Any team entering any division must perform the following steps:

Leadership of this new team must apply via the President and appropriate Commissioner. This application will include a roster with contact info and the signatures of the players. At least 12 players must be on this roster when submitted to the President and Commissioner. It is due Nov. 15.

The President and Commissioner must approve the application by Nov. 20 for it to proceed. If approved, the applicant must then pay a $500 deposit to the league Treasurer by Dec. 1.

With receipt of this deposit, the GMs of the pertinent Division must then approve the new team’s entry with at least 70% of the vote. GM’s will be availed of the proposed roster prior to the vote. This vote must occur by Jan. 10.  The Division’s Season Plan will include all the associated information, rosters, President’s and Commissioner’s acceptance or denial and GM vote totals of both accepted and failed applicants.

With GM approval, a new team can then be accepted as a full member in good standing of CDMSBL and the division for which it has applied. Its $500 Application Deposit will be retained as the team’s $500 Team Fee Deposit usually due March 1; the team’s Forfeit Deposit fee of $125 is also due March 1. The team fee balance is due April 1.

The applicant should update his roster as needed during deliberation of the team’s entry. Upon entry, the roster will be official with submission and verification of the required COC and Waiver/Registration forms.

If the applicant fails for any reason, the $500 deposit will be returned.

ARTICLE 2

Fees/accident insurance/registration process:

2-1: Each year, within the required SEASON PLAN, CDMSBL Commissioners will propose entry fees for all teams in each division. The fees will cover CDMSBL's operating costs, including, but not limited to, umpires, game balls, awards and liability insurance for the use of all fields.

2-2: Forfeit fees: Only due if a team forfeits a game. CDMSBL will establish a deposit for all teams. The deposit will cover costs associated with a forfeited game. The deposit is currently $125 and is in addition to a team's entry fee. In case of a forfeit, the offending team will lose its $125 deposit and replace it before the end of the regular season. Failure to do so will preclude the team from post-season play and awards. The treasurer will hold all such deposits in escrow and upon forfeiture will then deposit these funds into the division's account.

If both teams forfeit, each team must replace its $125 forfeit deposit before the end of the regular season or both teams will not be eligible for post-season games or awards. The General Manager of any offending team will not be eligible to play in CDMSBL in subsequent years until that deposit is replaced. Changing GMs will not eliminate the sanction. If a team completes a season with no forfeited games, the General Manager has the option of getting his forfeit deposit back or leaving it with CDMSBL for the following year’s fee.

Existing teams:

2-3: a) A $500 nonrefundable deposit shall be due to the CDMSBL Treasurer by March 1 of the upcoming season and be applied toward the CDMSBL registration fee. If the deposit is not received by March 1, a penalty of $25 shall be imposed and payable for every seven (7) days or fractional part thereof through March 15. If a team fails to meet its financial obligation by March 15, all deposits shall be returned to the team’s General Manager and the team will not be eligible to play in CDMSBL for the upcoming season.

Penalties paid to CDMSBL will not be returned. A sanctioned team wishing to be reinstated must follow the New Team procedure as outlined in these rules.

b) Each team's balance shall be paid in full to the CDMSBL Treasurer by April 1.

A penalty of $50 for every seven (7)days or fractional part thereof through April 15 shall be assessed for the unpaid balance of entry fee with April 1 as the reference date. Failure to pay the CDMSBL registration fee and penalties in full by April 15 shall constitute automatic disqualification from participation in the CDMSBL. There shall be no appeal. All deposits shall be returned, but the disqualified team will forfeit all penalty payments. All fees must be received and in possession of the Treasurer by the aforementioned dates. CDMSBL and/or the Treasurer are not responsible for lost payments. Each team is responsible for timely delivery of payment(s).

2-4: Each team shall submit its deposit and remaining balance using one check or one money order made payable to "CDMSBL’’ and sent to the CDMSBL Treasurer.

2-5: Each player in the CDMSBL shall be responsible for his own accident/health insurance. By accepting membership into CDMSBL and signing the Waiver /registration form, players agree to hold CDMSBL, its officers and team General Managers harmless from all legal action/liability arising from CDMSBL policies and activities.

2-6: Each Commissioner will set his Division’s budget prior to the start of the season within the Proposed Season Plan.

ARTICLE 3

Team, player conduct/Code of Conduct form

3-1: Each team in all divisions shall operate under CDMSBL rules.

3-2: A team who uses an ineligible player in a CDMSBL game shall forfeit that game and be subject to all forfeiture penalties. A second violation shall result in the indefinite suspension of the offending General Manager. The GM’s reinstatement shall be determined at a hearing conducted by the CDMSBL Board of Directors. There shall be no appeal process of the final decision.

The verdict will be based on a majority vote of the full Board of Directors. If a deadlock results, the president will make the final determination and issue his rational to the full Board. Ineligible players include a player serving a suspension, an underage player, a player who is not on the Team Roster Form, or a borrowed player not approved by the opposing manager. GMs must follow the protocol for borrowing players as established in the CDMSBL rules.

3-3: Everyone on a roster should be given an opportunity to play. But play is not guaranteed by the league.

3-4:a) Good sportsmanship and conduct by all players, CDMSBL officials, officers and umpires are required on and off the field at all times. CDMSBL will not tolerate conduct that is deemed detrimental to the organization. The President and commissioners have authority to enforce violations of the Code of Conduct policy or to convene a disciplinary committee when offending actions are reported to the Board. The Disciplinary Committee shall be comprised of at least three (3) members of the CDMSBL Board of Directors appointed by the President. This committee shall investigate and determine disciplinary action, if any, expeditiously. The recommendations of this committee are binding and final. The Commissioner or President is authorized to impose penalties on offenders if he wishes to bypass the Board process described here. (See CODE OF CONDUCT below)

b) No alcoholic beverages are allowed at the playing fields or the property of the playing fields before, during or after all games. This applies to all CDMSBL players, officers/officials and umpires, in uniform or as a spectator, including their visitors.

Offenders of this rule jeopardize CDMSBL's ability to secure fields. Any person or team violating this rule is subject to fines, suspensions or expulsions by CDMSBL.

3-5: PLAYER EJECTIONS:

1. First ejection: Player sits one (1) full game in dugout in full team uniform for the team in which he was ejected.

2. Second ejection: Player sits full three (3) games in dugout in full team uniform for the team in which he received his second ejection. If player competes for more than one team, he sits only for the team in which the second ejection was issued.

3. Third ejection: Player sits next 10 full games in dugout in full team uniform and will cover all teams for which he plays. For example, if player is on a 45 team and a 35 team, the player sits next 10 games cumulative covering both teams.

4. Fourth ejection: Player sits next 20 full games in dugout in full team uniform and will cover all teams for which he plays. Player is also disqualified from all post-season play. If fewer than 20 games remain in the season, the penalty will continue in the next season the player wishes to compete.

5. Fifth ejection: Player is banned from CDMSBL.

STIPULATIONS:

- Player must serve penalty by staying for entire game(s).

- Ejections include ALL CDMSBL-sponsored events, i.e., Labor Day Tournament, All-Star games, regular-season games, playoff games, etc. …

- Ejected players will not be eligible for any rebates.

- Ejections are cumulative and do not have to be issued in the same year. If you are ejected in 2012, then from another game in 2015, you sit 3 games in 2015.

- Ejections from all past seasons apply.

- The league will maintain a registry of past ejections.

3-6: MANAGER EJECTIONS

A manager has a responsibility to set and maintain an appropriate decorum for his team as legislated in part by the CDMSBL Code of Conduct policy. If a team has a propensity of player ejections, the manager will be held accountable for his team's behavior.

 

During a season, a manager will also be suspended one game for every player ejected upon the third team ejection during that season.

This rule will apply even if the manager is not present at the game.

 ***The following is the CDMSBL Code of Conduct form, which can be found on the CDMSBL Web site. The Code of Conduct form MUST be signed before a new player can participate.

*** (ALL clauses MUST be initialed by participant) ***

In order to ensure sportsmanship, fair play and mutual respect among players, coaches, officials and spectators, CDMSBL, Inc. has established the following Code of Conduct for its members:

 

1. I will show respect and courtesy to all players, officials and spectators at all times. _________

2. I will maintain control of my emotions. Excessive demonstrations, excessive arguing, abusive language, inappropriate gestures, making taunting or humiliating remarks and physical assault upon any player, official or spectator at any time are unacceptable and will warrant sanctions. _________

3. I will respect the game officials. If I dispute an official’s decision, I will do so in calm, respectful manner that follows CDMSBL protocol. _________

4. I will respect the coaches and players of the opposing team and display sportsmanship before, during and after all games. _________

5. I will respect at all times, the property of others. It is a privilege for CDMSBL and me to use the baseball facilities, not a right. I will abide by the rules and regulations set forth by the owner of the facility. _________

6. I will follow all CDMSBL league rules and regulations. _________

7. I have read the above Code of Conduct and understand that if I violate it, I may be suspended or expelled from CDMSBL. _________

 

Name______________________________

Date_________________________

 

ARTICLE 4

Team rosters

4-1: Each team will have one General Manager who is responsible for the rosters and all league business pertaining to that team. Such business will also include, but not be limited to, fees, dues, waiver forms, attending CDMSBL meetings and player releases. The General Manager shall be identified on the team roster, but is not required to take up a roster spot unless he is a player.

4-2: Players must be no younger than the age of the division for which he wants to play by Dec. 31 of the current year. Commissioners may consider issuing waivers, but a request may not be granted. Waivers can only be obtained for players one (1) year younger than the age of the division. The Commissioner will consider, but may not heed, statements by the General Managers of each team. No more than one (1) waiver per team will be considered (with possible exceptions depending on division-specific language). A player who is eligible through a waiver cannot pitch. Each team is responsible for providing proof of age upon request by a CDMSBL officer/Board member or General Manager.

To be eligible, all players must complete a registration form, which includes a waiver release, and also sign the Code of Conduct form. Those forms must be on file in the CDMSBL office before the first game of the season or before that player's first game. These forms must be signed and turned in to the CDMSBL office before any player can participate in sanctioned CDMSBL games. CDMSBL shall provide registration forms, waiver releases and Code of Conduct forms via the CDMSBL.com Web site.

4-3: An opposing General Manager may question a player’s age at any time. If aGeneral Manager questions a player’s eligibility, proof of age must be provided to the General Manager within seven (7) days of such request. If an ineligible player is detected, even if the game has been played, Section 3-2 of these rules shall apply. The GM and all his players must heed the Code of Conduct rules if the eligibility of one of his players is questioned.

4-4: Team Roster Forms must include the General Manager’s name and each player’s name, address, phone number, date of birth and email address. Additions to rosters must be submitted to each division's respective Commissioner or a league official before a player is eligible to play. CDMSBL can reject illegible, incorrect or incomplete forms. New players to the league or players who have not played in more than two years need to sign a Code of Conduct and waiver/registration form. If a player changes teams, but played the previous year in CDMSBL, the manager needs to notify the league President and the forms will be moved to the new teamPlayers are sworn to abide by the COC form for life after the initial signing.

4-5: Team rosters are unlimited.

4-6: A General Manager may resign from his team. But the departing GM must first select a new GM by team consensus and report this immediately to his Commissioner. The Commissioner will then alert the Board. The Commissioner or the departing GM may appoint an interim General Manager. The Board must approve that appointment. An interim GM shall have all the responsibilities of a permanent GM. The interim General Manager, however, shall have no power to release players. The team may replace an interim GM or a standing GM by majority vote of its roster at any time.

4-7: If a General Manager resigns or releases himself, all releases prior to his departure will be void if the new interim or elected General Manager files a written protest with the Commissioner. The General Manager can appeal the Commissioner’s decision to the President. If the decision finds in favor of the new General Manager, all releases in question must then be approved by the new General Manager. The protest must be filed within seven (7) days.

4-8: The President, Board or Commissioner may choose to dissolve a team for failure to abide by the By-Laws and/or rules governing any division of the Capital District Men’s Senior Baseball League. A General Manager may also dissolve or "fold’’ his team if he makes a case to the Board that no other General Manager can be found - interim or otherwise - and the consensus of the team favors dissolution. The forfeit fee will be refunded to the General Manager unless a forfeit fee is not due. No other refunds will be given. All games scheduled to be played by the dissolved team will be canceled and the division's standings will be adjusted accordingly with teams scheduled to play the dissolved team gaining a victory in the standings.

4-9: Players cannot be on more than one (1) Team Roster Form in the same division.The Commissioner can impose sanctions on players and GMs who violate this rule.

ARTICLE 5

CDMSBL Specialized Game Rules

5-1: Major League Baseball rules shall apply unless superseded by CDMSBL rules.

5-2: CDMSBL has a defensive re-entry rule. All players, except pitchers, may be substituted defensively at any time without affecting a player’s offensive status in the lineup. If any pitcher is removed, he may re-enter as a pitcher only once. A pitcher cannot pitch again in the inning from which he was removed. If a pitcher is removed and is inserted into the defensive lineup, or goes to the bench, he may return again, but not in the same inning.

5-3: Each division will determine the number of courtesy runners it wants to utilize prior to the start of the season. Any player requiring a courtesy runner shall be announced to the opposing team when exchanging lineups before the game. An asterisk in the batting lineup shall be placed next to the name of the player(s) requiring a courtesy runner. If two courtesy runners are indicated in the lineup before the start of the game, a third courtesy runner cannot be used to replace an injured player once the game starts. A pinch-runner can be used to replace an injured player providing he is not already in the lineup. He then must replace the injured player in the batting order, and the injured player can only return defensively. If only one courtesy runner is indicated before the start of the game, a second cannot be implemented after the first pitch of the game except for injury. A courtesy runner may enter for an injured player, but the injured player cannot re-enter the game. A team may elect to use a pinch runner for the injured player, but then must replace the injured player in the batting lineup.

 

 

 

 

 

 

18+ Division: No courtesy runners.

33+ Division: Two courtesy runners.

45+ Division: Two courtesy runners.

COURTESY RULE RULE CHANGE 4/17 , 55  DIVISION

55+ Division: Two courtesy runners. Courtesy runners in the 55 division need to be in the first-base coach's box with helmet ready to run for the batter who requires a courtesy runner. Not following this policy may forfeit the right to use a courtesy runner for the game.

New rule in place on  4/17 for the 55 Division

Courtesy Runners cannot steal except when the catcher fails to cleanly catch and not trap the pitched ball as in the case of a dropped third strike not caught cleanly. A bounced pitch caught cleanly on a bounce is treated as a cleanly caught ball . A Courtesy Runner can be forced out at the original base he is returning to by a throw from the catcher if the ball is caught cleanly. If the ball is not caught by the basemen the runner can advance one base if that base is unoccupied before the force  attempt. This is similar to not tagging up on a popup. If not caught cleanly, runner must be tagged. A pitcher may pick the runner off, but the runner is not allowed to advance regardless. 

 

5-4: Courtesy runners must be the last BATTED out. If there are no outs, revert to the previous inning for the last batted out. In the first inning, the last batter in the order will be used.

 

5-5: If a batter who has a courtesy runner decides to run for himself, he loses the privilege of having a courtesy runner for the remainder of the game.

5-6: Each team may bat as many players as desired in the initial lineup with a minimum of nine (9). If a manager wants to add players to the bottom of the lineup during the game, he may do so at any time. If a player is pinch-hit for, he may not re-enter the game as a hitter, but can stay in the game defensively or be used defensively at any time thereafter. A batter cannot be deleted or skipped over in the lineup regardless of his batting position or when he was added to the lineup except in situations described in Article 5-7 below. As an alternative to adding batters to the bottom of the lineup, batters can be added in any spot utilizing alternating at-bats throughout the game. These positions shall be designated in the scorebook as 1A/B, 2A/B, 6A/B, 9A/B ... etc. Any position in the order can utilize the A/B designation. They need not be consecutive. The A/B positions must be designated before the start of the game.

5-7: If a team has no reserve players and a player is ejected, an out shall be recorded each time his spot in the order comes up for the entire game. If a team has no reserves and a player is forced to leave a game for any other reason, an out shall be recorded when said player’s turn comes up the first time. After that, the lineup shall condense with no further penalty. If a team is batting 11 or more with no substitutes and someone has to leave for any reason other than ejection, then the order is compressed with no penalty. If a player is ejected under this scenario, an out shall be recorded each time that player’s spot comes up in the order.

5-8: Umpires will enforce the New York State High School Federation rule regarding contact in all CDMSBL play.

 a): Decoy Rule:

Any fielder may use a decoy only if it serves a strategic purpose. For example, if a fielder, who sees a man attempting to steal second base during a hit and run, looks upward into the sky and says that he’s got the pop-up when in fact the ball has been hit on the ground is a legal decoy as it may cause the runner to retreat to first base and prevent him from advancing. However, if a fielder fakes a tag, forcing a player to slide when there is no strategic purpose or apparent play, the runner will be ruled safe and all runners will advance one base. The defensive player is also subject to ejection.

b): Force Play Slide Rule

The intent of the force-play-slide rule is to ensure the safety of the defensive player. This is a safety rule as well as an interference rule. Whether the defense could have completed the double play has no bearing on the applicability of this rule. This rule pertains to a force-play situation at any base except to a batter who hits the ball, then is running in the proper base path to first base regardless of the number of outs. On any force play, the runner must slide in a direct line between the two bases or run in a direction away from the play as to avoid making contact or altering the play of the fielder.

(1) "On the ground" means either a head-first slide or a slide with one leg and buttock on the ground.

(2) "Direct line'' means the runner’s entire body (feet, legs, trunk and arms) must stay in a straight line between the two bases.

5-9. Hit batsmen:

18 Division: No hit batsmen rule.

33, 45, 55 Divisions: A pitcher who hits his third batter in a game will be removed from pitching again in that game.

ARTICLE 6

Equipment and uniforms

6-1. Each team must have matching jerseys, hats, socks and baseball pants. This must be complied with before the first game. Division Commissioners/President can grant a waiver to the standards set forth in this Article as he deems appropriate. CDMSBL, however, will enforce the rule and penalize players/managers at its discretion if in its estimation said infractions diminish/tarnish the image of CDMSBL.

 

All Divisions: Wood bat only.

6-2: BatsRule 6-2 33+ only Change to : “ Bats must meet Major League Baseball specifications as to size and dimensions but can be all one piece wood or of a solid barrel composite wood design.  Bat cannot be of a design that does not follow the normal taper of a Major League wood bat. No metal of any kind is allowed.   Bats must be BBCOR certified.  Tape and gripping materials are allowed. Bamboo and other non-tree sourced plant materials are allowed

18+ Division: Major League Baseball approved bats only.

 

33+ Division: Major League Baseball approved bats only. See rule change 6.2

 

45+ Division: Bats must meet Major League Baseball specifications as to size and dimensions but can be all one piece wood or an all-wood laminate. No metal, fiberglass, plastic or man-made products are allowed. Tape and gripping materials are allowed. Bamboo and other non-tree sourced plant materials are allowed.

55+ Division: Bats must meet Major League Baseball specifications as to size and dimensions but can be all one piece wood or an all-wood laminate. No metal, fiberglass, plastic or man-made products allowed. Tape and gripping materials are allowed. Bamboo and other non-tree sourced plant materials are allowed.

6-3: Batting helmets are mandatory for hitting and running the bases. Only one ear flap is required. It must face the pitcher.

6-4: Metal and rubber spikes are permitted.

6-5: Home teams are required to have three (3) new CDMSBL-approved and issued baseballs at the start of each game. Baseballs for the regular season will be supplied by CDMSBL at the start of the season. Once a team’s allotment of baseballs is depleted, the team will be required to purchase CDMSBL-approved baseballs for the remainder of the season. A separate supply of baseballs will be allotted for the playoffs. Commissioners may add/delete to the game allotment per their season plan.

6-6: It is suggested, but not required; that all teams have a First-Aid kit at all games and practices.

ARTICLE 7

Time Limits

7-1. Regular-season games shall be seven (7) innings and are subject to darkness as determined by the umpiring crew and also curfews as designated by CDMSBL rules.

7-2. Five (5) full innings constitutes a complete game. If a game is stopped for darkness, curfew or inclement weather, the final score will be determined by reverting back to the last completed inning, providing five (5) innings have been completed. If the score is tied after the last completed inning, the game shall be recorded as a tie in the standings. Any game played to fewer than five (5) innings, shall be postponed and replayed. The score in games called because of curfew will stand at the time of curfew and the reversion rule will apply.

7-3. If both teams have at least nine (9) players at the scheduled starting time, the game must start. Teams cannot wait for anyone if 9 players are present. If necessary, a team can borrow players from the opposing team if fewer than 9 players are present at game time. A manager is not required to let a team borrow a player. A team has a 15-minute grace period to field 9 players to start the game. Each team needs nine (9) players to start a game.

7-4. MERCY RULE

18+ Division: 10 runs after 5 innings.

33+ Division: 12 runs after 5 innings.

45+ Division:  12 runs after 5 innings.

 45 + run rule addition as of 6/21/16

1). Mercy Run Rule reduces to 5 runs from 12 at the 2 hour 40 minute mark of the game. Same rules apply as the regular mercy run rule.

 Basically, no new inning is to start after the 2:40 mark if the score difference at the end of the inning is 5 runs or greater

.2). If the game is the last one on the field that day, there is no time limit

 

 55+ Division: 12 runs after 5 innings.    Rule changed approved on 7/11/17 from 10 runs to 12 runs      

 

 

 

ARTICLE 8

Forfeits and cancellations

8-1. A team that forfeits will lose its forfeiture fee, and sanctions under Rule 2-2 will apply. Nine (9) players are needed by each team to start a game. A team can finish with eight (8) players, but not fewer than 8. Forfeiting team takes a loss. Non-forfeiting team gains a win. If both teams fail to field 9 players, both teams will get a loss and Rule 2-2 sanctions will be applied.

8-2. The home team’s GM is responsible for notifying the umpires if a game is postponed for any reason. Notification must be given to the umpires at least one (1) hour before the scheduled start of a game. If the home team does not notify the umpires of a postponed game, the home team will pay the umpires in full, and that fee must be paid before the team’s next game. Failure to comply will result in forfeiting its next game with all sanctions in Rule 2-2 applied. Umpire schedules can be found on Arbiter, so GMs/Managers can get the umpires phone numbers before leaving for the game.

8-3. If a GM determines he will not have enough players to start a scheduled game, both General Managers must agree to a resolution so each team has nine (9) players to start said game. A team can borrow an age-eligible CDMSBL registered player to start a game. The Commissioner must be notified and he can veto any agreement regarding the borrowed player. The General Manager of a team showing up with eight (8) players can borrow a player from the opposing team if said opponent has more than nine (9) players. The opposing General Manager has the right to veto a borrowed player. A GM does not have to let his opponent borrow a player from his team.

An assigned/borrowed player will be a starting player and play a complete game. An assigned/borrowed player cannot pitch. Players cannot be borrowed during playoffs. Borrowed players must be approved by the opposing GM prior to showing up at the field. Borrowed players cannot hit higher than 6th in the batting order in the 33 and 45 Divisions. No other restrictions apply.

ARTICLE 9

Rescheduling games

9-1. General Managers have 48 hours from the time of postponement to agree on a rescheduled time, date and location.

9-2. The Commissioner shall approve the time, date and site of a rescheduled game. If a General Manager fails to agree as described in Rule 9-1, the Commissioner shall determine the date, time and location. His decision shall be binding.

9-3. Playing a rescheduled game without the CDMSBL President’s or Commissioner’s approval can result in a forfeit for both teams with all sanctions in Rule 2-2 applied. A rescheduling protocol should be set by each Commissioner and adhered to by each GM prior to the season and presented in that division's season plan.

ARTICLE 10

Protests

10-1. Any team lodging a protest must notify the opposing General Manager and the umpire-in-chief (plate umpire) that he is protesting the game and must do so before the next pitch following the protested call. It would be advised to notify both umpires. Verbal notification must then be made to the CDMSBL President before 9 p.m. the day after the protest is lodged. A written protest must then be accompanied by a $25 fee that shall be submitted with a written notification to the President, Commissioner or a Board member within three (3) days of the protest. This fee is refundable if the protest is upheld. The fee is forfeited if the protest is denied.

10-2. A three (3)-member panel comprised of members of the CDMSBL Board ofDirectors, and as organized by the President, shall review and rule on all protests.

The Board panel shall rule on the protest within five (5) days of receipt of the written protest/fee. The panels’ ruling is final. If the Board panel upholds a protest, the Commissioner shall make the necessary arrangements (date, time, location, umpires, etc.) to complete the protested game. The panel will rule on whether the game is picked up from point of protest or if the game will be replayed in its entirety.

10-3. Any member of the Board who the President deems has a bias or appearance of a bias will be excused from serving on a protest committee.

10-4: Appeals can be filed by anyone accused of violating Code of Conduct policies and CDMSBL protocol.

ARTICLE 11

Playoffs

11-1. To be eligible for the playoffs, a player must be on his team's official Team Roster Form before July 1 and play in enough games that each division requires to be playoff eligible. The Commissioner reserves the right to review each request for a waiver on the merits of the GM's case. Commissioners will use discretion based on the best interest of the Division. Appeals to the Commissioner's rulings can be made to the CDMSBL President. The President shall make a timely ruling.

18+ Division: All players must play in at least SEVEN (7) of team's games to be playoff-eligible.

33+ Division: All players must play in at least SEVEN (7) games to be playoff-eligible.

45+ Divisions: All players must play in at least SEVEN (7} of their team's games.

55+ Division: All players must play in at least SEVEN  (7) games

NOTE: If a game starts and is postponed due to inclement weather before becoming a legal game, players do not get credit for a game played toward playoff eligibility.  

 11-2: All playoffs games suspended due to inclement weather, darkness, light/field malfunctions or curfews are to be resumed at a later date to their natural completion.

Mercy rules apply in all playoff games, including the finals.

11-3: The playoff format shall be determined and posted on the CDMSBL Web site before the regular season starts.

11-4: A system of determining standings and tie breakers will be submitted as part of the division’s season plan.

ARTICLE 12

Season plan

12-1: Commissioners must present their season plans by the deadline as set forth by the CDMSBL Board of Directors. The season plan must include, but not be limited to, budget, regular-season schedule formats, all playoff details and any specialized rule changes. The Board can approve in whole, or modify all or any part of the Plan before approval.

ARTICLE 13

Miscellaneous

13-1: Any person not on a team roster is not permitted in a dugout or on any playing fields. Only those on a team’s official roster can be in a dugout/bench area or on the field.

ARTICLE 14

President and Commissioners’ have discretionary powers. The President can adjust matters has he sees fit. In a timely manner, the President must notify the Board of these proposed adjustments. The Board, by vote, can veto these proposed adjustments or revoke them if they have been enacted. Commissioners can also adjust matters in the same fashion. The President can revoke these adjustments as can the Board.

 

 

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