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Holiday Tournament Rules

         
2017- River Vale Ravens Holiday Tournament Rules      
         
The NJ State Athletic Association Federation Basketball rules apply with the following exceptions:    
         
  Division 2nd/3rd/ 4th Divison 5th/ 6th Division 7th / 8th  
Warm up before game 4 minutes 4 minutes 4 minutes  
 Game - 2 Halves   TWO -20 minute halves running time. The clock will only stop for time outs, when deemed necessary by the referees and on the referees whistle as set forth in "Clock Stoppage" below.    TWO -20 minute halves running time. The clock will only stop for time outs, when deemed necessary by the referees and on the referees whistle as set forth in "Clock Stoppage" below.    TWO -20 minute halves running time. The clock will only stop for time outs, when deemed necessary by the referees and on the referees whistle as set forth in "Clock Stoppage" below.    
 Clock Stoppage   Last minute in first half & Last 2 minutes of game, on the whistle; injuries; timeouts; referee’s delay; Clock will stop on the referee's whistle in the last minute of overtime.   Last minute in first half & Last 2 minutes of game, on the whistle; injuries; timeouts; referee’s delay; Clock will stop on the referee's whistle in the last minute of over time.   Last minute in first half & Last 2 minutes of game, on the whistle; injuries; timeouts; referee’s delay; Clock will stop on the referee's whistle in the last minute of over time.   
 Regulation Game - Timeouts   2 per half, no carryover into 2nd Half or Overtime   2 per half, no carryover into 2nd Half or Overtime   2 per half, no carryover into 2nd Half or Overtime   
 Timeout Length   1 minute   1 minute   1 minute   
 Overtime Period(s)   First 3 minutes/any additional overtimes 2 minutes   First 3 minutes/any additional overtimes 2 minutes   First 3 minutes/any additional overtimes 2 minutes   
 Overtime Timeout Length   One 30 second timeout   One 30 second timeout   One 30 second timeout   
 Full Court Press   2nd Boys and 3rd Girls: No Full Court Press; 3rd and 4th Boys & 4th Girls: Last 2 minutes of the 4th Quarter; 2nd Boys and 3rd Girls: Defense does not engage until crossing 3 point line until last 2 minutes of game, when defense can half court press.   Last 2 minutes of each half   Allowed all game   
 Regulation Press Points   Teams may not full court press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.   Teams may not press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.   Teams may not press if they lead by 15 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.   
 Overtime Press   Last 1 minute of each period   Last 2 minutes of each period   Allowed all for the entire overtime    
 Overtime Press Points   Teams may not press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.   Teams may not press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.   Teams may not press if they lead by 15 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.   
 Press Warnings   Teams will be warned only once if they press in the back court when they aren't allowed. There is also no defense in the backcourt after the opposing team rebounds the ball if the team is not allowed to press. The second violation will result in a technical foul.    Teams will be warned only once if they press in the back court when they aren't allowed. There is also no defense in the backcourt after the opposing team rebounds the ball if the team is not allowed to press. The second violation will result in a technical foul.    Teams will be warned only once if they press inthe back court when they aren't allowed. There is also no defense in the backcourt after the opposing team rebounds the ball if the team is not allowed to press. The second violation will result in a technical foul.    
 Time Between Halves  Half Time - 4 minutes  Half Time - 4 minutes  Half Time - 4 minutes   
 Player Playing Time   Each player must play at some point during each game. If a team has more than 10 players, they need to get at least 10 in the game.   Each player must play at some point during each game. If a team has more than 10 players, they need to get at least 10 in the game.   Each player must play at some point during each game. If a team has more than 10 players, they need to get at least 10 in the game.   
 Players/Rosters   Players can only be on one team roster   Players can only be on one team roster   Players can only be on one team roster   
 Call Ups   None   None   None   
 Players/Towns   All players must be from the town they are playing for.   All players must be from the town they are playing for.   All players must be from the town they are playing for.   
 Dress Code   No jewelry , shirts must be tucked in at all times  No jewelry , shirts must be tucked in at all times  No jewelry , shirts must be tucked in at all times  
 Casts   Soft casts can play, no hard casts   Soft casts can play, no hard casts   Soft casts can play, no hard casts   
 Three Pointers   Not allowed   Allowed all game   Allowed all game   
 Free Throw Line   2nd and 3rd Grade - 2 feet in front of the regulation foul line (except if drop down basket, then at foul line). May go over the line except to gain a rebounding advantage. 4th grade shoots from the foul line. May go over line except to gain a rebounding advantage.   5th grade can land over as long as it isn't to gain a better rebounding advantage; 6th grade can't land over the line.   Free Throw Line   
 Basketball Rim Height   10' 3rd and 4th boys/8.5’ 3rd and 4th girls and 2nd boys  10’   10’   
Ball Size 28.5 - Boys & Girls 28.5 - Boys & Girls 29.5 - Boys & 28.5 Girls  
 Fouling Out   5 Fouls and Out   5 Fouls and Out   5 Fouls and Out   
 Penalty / 1 and 1   On the 7th foul per half, 2 shots at 10   On the 7th foul per half, 2 shot at 10   On the 7th foul per half, 2 shot at 10   
 Jump Ball/Possession   Start of game, Alternate   Start of game, Alternate   Start of game, Alternate   
 Backcourt Line   Old Holdrum and Roberge Gyms: 1/2 court then back to the opposite foul line Old Holdrum gym: 1/2 court then back to the opposite foul line   New Holdrum gym: ½ court line   New Holdrum gym: ½ court line   
 Backcourt violation   10 seconds   10 seconds   10 seconds   
 Team Jersey Colors   If both teams have the same color, but one team has reversible jerseys, then this team must change. If both teams have the same color, non reversible then the winner of the coin toss keeps their jerseys on, the other must where pinnies.  If both teams have the same color, but one team has reversible jerseys, then this team must change. If both teams have the same color, non reversible then the winner of the coin toss keeps their jerseys on, the other must where pinnies. If both teams have the same color, but one team has reversible jerseys, then this team must change. If both teams have the same color, non reversible then the winner of the coin toss keeps their jerseys on, the other must where pinnies.  
 Technical Fouls   2 per game and then ejection   2 per game and then ejection   2 per game and then ejection   
 Coach's Ejections   2 and then expulsion; suspended and can't coach for the next game   2 and then expulsion; suspended and can't coach for the next game   2 and then expulsion; suspended and can't coach for the next game   
 Player's Ejections   2 and then expulsion; suspended and can't play for the next game   2 and then expulsion; suspended and can't play for the next game   2 and then expulsion; suspended and can't play for the next game   
 Parent Ejection   Coach must ensure that the parent who has been ejected from the gym to leave the school. The games will then restart where it left over. If the parent doesn't leave in a timely manner, the game is forfeited. Any parent ejected from a game can't attend any future games.    Coach must ensure that the parent who has been ejected from the gym to leave the school. The games will then restart where it left over. If the parent doesn't leave in a timely manner, the game is forfeited. Any parent ejected from a game can't attend any future games.    Coach must ensure that the parent who has been ejectedfrom the gym to leave the school. The games will then restart where it left over. If the parent doesn't leave in a timely manner, the game is forfeited. Any parent ejected from a game can'tattend any future games.    
 All Games Are Final   No protests; referees and tournament officials will resolve any disputes during the game.   No protests; referees and tournament officials will resolve any disputes during the game.   No protests; referees and tournament officials will resolve any disputes during the game.   
 Referees   All games will have two referees. Games may be played with one assigned referee.   All games will have two referees. Games may be played with one assigned referee.   All games will have two referees. Games maybe played with one assigned referee.   
 Game Rosters   Team officials must enter their roster with the scorekeeper. The roster must have each player's name and number.   Team officials must enter their roster with the scorekeeper. The roster must have each player's name and number.   Team officials must enter their roster with the scorekeeper. The roster must have each player'name and number.