
Keeping Score
The home team is responsible for keeping score at games. Keeping score is easy. A sample score sheet and instructions are below. Please consider volunteering at the next game.
Scoring Basics
Here are the basics for keeping score. If it's your first time keeping score, check with your childs coach and see if you can assist and watch someone keep score.
1) Enter team names 2) Enter all the players names and numbers on the score sheet for both teams. 3)Each time a team scores a basket write the number two (2) next to the player that scored the basket under the 1st,2ed,3ed or 4th quarter. If it was a free throw, enter a number one (1) for each free throw scored. 4)Then circle the amount of points scored in the 'running score' area of the sheet. Ex if a team scores a basket circle 2 and then if the score a free throw circle 3, and then another basket circle 5 ect. Do this for both teams. 5)If a player commits a 'foul' circle a number under 'fouls' each time one is called. If the same player has another foul then circle 2 ect. The referee will tell you who commited the foul each time she/he calls one. 6) Each time a team calls a time-out mark it on the score sheet. 7)The scorer is also responsiable for keeping track of 'jump balls' One of the easiest ways to do this is on the far right side of the page write the letters of each teams colors in a collum. Ex. if one team os blue and the other team is red write B R B R B R B R B R ect starting from the top of the page and working down. Each time the referee asks 'who get the jump ball' tell her/him for example 'blue' then cross off the letter B. The next time asked say 'red' then cross of the letter R. Cross off a letter each time asked, and the uncrossed letter is the next team to get the jump ball. Ask your manager if you can assist at a game. This will help you learn how to keep score. ***Helpful TIP*** Only let the coaches ask what the score is during the game so your not distracted with 20 players and all their parents asking you 'whats the score'........

