View Message Board Guidelines
 |
Author |
TOPIC: Art's Advice - Revisited |
| Eric G
May 31, 2005 3:56:08 PM
Entry #: 873643
| I posted this also, but they're mixed in with the other stuff. Here's a series of articles written by Art Carbonell. It's some of the most useful stuff you could read. Read it even if you don't feel you're at the level of what he's talking about. It will make sense eventually. For those of you who don't know who art is, think of him like our Yoda. He's a former WORLD Champion and a great pioneer of Nitro Rc Racing. He's at the track every weekend, and unless he's super busy, he's always willing to lend a helping hand or give advice. Some of this info is from other specific cars, but the general ideas are the same. Hope this is helpful to some of you.
|
| Eric G
May 31, 2005 3:56:42 PM
Entry #: 873646
| Driving - A State of Mind
Driving is all mental. You have to set your mind to what you're going to do in the race. And if you can do it, it's something very exciting. This all depends on the situation, your car, the track, the setup.
The main thing is if it's a short race, or a long race, you try to set your car accordingly. Let's say you have a short race, you don't want to start your race with big tires, because you're going to be pretty slow through the whole race. You should have an idea when you qualify how much tire wear you're going to have. You almost always go a little bit more than that. Let's say you start with 68mm tires and they wear down to 67mm in five minutes. You now know that you're wearing 1mm in five minutes. You have to remember too that the bigger the tire, the less wear you'll have, for the same amount of time. So, in a 20-minute race, that's 1mm per 5 minutes, or around 4mm tire wear in a 20-minute race. So, you might want to start with say, 69mm tires so you stay in the right range.
Some people run too big a tire. For example, if they used 70 or 71mm, they wouldn't have the speed or the handling with this big a tire, and because it's bigger, it will take longer to wear the tires. I usually like to set up the car in qualifying pretty close to the setup for the Final. So, I usually run a little bigger tire in qualifying, just to see how the car works and handles. If the car doesn't work with these tires, or if it isn't as fast as it could be, in qualifying you can always run smaller ones, but then your car will be different in the Final.
A lot of people go the other way. They run very small tires in qualifying, feeling that they're going quick, but in reality, it's slower than if they had used the right size tires. Of course, your stopwatch should tell you the truth.
Getting back to driving, there's qualifying where you try to go as fast as you can in five minutes, of course, avoiding wrecks or traffic if you can.
Traffic is something that is very frustrating. A lot of times you think they get in the way, but it's not their fault. It's something you have to deal with. The better drivers try to anticipate what the traffic is going to do. Unfortunately, this only comes with experience, and using your head - it's all mental!
Anyway, when you finish qualifying, for the Final it's a little different strategy. You try to set a pace that you're comfortable with, and if you can maintain a fairly good lap average you'll be surprised as to what happens at the end! Again, you have to deal with traffic, same situation. Usually a lapped car will give way, but sometimes not. But, you have to deal with that. If you're fighting for first place, it's still very important to maintain your pace. You can go a little quicker, but then you take a chance of making a mistake or breaking your car.
I've been in situations where at the start of the race I was in last place, but by maintaining my pace, I was able to win the race. By maintaining your pace, you are also saving tires, saving fuel, and saving the car. That's important, saving the car for the whole race, not just five minutes. If your pace isn't quick enough to be in the top three, let's say, it's still important to maintain it, because who knows, whatever happens in the race you could end up being second or first just by finishing the race!
Anything can happen in a race. The guy running in first or second can break or not finish for any number of reasons. It's not always the fastest guy that wins the race - you have to be there at the end to collect your laurels.
|
| Eric G
May 31, 2005 3:57:22 PM
Entry #: 873649
| Handling and Settings...
HOW BRAKES EFFECT CAR SETUP The biggest thing about how brakes effect car setup is when you brake in the wrong place or at the wrong time. Your car may do something you had no intention of doing. If you set your car up properly, you can get the most out of your car's braking ability, while at the same time minimizing the chance that your brakes will cause your car to do something you didn't intend for it to do.
DRAG BRAKES vs. PUSH BRAKES Drag brakes can upset the car in a turn. You may want to coast through the turn. If you decide you're not on the right racing line, and let off the throttle at that point while the car's turning, the brakes will come on, and it may upset the car, possibly throwing the car even more off the racing line, which not only hurts you in the turn you're in, but also puts you on the wrong line for the following turn. Push brakes won't do that, because when you let off the throttle, your car will coast. If you're using push brakes, you can brake deeper in the turn, and still take the turn at the desired speed.
REAR DROOP SETTING To allow you to effectively get the most out of your car's braking, you have to adjust your car's "droop setting". When you're braking, if you have too much droop, the front of the car will lower, the rear of the car will go up, and the car may go into a slide. Remember the cartoons in the movies of cars braking very hard, with the front end of the car so low it's scraping on the ground, smoke coming from the front tires, and the rear of the car way up in the air? The correct droop setting will minimize this.
REAR TOE-IN To allow you to get the most out of your car's braking ability, you have to adjust your rear toe-in. A little rear toe-in makes your car more stable under braking. Start with 1.5 degrees on each rear tire. If the track is dirty or "loose", you may want to use a little more than that. Without any rear toe-in (and if you also have no rear camber) the car will go perfectly straight. When you apply the brakes, because of "weight transfer" from the back of the car to the front of the car, the back of the car gets light, and can move off-line either way. With a little toe-in (or camber) even when the back of the car gets light due to braking, you have a little more straight-line stability. More rear toe-in also gives the car a little more traction coming out of the turn. (Less rear toe-in gives you more rear steering and higher straightaway speeds.)
REAR CAMBER Camber has an effect on car stability similar to rear toe-in. If you have more rear camber, your tires will wear in a "cone shape". We're only talking one or two degrees here. The cone shape simulates stagger on a real car. Take a cone shaped part, such as a paper cup, and tip it on its side, then roll it. You'll notice that it wants to "curve" in an arc. When the tire is coned such that the diameter at the inside surface of the tire is approximately 2mm less than the diameter on the outside it's about right. This much camber has a stabilizing effect on the car under braking, to help keep the car going in a straight line. Also, with the proper adjustment of the car's "droop setting" (see above), there is a limit of how far the rear of the car can lift. If the camber of the rear tire has been set right, and the tire has worn into the proper "cone-shape", when the rear end of the car lifts, more of the tire is in contact with the ground, which also tends to make the car more stable. Don't use too much though - with too much camber, you'll spend too much time only running on the inside edge of the tire.
OVERDRIVE RATIO Overdrive ratio also effects braking. On a four-wheel-drive car, if you have a one-to-one overdrive ratio, your car will seemingly coast forever. With more or less than a 1:1 ratio, one end of the car or the other will be "dragging", which produces an effect similar to drag brakes. If you want to use a lot of braking, you have to compromise on many of the settings to make the car more stable. You have to find the best compromise for good braking AND good top end (straightaway) speed. I'll have a lot more information on overdrive ratios in a future column.
USING YOUR BRAKES If your car spins out every time you hit the brakes, don't brake so hard. If the car is set up properly and still spins out, just use less brake. Remember that a tire only has so much traction. You can use this traction for acceleration/braking, or for turning. If you're using the traction for one of them (such as turning) and simultaneously try to use it for the other (such as braking), you'll overload the available traction for the tire, and the tire will start to slide. For maximum braking effect, brake while going in a straight line, and NOT when you're turning.
|
| Eric G
May 31, 2005 4:02:18 PM
Entry #: 873674
| How do you go about Setting up the Car?
Some people get the car setup information, but they don't bother with it; they just look at it, and go and do what they want to. For their car to work at its best, they should take a little time and follow the steps the car manufacturer recommends in setting up their car. Go through step 1, 2, 3, etc. Everything interacts with everything else. So for example, for step 5 to work the way it should, steps 1 through 4, and 6 on, also have to be right. I set my car up in the same order as shown in the setup guide. He also knows that for the whole setup to be correct, all the individual steps have to be correct, not just some of them.
The setup sheet you get from the car manufacturer is really a "starting point" to teach you how to go about setting up the car. Unfortunately, a lot of people finish setting up the car, put the tires on, put the car on the table, look at it, (perhaps looking at the ride height), and change something (such as lowering the car with the shock collars), but in doing this they have just re-arranged (shot) their whole setup. If you have a Serpent car, you should have a Serpent setup sheet. If you don't have a setup sheet, call the car's manufacturer or ask a local racer for a copy of theirs.
Car setup is something you have to learn. Once you're familiar with it, and have more running time, only then can you make changes,. By then, you'll realize what else is happening. For example, when you're new to RC car racing, you might not realize that changing the ride height also changes the roll center. Start with factory recommended setup and go from that. (For the example listed here, instead of raising chassis, maybe you should use larger tires). By the way, in all these initial setups, if you don't have the mechanical part done right, all the setup time in the world won't matter. Your car MUST have a freely working suspension, properly built shocks, and so on.
Another thing to remember is that maybe instead of changing springs, damper, etc., start by changing the simple things, like tire compound, wings, spoilers, diff tightness, and your driving style (brake adjustment, etc.). Also remember, the type of body you're running makes a difference
Different track conditions require different setups. Once your car works the way you like to drive, you're probably close to a setup for different tracks. When you go to a different track, most of the time you don't have to make many changes. There also isn't usually enough time to make too many changes. Some people arrive at a new track, and from then on "chase the track", by constantly changing the car. It helps to realize that most tracks start off "loose", with little traction, and as the day goes on, and more cars race on the track, traction improves. A lot of people have this problem - they go out and can't drive the track, so they come back, and make many changes at a time. They keep changing the car to match the track, but the track keeps changing, so they're constantly changing their car. This "chasing the track" wastes time. If you're more experienced, you might make changes anticipating what the track will be, but even an experienced racer may get caught up in this "chasing the track". One suggestion: as soon as you feel comfortable with your setup, don't make major changes. Also, write down this setup, so at least you know you can always get back to it.
Some other suggestions: a) Pay attention to all the details, so things work like they're supposed to. b) If you start getting lost in the car setup, go back to the beginning and start over. c) Check all the "small" details, things you may tend to forget. Last weekend I ran good, and the car was strong. This past weekend, it was not right. Most of the time when this happens, it's because the track conditions have changed.
|
| Eric G
May 31, 2005 4:02:43 PM
Entry #: 873675
| Adjusting to a new race car....
When you get a new car, replacing the car you've been racing, you have to learn what's different. You have to learn (or relearn) a few things, due to the different design of the car. Keep an open mind - the new car may be very similar to your old car, but don't assume that it will respond to adjustments in the same way that you're used to.
If the new car is a fairly good design, mostly you'll be learning how to adjust the new car - how the different adjustments effect the handling of the car on the track. For example, you have to learn how to adjust the sway bars.
Usually if you soften the front sway bar, it helps a car turn better going into the turn. Of course, some cars don't act that way - its something you have to learn. You need to learn what the car likes, in order for you to make changes, so that you can run fairly quickly.
Another example is the caster setup; change the caster and see what it does. An important thing to remember when doing any of this, is to ONLY MAKE ONE CHANGE AT A TIME. Also, write everything down - make a note to yourself, so you don't forget. If there are other racers at the track, and they all have the same car that you do, you can all learn from each other a little, but be careful - don't depend on the other guy completely.
If you don't have time or a track on which to do this testing, it's more difficult. Different tracks will require different setups. Most of the manufacturers give you a starting point for car set-up. From there you can try different things. Be careful - make sure the track isn't too bad, or at least is similar to tracks you've run on before.
Traction: If traction isn't that good, you compensate for the traction on the track - that's OK, but it's not the way to go fast. Make sure the track is fairly clean, and your times are respectable lap times. You have to have a base to start with.
Tires: Different tire compounds have the biggest effect on car setup and handling. You can try different tires and so on, but before you try them, start with the basic kit setup. You may want to try combinations of 35 front / 30 rear, or perhaps 40 front / 35 rear. I like to run the hardest rear tires I can get away with. If it's too difficult to drive, I back off a little, and go to a softer compound. Don't go from a 35 to a 25 - that's a big change.
Body: You should run the body that you normally run with that car, so that it's the same as before. That's one less thing to take into account when comparing the new car with the old.
Fine-tuning: You're looking for what the changes do to the car, if you change something a little and it makes a big change on the car, write it down, so when you make this change somewhere else you won't forget how big a change this will make on your car.
Gear Ratio: If the car has got different gear ratios you should set the ratios so they're reasonably close to the gear ratio you used to run. Do that for both first and second gear, so both ratios are the same as what you used to run.
Spring Rates: You might want to try different spring rates, but again, one thing at a time. Try changes to the front, see what happens, then put your original spring back on the front and change the rear spring and see what the car does. It's basically a trial and error situation. Once you get more information, and you run the car more, you learn how to adjust it to different conditions.
Overdrive Ratio: If the car has different overdrive ratios start with the factory setup. On the Vector that's a 25 or 24 tooth pulley (the front middle pulley). The factory recommends 25 tooth pulley to start. It's a 1:1 overdrive, using the recommended tire sizes, which makes the car neutral. If you go to a 24 tooth pulley, that makes the front pull 1 1/2 percent more than the rear, giving you more front drive. It again depends on track conditions. I prefer the 25 tooth pulley so far. It makes the car more neutral.
Engines: On some tracks your engine is very critical to your car's handling. You're using power to turn, and the power makes the car turn better. Note - if you have a new Serpent engine, the heat sink is different, the way the center hole the top of the hole design is different, and the temperature reading will be different. It all has to do with how far the probe is from the glow-plug. Also remember that the Raytek temp-probe is different from the Exergen. The Raytek focuses at 6", so it doesn't matter that much how close it the temp-probe is from the glow-plug. The Exergen actually touches the spot where it focuses. The color of the heat sink also makes a difference - an aluminum heat sink isn't good for a reading, because it reflects. Black is best for a truer reading. Speaking of engines, the biggest thing you should learn if you want to be competitive, is to tune an engine without a temp probe. You need to learn how to read the engine without a temp probe, judging things by the way the engine feels, the way it runs, the amount of smoke (which in turn depends on the fuel you're using). Normally you can tell how lean the bottom is; if there's no smoke in the turns, the engine is probably too lean at the bottom. A future column will describe how to tune engines without using a temp probe.
Mechanical Setup: The biggest thing on any car, is the mechanics. Everything must be done properly, and in good working order. The mechanical components must work together on the car. The setup is the last thing you do, only after the car is built properly. A good setup can't compensate for bad shocks, binding suspension, binding sway bar, etc.
Unless I have problems, I move all my electronics over from the old car to the new car. I try to a set of servos for six months, then change to another set, keeping the old ones for backup. Never use a brand new servo for a big race - it might work well for 15 minutes, then fail. This happened to me at the World championships in Japan.
Don't expect miracles just because you've got a new car. Don't assume that you'll automatically go two laps faster. If you're lucky, you'll be faster - but it's all feel, driving style, getting comfortable with the car...
Once you're comfortable with the car, get a stop watch, time some laps, and see how the new car compares to the old car. Remember that when you ran the old car and had good times with it, maybe traction was better that day compared to your test day with the new car.
Lap times can be different (better or worse) for lots of reasons. You have to take a lot of things into account, the track, conditions, the weather, etc.
|
| Eric G
May 31, 2005 4:03:05 PM
Entry #: 873677
| Driving in Traffic...
It's not easy to drive in traffic. When new drivers start out, they don't have very much control of their car, not to mention all the people screaming at them "Get your car out of the way!". These new drivers get all kinds of advice.
I think that if you're just starting off, you should drive your own line. Supposedly the faster guys should be able to drive around you. It's difficult, when you have "tunnel vision", only seeing your own car. It's hard enough to keep an eye on your own car, let alone ten feet in front (or behind) you.
It's hard to realize (even for a so-called "expert") how fast you are going. It's easy to be doing 90KPH in the length of a straightaway just from a standing start! It's easy to overshoot the turns, especially in the beginning. New drivers are happy enough to make the turn, let alone miss someone else.
When you're driving with these people, you have to anticipate what is going to happen. I try to complete the pass when I first come up on a driver (if I can). If not, the problem is the guy will be aware that you're there, and get nervous. But lots of times you have to follow and wait for an opening. Always try to pass on the inside. Try to set him up for a pass as soon as you can, but sometimes you have to be patient.
Unfortunately, some guys want to race you, even if they're a lap down. However, since you're all on your own clock, this is silly. Most of the time the fellow you're trying to pass ends up against the wall, upset. Eventually you can only hope they learn to let the faster guy by. This doesn't apply if it's a Main, and you're racing for a position. In that case, the other guy has every right to try to block you, and prevent you from passing him. A lot of times you both end up going a little faster, since you're pushing each other.
I think the thing to remember - if you know the other racer is better than a beginner, he is trying to go faster, but doesn't know what line to take. That's the person to worry about. His car may be as fast as you when you do pass him. Try to leave enough room to make the next turn before he gets to it. He'll come up alongside you and hit you, usually on the side. So, stay inside for the next turn (usually not a good line for going fastest) but safest. This is the typical reaction. He is better than a beginner, but has enough speed to be dangerous. It's experience - and you're going to be frustrated, but you've got to learn to anticipate what is going to happen. If you're coming up on good people, then it becomes intense, and a lot more enjoyable You've got to remember, you started on their level and that it's a learning process.
|
| Eric G
May 31, 2005 4:04:48 PM
Entry #: 873685
| Racing Strategy...
Racing is a mental game. This applies to any kind of racing. It doesn't matter if you're inside the car (full size cars) or outside (R/C cars). It's not only a mental game, but also an emotional game. You have to control your emotions, and know your limitations. You need to try to optimize the limitations to your car, so you can make the car easy for you and your particular driving style, so you can do consistent laps and make the final at a big race.
There are two racing strategies, one that is a qualifying strategy, and the other that is the actual racing strategy. In qualifying you want to be as quick as possible. You have to be aggressive, and set up your car accordingly. It might be hard to drive your car set up that way for more than five minutes (the typical length of a qualifier), but it is very important at big races to try to make the final. If you can't get the setup quite right for qualifying, if you finish the qualifier right, you can still make the final. You might not make TQ, but getting into the Final is what's most important.
Finals
For the final, there are a couple of ways to look at it. Of course, you always try to finish first, but in some cases you know you are not as quick as the other guys are, so you go for consistency, to run the distance. You have to set the car up accordingly, so you can drive it for the length of the race without wearing out either yourself or your car.
Again, there are a few different ways to set up the car. A lot of people just drive - they always set up the car for qualifying to go fast for five minutes. However, when you go to the final, it's at least 30 to 40 minutes and maybe even an hour-long race. If you run your qualifying setup in the final, it makes it very difficult.
You're also going to wear out your tires more. You might start out with softer tires, but in the final you need harder tires or they're not going to last. You have to look at overall tire wear, and maybe even make some practice runs. The practice runs will allow you to get used to the harder tires (which you'll probably need to run if it's going to be a long race).
What to do if you make the final at a big race.
What do you do if you make it into the final at a big race? Let's say your car is working fairly well. Maybe you're not the quickest, but now you have to drive the whole race. You have to set a pace for yourself. Start out with a pace that's comfortable for you. I personally try to run that pace, knowing I can go a little quicker if I have to. I know that if I do run quicker, it will be easier to make mistakes. Not only that, by running quicker I'll wear out the car and the tires, a little more, and the engine will be a little hotter. It's important to take everything into consideration.
The biggest problem some people have, myself included sometimes, is having a consistent pit crew, a guy who works with you all the time and knows what you like, etc. it's very difficult to find someone like that. In the old days, just by finishing the race you'd usually win the race, but now it's so competitive that you can't do that. You have to go quick, and you also have to have a good pit crew. Both are a big part of the sport. Try to get a guy to be your pitman that's fairly quick at the pit stops, but even more importantly, one who doesn't make mistakes. Maybe your pitman might be a second slower, but it's even more important that he doesn't overflow the tank, getting fuel on the tires, etc., and that he's aware of what's happening in the race. Pit stops are very important. If you run five minutes in the qualifier and barely make five minutes, it's better to make that first stop a little under 5 minutes, maybe at 4:45. Your pitman can then pick the car up and look at the tank and see how much fuel you have left. It might take a second to do this, but then you can plan accordingly.
Just because everyone takes 5 minutes between stops, that's not the thing to do necessarily. Maybe you're a little smoother, and you have a minute additional running time, so you might gain at the pit stops, which is important at a race.
You also try to be aware of what's happening around you, especially if you're racing with someone very close. You have to be aware of what's happening with them, with the driver and with the pit guy. Personally this knowledge helped me win the US Nationals last year, by doing just that. I was behind a little on the track, but I knew my pit crew was a little better than the other person's, so I purposely came in at the same time as the other racer. Until then, we were pitting off sequence; I was coming in a lap later than the other racer. On my last pit stop (and his last pit stop) I purposely came in at the same time. Fortunately I had a pit crew that was aware of what was happening. Although there was no communication, I purposely came in at the same time, knowing my pit crew was better, putting additional pressure on the other guys pit crew. What happened - the other racer's pit crew spilled or overflowed the fuel while refueling. They had trouble, and I took over the lead and won the race. That's just one example how "race strategy" and "race psychology" can help you win a race.
Another example is the last World Championships. Unfortunately I was watching the race, and not directly involved. It was very disappointing for me, but this example shows how important the pit crew and timing is. I was watching one of the teams - they had to pit at exactly 5 minutes, barely making it. Then one time that they went one lap too many. I saw it coming - the guy drove past the pits. I said "that's it, they're not going to make it". They ran out of fuel, blew a plug, and the rest is history, the other fellow won the race. That's racing - anything can happen, but the pit work is as much a part of the racing scene as the actual driving on the track.
There's other example I know of. I don't want to mention any names, but this person should have won the World Championships two or three times already. He was usually the fastest guy on the track, usually TQ, but when it comes to the final he always has problems. It's hard to point what happened. One race he got behind at the start and he got knocked around a little, but it's an hour race so there's time to come back. He tried to push so hard to make up that time in 5 minutes that he broke the car. There are similar examples in other races. He's one of the fastest guys, but it just doesn't work out. Unfortunately, it's always his driving style or something mechanical.
You've got to learn how to win races. It's not just going fast. It's analyzing things and driving accordingly, and being aware of what's happening on the track at all times, and controlling your emotions.
A lot of times I talk to myself on the drivers stand - I do dumb things, and I tell myself to focus, to get back on track, and to settle down. Again, you have to win races. It's not just going fast.
One race I remember I wasn't the fastest car on the track but I knew I needed to keep up a good pace. I was way behind at the start, but I just stayed there and drove consistently, and ended up second at the end of the race. I didn't win but it was better than finishing third or fourth. Another example was at the World Championships in Austin, Texas. I qualified 9th. In the Final I ran at my own pace, and let everyone go. I looked around on the driver's stand, how many new guys who had never been in a World Championships final before. There were three of them. I thought that they'd probably not finish the race, as this is a very emotional race. I know how emotional it is, because it happened to me when I first started. I let them go, and they got almost half a lap on me at the beginning. I was 9th for the first ten minutes, I was 6th at the 15 minute mark, I was 5th by the 25 minute mark working on 4th. I got up to 4th, working on 3rd with twenty minutes to go in the race, with a good chance of catching second. Unfortunately I had a big radio problem then. It's hard to say if it was the radio or if someone else turned a radio on, but I was out for the race, a big disappointment. Just the same, this shows what you can do when you drive consistently and know the pace you have to drive on so tire wear isn't too bad, you get good fuel mileage, and don't use up the car or make mistakes.
In the Cincinnati Nationals that same year ('91 or so), I was again running at my own pace. It wasn't as quick as a couple of guys in the race, but I knew that tire wear was high at this track. In the US, we don't even think about changing tires, which can be good or bad. Sometimes you just have to plan on changing tires. Basically, everyone there ran with no tire changes. We were equal in the pit stops, but I kept the pace up so much that they had to run hard enough to keep ahead, that they wore their tires out. I ended up winning the race because of this.
This just shows you how you have to think what's happening around you. Your car isn't perfect all the time, so you just have to drive it the best you can. Again, it's a thinking sport. A lot of people don't think so, but as in any other racing, NASCAR, Formula-1, whatever, you have to be aware of what's happening.
|
| Eric G
May 31, 2005 4:05:54 PM
Entry #: 873690
| Overdrive Ratios
The following information concerns gear ratios, particularly the overdrive ratio. Although this is written for the Serpent, the general principles apply to any four-wheel-drive R/C car. (With two-wheel drive cars, you don't have to worry about this.)
Selecting the "best" overdrive ratio is something you have to try yourself, to get the best overdrive ratio, tires sizes, and tire compounds. The overdrive ratio has a big effect on the handling of the car. That's why the tire size and the pulley ratios are so important. Usually the more overdrive you have (the more front drive you have), makes it a little easier to drive the car - but the car will not be as fast as if you set the car up with less overdrive in the front (closer to 1:1).
The reason the car is slower with more overdrive, is that even with the one-ways, the car still is dragging a little with a lot of front drive. If you want to see what kind of drag you have on the car, just roll it on the ground with the brakes off. Roll it forward, and you can tell if you have a lot of overdrive - if so, it will feel like you have the brakes applied - the car won't want to roll freely. Reduce the overdrive and try it again (roll the car again) and the car should roll for a longer time. (This doesn't mean that it's better because it rolls freely, it just means you have less drag on the car. )
A lot of tracks here in the states require a little more front drive than on European tracks. With European tracks in particular, speed is usually more important. Normally US tracks are a little tighter than in Europe; you need a little more front drive to make the car easier to drive.
More front drive gives you a little less steering going into the turn, but where it helps you the most is in the middle of the turn. The overdrive helps bring the nose of the car around, when you apply power. Coming out of the turn, more overdrive will make the car tend to push a little too, making the car a little more stable coming out of the turns.
Setting up the car the other way, using less overdrive, gives you more steering coming into the turn, making the car turn in a little sharper, but as soon as you apply power, the car wants to push a little, because the front tires are not helping bring the car around. Coming out of the turn (as soon as you come out) you have a little more steering, commonly referred to as "throttle steering". This happens as you apply power, but it also makes the car a little unstable. If you apply too much power, the car will want to spin out. It's not really harder to drive the car this way, but it does take more control. Some people like a car to handle like that.
On most tracks here in the states, it's a little better to run a little more front drive, either by changing pulleys, or by changing tire size. You can set the desired overdrive ratio either way. Changing the pulleys makes the biggest change in overdrive ratio. Changing tires makes a smaller change.
Remember that during a race, the effect of gear ratios on overdrive remains constant, but as your tires wear, this can effect the overdrive ratio, which may constantly change as the tires wear. If you wear your tires evenly (wear 2mm off the rear and 2mm off the front), then it's probably pretty good.
If you have a Serpent, the standard Excel kit comes with 19:23 gearing for the two side gears. To increase the overdrive (put more front drive on), you can change the 23 tooth pulley to a 22, giving you a 19:22 ratio. You can also go 20:22, which gives you even more front drive. On a Serpent Excel, one thing you want to keep in mind when you run more front drive, is that you have to keep an eye on the belts and on the pulley, especially the little 16 tooth pulley in the front. You have a 16:24 drive ratio on the front belt. When you have more front drive, there is more drag, so more load on the pulleys, so you tend to strip them out more often. If you have to change the belt because it's stripped, make sure you also change the 16 tooth pulley, even if it looks good. The pulley is a lot cheaper than the belt. Remember, it will wear out faster with more front drive.
You can also change the overdrive by selecting the appropriate tire diameters. This is important because you want to keep the overdrive ratio constant through the race. If you change it by pulleys, and then check your tire diameters, and find the front wears 4 and the rear wears only 2, it's going to change the overdrive quite a bit. You either have to run a harder compound in the front so it wears less, or use less overdrive ratio, so it remains more constant for the duration of the race. This is something you have to try out on different tracks.
I like to run with the least overdrive I can get away with. That way the car is fastest. But, in some cases I have to run more overdrive because of track conditions, (or the way you have to drive the track). With more overdrive, you can be a little more aggressive on the track, which sometimes helps if you're in traffic, because the car is more stable. You might make a very quick lap with a neutral car (with the overdrive set 1:1) but that might be the only real fast lap out of ten laps. With a little more front drive, your car might be not quite as fast for that one lap, but it will be probably be a little faster consistently for the other laps.
Try out different amounts of overdrive on different tracks, and keep notes on how your car responds. This will help you select a good starting point when you show up at a new track that you haven't yet driven at.
|
| Eric G
June 1, 2005 6:55:12 PM
Entry #: 876285
| bump
|
| Eric G
June 9, 2005 12:43:48 PM
Entry #: 889855
| bump
|
| kakapoopie
June 10, 2005 3:42:52 PM
Entry #: 892437
| awesome post i think i got more out of it this time around than when i first read it
|
| Eric G
June 10, 2005 3:46:18 PM
Entry #: 892445
| Well now that you've been driving more, you know what half of that stuff means. I'm glad it helped.
|
| joe
June 10, 2005 3:57:53 PM
Entry #: 892478
| kakapoopie are you going to run that max or did you get another motor? andrew told me you bought a new one. if you are not running it, i would like to have it back and i will put a new piston and sleeve in it. let me know.
|
| joe
June 12, 2005 9:08:24 PM
Entry #: 894610
| kakapoopie please read above
|
|