Bradford Bandits 3on3 Rules

Section One: Governing Play
(a) All CHA rules are in effect unless otherwise stated.
(b) Bradford Bandits 3on3 Executive has final authority concerning all rules and regulations including, but not limited to, suspensions, expulsions and general discretion of conduct.


Section Two: Teams
(a) Only registered players on team rosters or waiting list may play (see Section Three).
(b) A team shall be composed of nine (9) skaters and one (1) goalie; Major Rep players may be asked to play up a level.
(c) Teams must start the game with a minimum of 5 players
(d) Each team will play with three (3) players on the ice.
(e) A team trailing by five (5) or more goals will be allowed to ice one (1) additional skater for the remainder of the game or until the goal differential is less than 5. Shifts of 3 or 4 skaters remain intact for the duration of the shift regardless of the goal differentials during the shift; meaning players do not change during the shift if goals are scored.

Section Three: Replacements & Reserves
(a) Notification must be given to the Convenor and/or opponent prior to the use of Replacements. Failure to give proper notification may result in forfeiture and possible suspension.
(b) Teams must use other registered players from existing teams or waiting list (if available) from your division or lower.
(c) Teams can use up to three (3) reserve players in any game; ie. 2 skaters and a goalie.
(d) Replacement players may only be used for emergencies or potential emergencies to meet the minimum, not to fill the benches unless approved by Convenor and/or opponent.
(e) Unregistered players may NOT be used for any reason.


Section Four: Rules of Play
(a) All games will be NON-BODYCHECKING.
(b) All games will be 1 – 45 minute period followed by shoot-out if nessecary.
(c) Face-offs will occur only at the beginning of each period or in case of coincidental penalties (see Minor Penalties).
(d) When play is stopped due to the goalie controlling the puck or a goal was scored, a whistle will signal the attacking players to vacate the zone. Once all the attackers have exited the zone, the players may re-enter to resume play immediately. They may not challenge the opposition until they have all exited the zone. Attacking prematurely may result in a penalty for the offending team. However, If a goal was scored, the team which scored may not challenge the opposition team until the puck has exited the defensive zone.
(e) There is no centre-ice (red) line, and therefore no icing calls or offside passes.
(g) All offside plays at the blueline will be deemed delayed offside and the referee will call for the offending players to release the puck and exit the zone. Once all the offending players have exited the zone together, they may re-enter the offensive zone.


Section Five: Shifts
(a) Player shifts will be one (1) minute in length. A buzzer will run to signal the end of each shift.
(b) Bench doors MUST remain closed until the sound of the buzzer.
(c) Once the buzzer sounds, players must relinquish control of the puck immediately and vacate the ice. The new players may enter onto the ice surface once first player on ice has reached bench.
(d) In the case of a shortened bench due to injury or ejection(s), at the sound of the buzzer all players must make contact with the bench boards; the double-shifted player(s) may then rejoin the action after having touched the bench boards
(e) Failure to immediately relinquish control of the puck at the sound of the buzzer or new players entering the ice surface prematurely may result in a penalty (see Minor Penalties) for the offending team.
(f) In the absence of a goaltender, teams will play with four (4) skaters. The fourth skater may not exit their zone except to change or in the last shift of the game. Fourth skaters are not required to change on the buzzer and can change at any time.


Minor Penalties (a) All penalties will be recorded until the end of play. At the end of play if the game score differential is within the amount of assessed penalties a shootout for both teams will occur. Teams will rotate during shootout until all recorded penalties have been completed or until such time as the differential between score and penalties left is too much for one team to come back.
(b) Any player having been assessed three (3) minor penalties in the same game will be automatically ejected from that game.
i. Players ejected with five (5) minutes left to play in the game shall be assessed a further game misconduct.
ii. If a player is ejected during a second game under the same circumstances will result in a disciplinary hearing with the Convenor for further suspension or possible expulsion from the league (at which time a pro-rated refund will be given). (d) Body checking penalties will be deemed as two (2) offences on the scoresheet only. Two (2) body checking penalties in the same game will result in the immediate ejection from that game.
(e)Players receiving any minor penalty for body contact, roughing, slashing or high sticking must leave the ice immediately for balance of the shift. His/her team will play remander of shift shorthanded. Player must subsequently remain on bench for next shift (1 min) and then can resume regular shift. Penalty will still be recorded for shoot-out at end of game.

Section Seven: Major Penalties
(a) Major penalties will result in the immediate ejection of the offending player(s) and suspension pending further review by the Executive. Minimum 1 game suspension.
(b) Fighting majors will result in the penalized players being expelled from the league indefinitely pending further review by the Executive. Minimum 3 game suspension.

 

Section Seven (A): Accumulation of Ejections & Other Penalties

(a) Any player receiving 2 game ejections in one season will also receive additional 1-3 game suspension depending on severity of penalties 

(b) Any player receiving 3 game ejections in one season will be removed from the league immediately

(c) Any player making derogatory comments will be removed from the league immediately


Section Eight: Coaches, Managers (a) Up to (3) three coaches, assistants or trainers may be on the benches. All bench personnel must be a minimum 21 years of age and registered with the league.
(b) Coaches are required to make every effort to ensure EQUAL ICE TIME for all 3 on 3 participants and there is to be no shortening of the bench.
(c) Any bench personnel having been ejected from a game, for any reason, will be automatically suspended for a minimum 1 game and subject to further review for possible expulsion from the league. INAPPROPRIATE BEHAVIOUR, CONDUCT OR LANGUAGE WILL NOT BE TOLERATED!