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REGISTRATION Teams are eligible to become members of the league when all required fees have been paid and all roster forms have been completed. Incomplete rosters and rosters that have not been filled out accurately will not be accepted. Initial League fees must be paid prior to team participating in their 1st game.

League Fee $350 per team plus a $35 Referee fee each game played OR Teams may opt to pay all leagues fee?s all necessary referee fees in advance a discount will be given if this option is chosen

Submit check or money to: HTC, INC.
Once registration fees have been paid, no refunds will be given, unless the league Is cancelled I which case a pro rated refund will be given within 10 days of the leagues cancellation date.

PLAYER ELIGIBILITY All players must be 18 years of age. High school basketball players are not allowed to participate in league without parental consent.
Players may only play on one team in the league. Notify the league director if you plan on playing on another team to prevent a forfeit.
All players must sign the team roster before participating in any scheduled game.

A forfeit may be called if any team is found to be using a player that has not signed the team roster.

League officials can restrict an individual from participating due to an injury that could become worse with further play. No player(s) will be allowed to participate when intoxicated.

The league or faculties being used are not responsible for any injuries that may occur during, before or after athletic competition.

PLAYER ROSTER Each team may carry a maximum of twelve (12) players and a minimum of Five (5) players. Teams only having 4 players at game time will be allowed to play at league director?s discretion

Rosters need to be completed accurately. Players must sign the roster in the exact same number they are wearing. Example: If you sign #4 on the front, sign #4 on the back. Roster must be resubmitted if done incorrectly.
Players may be added up to week four (4) of the regular season and must play 4 regular season games to qualify for playoffs.

All players added to the roster during the season must report to the scorekeeper prior to game time and sign the original team roster.

The original team roster will be at the gymnasium with the scorekeeper.

Please fill out attached roster and submit it with league dues. You have the option of filling out your roster on opening day.

UNIFORM REQUIREMENTS Uniformed jerseys, similar in color with printed decaled or silk-screened numbers on the back or front are required.
2 technical foul free throws will be issued for each illegal jersey the first time that player enters the game.

GAME FORFEIT PROCEDURES Forfeiting team is required to pay the game official?s fee on the spot (total of $70.00 for both teams). Forfeit fees must be paid to league director before next game can be played.

Failure to comply with this ruling will result in the team being eliminated from further play. Teams must contact League Director. If they plan on forfeiting a game

If a team forfeits two (2) games in a season, the team will be dropped from the league and league fees will not be refunded.

In the event of a double forfeit, both teams are responsible for paying their respective official?s fees according to the above policy, $35.00 within before next game can be played.Both teams will also receive one loss.

PLAYOFFS For a player to be eligible for playoffs, they must have competed in four games and have played in a game before the first half of the season.
Playoff qualifiers and seeding will be determined by:
1. Season Record
2. Tie Breaker
a) Head to head record
b) Wins vs. higher seeded teams
c) Margin of victory in head to head
3. Teams agreeing to a play-in game are possible

Top 8 Teams will be eligible for the playoffs (more teams may become eligible depending on how many teams are in the league)

RULES AND REGULATIONS Official rules, as set forth by the NCAA will be used with the exception of any local league rules. 5 second closely guarded rule in enforced.
Local Rules: Pre-game (Conducted by officials)

Game Times: start when scheduled, there will be a grace period of 5 minutes if players are running late. Any game that starts at 10 minutes past the scheduled start time will have a running clock for the entire first half.
A team must have a minimum of four eligible players present at game time in order to begin play.

The official score book will be maintained by the scorekeeper. The scorebook is the official record of the score.
Local Rules: During the Game

Games will consist of two (2) twenty (20) minute halves, running clock with the exception of time outs. There will be regulation time, the last two minutes of the second half. If the point spread is Twelve (12) points or greater, the clock will continue to run for the remainder of that half.
Overtime periods are two (2) minutes, with the last 30 seconds regulation time. Triple overtime will consist of a one minute regulation; quadruple overtime will be determined by first basket scored.

Time Outs: Each team will receive four time outs per game. Time outs will be 45 seconds each.

Overtime: One time out will be issued for each overtime period. Overtime is an extension of the second half. Unused time outs from the second half may not be used in the overtime periods.

Personal Fouls: Players foul out after their Fifth (5) personal foul. If a team runs out of players to sub in for or the team only has five players. A player with five personal fouls may remain on the floor, but every personal foul committed by a player that has exceeded his limit will result in a technical foul. This will result in two shots and ball for the opposing team.

REFEREES Each team is responsible for paying referee fees of $35 (cash) prior to the start of the game.

A game may be refereed by one referee in case of an emergency with the agreement of both managers. In the case that referees fail to appear for a scheduled game, the game will be postponed and the affected teams will have the rescheduled game refereed at no cost to those teams.

MISCELLANEOUS INFORMATION All jewelry must be removed. Wedding/religious bands may be exempted, but must be covered with athletic tape.

PLAYER CONDUCT Unsportsmanlike like Behavior ? There is a ZERO TOLERANCE POLICY!!
At any time lay a hand upon, push, strike or threaten to strike an official.

Use abusive verbal attacks upon any staff, official, player or spectator.
Use physical attacks upon any staff, official, player or spectator.
Participate in any game if that player has been determined to have been drinking alcoholic beverages or is suspected of taking drugs.
Any violations of these rules will constitute immediate player ejection from the game and suspension from the league. Player must leave the premises immediately or team will forfeit game and possible team removal from league.

AN EJECTED PLAYER IS INELIGIBLE TO PARTICIPATE UNTIL TEAM MANAGER CONTACTS LEAGUE DIRECTOR.

THE FOLLOWING ADDITIONAL ACTIONS MAY BE TAKEN:
If a player is ejected from a game twice in one season, the second ejection will result in a mandatory 3 game suspensions or potential expulsion from the league from the league.

Any player who physically abuses a player, official, spectator, site supervisor or league official will be banned from participation in the league.

Any team guilty of badgering or threatening officials, or league another player will be removed from the league and banned from further league play.
Any individual who verbally abuses (use of foul language, yelling, taunting, etc.) officials or another player will be suspended from play for a length of time as determined by the league director.

Please remember this is a recreational activity intended for exercise and enjoyment. It is expected that all teams conduct themselves accordingly.
Technical Foul Rule
Anytime a player(s) on the court receives a technical foul; he must sit out for 3 minutes, the official can have the player sit longer or have player leave the game for the rest of the half if necessary. Technical fouls count as personal fouls and team fouls. Player(s) receiving two (2) technical fouls will be ejected from the game. One game suspension possible for ejection. Player(s) receiving three (3) technical fouls in a season will be suspended a minimum of one game. Player(s) will not be allowed to hang on the rim.

Player(s) who hang on the rim will be assessed a technical foul for each offense.