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All-Star Baseball Tournament Playing Rules

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Detailed Tournament Rules:

BATTING ORDER: Each team must bat entire roster present at game time or can use subs batting 10 players with an EH. See specific age groups below for more details. If a player leaves the batting order for any reason other than illness or injury, then an out shall be charged. A player may re-enter the batting order at a later point, by being placed in original spot in the batting order. In the event the player arrives after the game has started, the batter shall be placed at the bottom of the order. If a player arrives after 3 complete innings, the player does not have to bat.

FAKE BUNTS: IN ALL AGE GROUPS: A batter may NOT show the intent to bunt and then swing away. Penalty: The play will be immediately called dead and the batter declared out, whether contact is made or not. Both teams will be warned that the next violation by either team will result in an ejection.

 

Pitching Guidelines will be in effect per the rule sections below. 

RUN RULES PER AGE GROUP:

6u – 15 runs after 3 innings, 10 runs after 4 innings, 8 runs after 5 innings

7u - 15 runs after 3 innings, 10 runs after 4 innings, 8 runs after 5 innings

8u - 15 runs after 3 innings, 10 runs after 4 innings, 8 runs after 5 innings

9u - 20 runs after 2 innings, 15 runs after 3 innings, 8 runs after 4 or more innings

10u – 20 runs after 2 innings, 15 runs after 3 innings, 8 runs after 4 or more innings

11u – 20 runs after 2 innings, 15 runs after 3 innings, 8 runs after 4 or more innings

12u – 20 runs after 2 innings, 15 runs after 3 innings, 8 runs after 4 or more innings

13u - 20 runs after 2 innings, 15 runs after 3 innings, 12 runs after 4 innings, or 8 runs after 5 or more innings

14u - 20 runs after 2 innings, 15 runs after 3 innings, 12 runs after 4 innings, or 8 runs after 5 or more innings

 

HOW TO DETERMINE SEEDING
(NOTE: Pool games, flip a coin to determine home team. Winner of coin toss has the right to pick Home or Away).
Bracket Play:
-Overall pool record
-Head to Head
-Runs Against
-Runs For
-Coin Toss

 

PITCHING VISITS FOR AGE GROUPS 8-13:

Coaches are allowed 1 free visit per inning per pitcher. A second visit in that same inning will require you to make a pitching change. Once a pitcher has been removed he cannot re-enter as a pitcher again in that game UNLESS HE IS THE STARTING PITCHER. Definition of a "charged visit" is a trip in which the manager or coach does not remove the pitcher. After the three charged visits are used in one game, every trip to the mound will result in the pitcher being removed. In other words, start one pitcher, make 2 official visits in 1 inning for the same pitcher, then he/she must be taken out. A new pitcher enters, he/she can receive 1 more official visit and if another visit is required with that pitcher, he/she must be taken out. Now if another pitcher is added, the team has used all their official visits and must be taken out. 3 total official visits per game, per team and after the pitcher must be taken out if visited. If pitching rules are violated and the infraction is detected an immediate forfeit will occur.

GAME BALLS are provided by the teams and must meet the proper ounces. New and used balls can be put in play. Used based must be in good condition and approved by the umpire. No certain brand is required meaning any 5.9 leather baseball is acceptable. 

UMPIRES AND COACHES CANNOT MAKE THEIR RULES UP BEFORE THE GAME ON ANY AREA THEY ARE UNSURE OF. After reading the tourney rules and if necessary and still unsure, CALL THE TOURNAMENT DIRECTOR AT 678-708-8285 AND IN THE EVENT THERE IS DISPUTE DURING THE GAME, THE UMPIRE IS TO STOP THE CLOCK AND REVIEW THE RULES EITHER BY BRINGING THE LINK UP BELOW OR READ THE PRINTOUT COPY THAT WILL BE LOCATED AT THE DESIGNATED TOURNAMENT TABLE NEXT TO THE CONCESSION STANDS.

Any rule not covered below will default to Dizzy Dean

DIZZY DEAN RULES:

http://dizzydeanbbinc.org/Rules/2017_baseball_rule_book.pdf

 

BATS: just need to be stamped with the USSSA sticker. No need to ask if it needs to have the new USSSA current version stamp. Again just needs to be stamped with USSSA and any question if the stamp is legit or not, then bring to the umpire's attention. If the stamp clearly looks like it was tampered with, the bat will be excused from the game and the entire tournament. the batter will not be called out. The same goes for BBCOR bats.

6U YOUTH BASEBALL (update as June 10, if a team is run ruled, the last inning scoring max of 10 does not apply. All 6U-8U coaches agreed to max 7 runs per inning and the last inning of 10 runs should have been excluded).

Pitching Guidelines will be in effect per the rule sections below. 6U CANNOT use flex balls, must be standard ball.

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD:

A. Base distance is 60 feet.

B. Home plate arc shall be drawn 20 feet in front of home plate to designate the dead ball area.

C. A 10 foot diameter circle shall be drawn across the front edge of the pitching rubber (42') to designate location for youth pitcher.

D. A pitching line will be drawn from center of 20 ft. arc to the center of pitching circle at (42’).

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning in the event of inclement weather. No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

Max runs per inning is 7 runs.

BATTER: Each batter shall receive 3 strikes (swing and miss or foul ball constitutes a strike) or 5 pitches, whichever comes first. A foul ball on the fifth pitch will not count or in other words can keep fouling the last pitch until swings and misses or puts the ball in play. Failure to swing at the fifth or any subsequent pitch will result in the batter being out. No bunting allowed off coaches. Big barrel bats are allowed and must be BPF 1.15.

BATTING ORDER: Must be every player.

PITCHER: The adult pitcher must pitch overhand. Adult pitcher must pitch with one foot in contact with or astride the pitching line. The youth pitcher must remain in the circle until the ball has been hit

ON-FIELD COACHES: 2 defensive coaches may be positioned in the outfield playing area as deep as the deepest outfielder.

DEAD BALL AREAS: Play shall be called dead when:

A. All advancement of runners is, in the judgment of the umpire, halted.

B. A batted ball does not travel beyond the 20 foot arc drawn in front of home plate.

C. A ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER:

A. Stealing is not permitted. Runners may not advance on wild pitch or passed ball.

B. Runners must stay in contact with the base until the pitch reaches home plate. Penalty for leaving early is an out. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops.

C. There is no appeal in this tournament. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops.

DEFENSE:

A. Team will place 10 players on defense, using 4 outfielders and have free substitution. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

B. Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

C. Outfielders must remain 5 yards behind the bases until the ball has been put into play by the batter. Penalty: If an outfielder is closer to the bases before a ball is put into play by the batter, the batter and all other base runners will be awarded 1 base and no out will be recorded. Umpire may instruct coach to move players back.

D. The youth pitcher is not allowed to field the ball and run to first, second or third base to record a force out. The youth pitcher will be allowed to run to home and record a force out. If the youth pitcher does field the ball and run to a base, play will be called dead at that time and the base runner will be ruled safe.

E. Time out cannot be called to prevent a runner from advancing to another base. The umpire will use his or hers discretion when granting time out.

F. Catcher's glove not required.

EQUIPMENT: Catcher must wear mask with throat protector, and chest protector. Shin guards are recommended.

 

7 YOUTH BASEBALL

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD

A. Base distance is 60 feet.

B. Home plate arc shall be drawn 20 feet in front of home plate to designate the dead ball area.

C. A 10 foot diameter circle shall be drawn across the front edge of the pitching rubber (42') to designate location for youth pitcher.

D. A pitching line will be drawn from center of 20 ft arc to the center of pitching circle at (42’).

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning in case of inclement weather. No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

Max runs per inning is 7 runs and 10 in the 6th inning.

BATTER: Each batter shall receive 3 strikes (swing and miss or foul ball constitutes a strike) or 5 pitches, whichever comes first. A foul ball on the fifth pitch will not count or in other words can keep fouling the last pitch until swings and misses or puts the ball in play. Failure to swing at the fifth or any subsequent pitch will result in the batter being out. No bunting allowed off coaches. Big barrel bats are allowed and must be BPF 1.15.

BATTING ORDER: all players must bat

PITCHER: The adult pitcher must pitch overhand. Adult pitcher must pitch with one foot in contact with or astride the pitching line. The youth pitcher must remain in the circle until the ball has been hit.

ON-FIELD COACHES: 1 defensive coach may be positioned in the outfield playing area as deep as the deepest outfielder.

DEAD BALL AREAS: Play shall be called dead when:

A. All advancement of runners is, in the judgment of the umpire, halted.

B. A batted ball does not travel beyond the 20 foot arc drawn in front of home plate.

C. A ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER:

A. Stealing is not permitted.

B. Runners must stay in contact with the base until the pitch reaches home plate. Penalty for leaving early is an out.

C. There is no appeal in this tournament. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops.

DEFENSE:

A. Team will place 10 players on defense, using 4 outfielders and have free substitution. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

B. Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

C. Outfielders must remain 5 yards behind the bases until the ball has been put into play by the batter. Penalty: If an outfielder is closer before a ball is put into play by the batter, the batter and all other base runners will be awarded 1 base and no out will be recorded. Umpire may instruct coach to move players back.

D. Time out cannot be called to prevent a runner from advancing to another base. The umpire will use his or hers discretion when granting time out.

F. Catcher's glove not required.

EQUIPMENT: Catcher must wear mask with throat protector, and chest protector. Shin guards are recommended. A regulation baseball will be used for game play.

INFIELD FLY: Does not apply at this age group.

 

8 YOUTH BASEBALL COACH PITCH 

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD:

A. Base distance is 60 feet.

B. Pitching mound will be 40 ft.

C. Home plate arc shall be drawn 20 ft in front of home plate to designate the dead ball area.

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning in case of inclement weather. No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

Max runs per inning is 7 runs.

BATTER: Each batter shall receive 3 strikes (swing and miss or foul ball constitutes a strike) or 5 pitches, whichever comes first. A foul ball on the fifth pitch will not count or in other words can keep fouling the last pitch until swings and misses or puts the ball in play. Failure to swing at the fifth or any subsequent pitch will result in the batter being out. No bunting allowed off coaches. Big barrel bats are allowed and must be BPF 1.15 or BBCOR .50.

BATTING ORDER: All players must bat.

PITCHER: The adult pitcher must pitch overhand. Adult pitcher must pitch with one foot in contact with or astride the pitching line. The youth pitcher must remain in the circle until the ball has been hit.

ON-FIELD COACHES: 1 defensive coach may be positioned in the outfield playing area as deep as the deepest outfielder.

DEAD BALL AREAS: Play shall be called dead when:

A. All advancement of runners is, in the judgment of the umpire, halted.

B. A batted ball does not travel beyond the 20 foot arc drawn in front of home plate.

C. A ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER: A. Stealing is not permitted. Runners may not advance on wild pitch or passed ball.

Runners must stay in contact with the base until the pitch reaches home plate. Penalty for leaving early is an out. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops.

DEFENSE: A. Team will place 10 players on defense, using 4 outfielders and have free substitution. A short fielder is not allowed.

Team must have a catcher with required catcher’s equipment.

B. Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

C. Outfielders must remain 5 yards behind the bases until the ball has been put into play by the batter. Penalty: If an outfielder is closer before a ball is put into play by the batter, the batter and all other base runners will be awarded 1 base and no out will be recorded. Umpire may instruct coach to move players back.

D. Time out cannot be called to prevent a runner from advancing to another base. The umpire will use his or hers discretion when granting time out.

F. Catcher's glove not required.

EQUIPMENT: Catcher must wear mask with throat protector, athletic protective cup, and chest protector & shin guards. A regulation baseball will be used for game play.

INFIELD FLY: Does not apply to this at this age group.

 

8 YOUTH KIDS PITCH

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD:

A. Base distance is 60 feet.

B. Pitching mound will be 40 ft.

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning. No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

BATTER: Dropped 3rd strike by the catcher will be an out.

BATTING ORDER: Can bat all players consecutively using free substitution or 10 using a DH subbing in players. If using substitution, then all players on the roster must have at least 1 at bat.

PITCHING LIMITS 
It is the responsibility of each team’s manager to challenge pitching violations by notifying the Umpire and then filing a protest with the tournament director.  A protest may be filed at any point after the pitcher in violation records any out beyond his legal limit AND while the pitcher in violation is in the game as the pitcher of record.  If such violation is the last recorded out of the game, the protest MUST be filed prior to the Umpire and the teams leave the field of play.
 

AGE

ONE DAY MAX TO PITCH THE NEXT DAY

ONE DAY MAX

MAX FOR TOURNAMENT

8u - 12u

3

6

8

13u - 15u

3

7

8

 

 B. DEFINITION OF “INNING PITCHED”: 1 RECORDED OUT EQUALS 1/3 OF AN INNING. 4 BATTERS FACED EQUALS 1 FULL INNING, WHICH EVER COMES FIRST.

C. BALK, 1 warning per pitcher.

ON-FIELD COACHES: No other defensive coaches are allowed on the field.

DEAD BALL AREAS: Play shall be called dead when:

A. A ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER:

A. Runners must stay in contact with the base until the pitch reaches home plate. Penalty for leaving early is an out.

B. There is no appeal in this tournament. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops.

DEFENSE:

A. Team will place 9 players on defense, using 3 outfielders and have free substitution unless batting 10 players and using reserve players. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

B. Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

C. Outfielders must remain 5 yards behind the bases until the ball has been put into play by the batter. Penalty: If an outfielder is closer before a ball is put into play by the batter, the batter and all other base runners will be awarded 1 base and no out will be recorded. Umpire may instruct coach to move players back.

EQUIPMENT: Catcher must wear mask with throat protector, athletic protective cup, and chest protector & shin guards. A regulation baseball will be used for game play. Catcher's glove required.

INFIELD FLY: Will apply.

 

KID PITCH AGES 

 

9 YOUTH BASEBALL

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD:

A. Base distance is 65 feet.

B. Pitching mound will be 46 ft.

REVISED RUN LIMIT: The offensive team may score a maximum of 10 runs per inning. 

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning in case of inclement weather.  No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

BATTER: Dropped 3rd strike by the catcher will be an out. Bunting is allowed but no showing bunt, pulling the bat back and then hitting or swinging. If that occurs and the ball goes into play, then it becomes an out.

BATTING ORDER: Can bat all players consecutively using free substitution or 10 using a DH subbing in players. If using substitution, then all players on the roster must have at least 1 at bat. Batters not in starting line-up and DH. To clarify even further, Continuous Batting Order is allowed or bat 9 and sub players or bat 10 using an EH subbing players in. Starters can re-enter but subs cannot enter, come out, then re-enter. Big barrel bats are allowed and must be BPF 1.15 or BBCOR .50.

PITCHING LIMITS 

It is the responsibility of each team’s manager to challenge pitching violations by notifying the Umpire and then filing a protest with the tournament director.  A protest may be filed at any point after the pitcher in violation records any out beyond his legal limit AND while the pitcher in violation is in the game as the pitcher of record.  If such violation is the last recorded out of the game, the protest MUST be filed prior to the Umpire and the teams leave the field of play. 

 

AGE

ONE DAY MAX TO PITCH THE NEXT DAY

ONE DAY MAX

MAX FOR TOURNAMENT

8u - 12u

3

6

8

13u - 15u

3

7

8

 

DEFINITION OF “INNING PITCHED”: 1 RECORDED OUT EQUALS 1/3 OF AN INNING. 4 BATTERS FACED EQUALS 1 FULL INNING, WHICH EVER COMES FIRST.

BALKS: 1 warning per pitcher unless balk is obvious.

ON-FIELD COACHES: No defensive coaches are allowed on the field

DEAD BALL AREAS: Play shall be called dead when:

A ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER:

A. Runners ARE NOT allowed to lead off. Runners CANNOT steal home. Stealing takes place once the ball crosses the plate. If a catcher throws down to the 3rd in an effort to pick the runner off and the ball gets by, the runner cannot score. If runners are on 1st and 3rd and the runner attempts to steal 2nd and throws down to 2nd, the runner on 3rd CANNOT advance to home. NO BALKS WILL BE CALLED UNLESS PITCHER FAKES TO BATTER and the pitch or non-pitch will be counted as ball.   Courtesy runner for catcher and pitcher – must be last batted out or player on the bench not officially in the game at the time. NO headfirst slides into home as it will result as an out.

B. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops. Play stops if the opposing coach calls time out before the next pitch is thrown and appeals if the baserunner left too early.

DEFENSE:

A. Team will place 9 players on defense, using 3 outfielders and have free substitution unless batting 10 players and using reserve players. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

The umpire will instruct the head coach to move his outfielders back if they are not positioned in the grass. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

EQUIPMENT: Catcher must wear mask with throat protector, athletic protective cup, and chest protector & shin guards. A regulation baseball will be used for game play. Catcher's glove required.

INFIELD FLY: Will apply.

 

10 YOUTH BASEBALL

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD:

A. Base distance is 65 feet.

B. Pitching mound will be 46 ft.

REVISED RUN LIMIT: The offensive team may score a maximum of 10 runs per inning. 

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning in case of inclement weather. No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

BATTER: Dropped 3rd strike by the catcher will be an out. Bunting is allowed but no showing bunt, pulling the bat back and then hitting or swinging. If that occurs and the ball goes into play, then it becomes an out.

BATTING ORDER: Can bat all players consecutively using free substitution or 10 using a DH subbing in players. If using substitution, then all players on the roster must have at least 1 at bat. Batters not in starting line-up and DH. To clarify even further, Continuous Batting Order is allowed or bat 9 and sub players or bat 10 using an EH subbing players in. Starters can re-enter but subs cannot enter, come out, then re-enter. Big barrel bats are allowed and must be BPF 1.15 or BBCOR .50.

PITCHING LIMITS 

It is the responsibility of each team’s manager to challenge pitching violations by notifying the Umpire and then filing a protest with the tournament director.  A protest may be filed at any point after the pitcher in violation records any out beyond his legal limit AND while the pitcher in violation is in the game as the pitcher of record.  If such violation is the last recorded out of the game, the protest MUST be filed prior to the Umpire and the teams leave the field of play. 

 

AGE

ONE DAY MAX TO PITCH THE NEXT DAY

ONE DAY MAX

MAX FOR TOURNAMENT

8u - 12u

3

6

8

13u - 15u

3

7

8

 

DEFINITION OF “INNING PITCHED”: 1 RECORDED OUT EQUALS 1/3 OF AN INNING. 4 BATTERS FACED EQUALS 1 FULL INNING, WHICH EVER COMES FIRST.

BALKS: 1 warning per pitcher unless balk is obvious.

ON-FIELD COACHES: No defensive coaches are allowed on the field

DEAD BALL AREAS: Play shall be called dead when:

A ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER:

A. Runners ARE NOT allowed to lead off. Runners CANNOT steal home. Stealing takes place once the ball crosses the plate. If a catcher throws down to the 3rd in an effort to pick the runner off and the ball gets by, the runner cannot score. If runners are on 1st and 3rd and the runner attempts to steal 2nd and throws down to 2nd, the runner on 3rd CANNOT advance to home. NO BALKS WILL BE CALLED UNLESS PITCHER FAKES TO BATTER and the pitch or non-pitch will be counted as ball. NO headfirst slides into home as it will result as an out.

B. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops. Play stops if the opposing coach calls time out before the next pitch is thrown and appeals if the baserunner left too early.

DEFENSE:

A. Team will place 9 players on defense, using 3 outfielders and have free substitution unless batting 10 players and using reserve players. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

The umpire will instruct the head coach to move his outfielders back if they are not positioned in the grass. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

EQUIPMENT: Catcher must wear mask with throat protector, athletic protective cup, and chest protector & shin guards. A regulation baseball will be used for game play. Catcher's glove required.

INFIELD FLY: Will apply.

 

11-12 YOUTH BASEBALL

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD:

A. Base distance is 70 feet.

B. Pitching mound will be 50 ft.

NO RUN LIMIT in effect.

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning in case of of inclement weather. No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

BATTER: Dropped 3rd strike by the catcher will not be an out. Batter must be tagged out or thrown out at first base. Bunting is allowed but no showing bunt, pulling the bat back and then hitting or swinging. If that occurs and the ball goes into play, then it becomes an out. Big barrel bats are allowed and must be BPF 1.15 or BBCOR .50.

BATTING ORDER: Can bat all players consecutively using free substitution or 10 using a DH subbing in players. If using substitution, then all players on the roster must have at least 1 at bat. To clarify even further, Continuous Batting Order is allowed or bat 9 and sub players or bat 10 using an EH subbing players in. Starters can re-enter but subs cannot enter, come out, then re-enter.

PITCHING LIMITS 

It is the responsibility of each team’s manager to challenge pitching violations by notifying the Umpire and then filing a protest with the tournament director.  A protest may be filed at any point after the pitcher in violation records any out beyond his legal limit AND while the pitcher in violation is in the game as the pitcher of record.  If such violation is the last recorded out of the game, the protest MUST be filed prior to the Umpire and the teams leave the field of play. 

 

AGE

ONE DAY MAX TO PITCH THE NEXT DAY

ONE DAY MAX

MAX FOR TOURNAMENT

8u - 12u

3

6

8

13u - 15u

3

7

8

 

DEFINITION OF “INNING PITCHED”: 1 RECORDED OUT EQUALS 1/3 OF AN INNING. 4 BATTERS FACED EQUALS 1 FULL INNING, WHICH EVER COMES FIRST.

BALKS: No warning, balks will be called

ON-FIELD COACHES: No defensive coaches are allowed on the field

DEAD BALL AREAS: Play shall be called dead when a ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER:

A. Runners are allowed to lead off. Runners may steal home.

B. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops. Play stops if the opposing coach calls time out before the next pitch is thrown and appeals if the baserunner left too early.

C. Courtesy runner for catcher and pitcher – must be last batted out or player on the bench not officially in the game at the time.

D. NO headfirst slides into home as it will result as an out.

DEFENSE:

Team will place 9 players on defense, using 3 outfielders and have free substitution unless batting 10 players and using reserve players. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

The umpire will instruct the head coach to move his outfielders back if they are not positioned in the grass. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

EQUIPMENT: Catcher must wear mask with throat protector, athletic protective cup, and chest protector & shin guards. A regulation baseball will be used for game play. Catcher's glove required.

INFIELD FLY: Will apply.

 

13/14U YOUTH BASEBALL

CAN WEAR MEDAL CLEATS BUT NOT ON THE PITCHING MOUND.

Team must have at least 8 players to start a game and at least 8 to finish a game. No out will be charged if a team starts with 8 players. Teams dropping below 8 players will forfeit the game.

PLAYING FIELD

A. Base distance is 80 feet.

B. Pitching mound will be 54 ft.  

RUN LIMIT: No run limit per inning.

GAME: A complete game shall be 4 innings OR 3 1/2 if the home team is leading after the visiting team completed the top of the 3rd inning in case of inclement weather.  No new inning may begin when the run differential reaches the point where a team is mathematically eliminated. 

BATS Can be BPF 1.15 or BBCOR .50, only drop 3's to drop 5's are allowed.

BATTER: Dropped 3rd strike by the catcher will not be an out. Batter must be tagged out or thrown out at first base.

BATTING ORDER: Can bat all players consecutively using free substitution or 10 using a DH subbing in players. If using substitution, then all players on the roster must have at least 1 at bat. To clarify even further, Continuous Batting Order is allowed or bat 9 and sub players or bat 10 using an EH subbing players in. Starters can re-enter but subs cannot enter, come out, then re-enter.

PITCHING LIMITS 

It is the responsibility of each team’s manager to challenge pitching violations by notifying the Umpire and then filing a protest with the tournament director.  A protest may be filed at any point after the pitcher in violation records any out beyond his legal limit AND while the pitcher in violation is in the game as the pitcher of record.  If such violation is the last recorded out of the game, the protest MUST be filed prior to the Umpire and the teams leave the field of play. 

 

AGE

ONE DAY MAX TO PITCH THE NEXT DAY

ONE DAY MAX

MAX FOR TOURNAMENT

8u - 12u

3

6

8

13u - 15u

3

7

8

 

DEFINITION OF “INNING PITCHED”: 1 RECORDED OUT EQUALS 1/3 OF AN INNING. 4 BATTERS FACED EQUALS 1 FULL INNING, WHICH EVER COMES FIRST.

1 RECORDED OUT EQUALS 1/3 OF AN INNING. 4 BATTERS FACED EQUALS 1 FULL INNING.

BALKS: No warning, balks will be called

ON-FIELD COACHES: No defensive coaches are allowed on the field

DEAD BALL AREAS: Play shall be called dead when:

A ball is thrown outside the fence, play becomes dead and each runner is entitled to one extra base.

BASERUNNER:

A. Runners are allowed to lead off. Runners may steal home.

B. Any runner who misses a base or leaves a base early when tagging up on a fly ball will be called out by the umpire when play stops. Play stops if the opposing coach calls time out before the next pitch is thrown and appeals if the baserunner left too early.

C. Courtesy runner for catcher and pitcher – must be last batted out or player on the bench not officially in the game at the time.

D. NO headfirst slides into home as it will result as an out.

DEFENSE:

Team will place 9 players on defense, using 3 outfielders and have free substitution unless batting 10 players and using reserve players. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

The umpire will instruct the head coach to move his outfielders back if they are not positioned in the grass. A short fielder is not allowed. Team must have a catcher with required catcher’s equipment.

Defensive players may not be positioned within the baseline. Penalty: Umpire shall instruct the coach to move the defensive player out of the baseline.

EQUIPMENT: Catcher must wear mask with throat protector, athletic protective cup, and chest protector & shin guards. A regulation baseball will be used for game play. Catcher's glove required.

INFIELD FLY: Will apply.