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2018 - River Vale Ravens Holiday Tournament Rules    
       
The NJ State Athletic Association Federation Basketball rules apply with the following exceptions:  
       
  Division 3rd / 4th Divison 5th / 6th Division 7th / 8th
 Warm up Before Game 4 minutes 4 minutes 4 minutes
 Game - 2 Halves  TWO - 20 minute halves running time. The clock will only stop for time outs, when deemed necessary by the referees, and on the referee's whistle as set forth in "Clock Stoppage" below.   TWO - 20 minute halves running time. The clock will only stop for time outs, when deemed necessary by the referees, and on the referee's whistle as set forth in "Clock Stoppage" below.   TWO - 20 minute halves running time. The clock will only stop for time outs, when deemed necessary by the referees, and on the referee's whistle as set forth in "Clock Stoppage" below.  
 Clock Stoppage  Last minute in first half & last 2 minutes of game, on the whistle; injuries; timeouts; referee’s delay; Clock will stop on the referee's whistle in the last minute of overtime.  Last minute in first half & last 2 minutes of game, on the whistle; injuries; timeouts; referee’s delay; Clock will stop on the referee's whistle in the last minute of overtime.  Last minute in first half & last 2 minutes of game, on the whistle; injuries; timeouts; referee’s delay; Clock will stop on the referee's whistle in the last minute of overtime. 
 Regulation Game - Timeouts  2 per half, no carryover into 2nd Half or Overtime  2 per half, no carryover into 2nd Half or Overtime  2 per half, no carryover into 2nd Half or Overtime 
 Timeout Length  1 minute  1 minute  1 minute 
 Overtime Period(s)  First 3 minutes/any additional overtimes 2 minutes  First 3 minutes/any additional overtimes 2 minutes  First 3 minutes/any additional overtimes 2 minutes 
 Overtime Timeout Length  One 30 second timeout  One 30 second timeout  One 30 second timeout 
 Full Court Press  3rd Girls: No Full Court Press; 3rd and 4th Boys & 4th Girls: Last 2 minutes of the second half; 3rd Girls: Defense does not engage until crossing 3 point line until last 2 minutes of game, when defense can half court press.  Last 2 minutes of each half  Allowed all game 
 Regulation Press Points  Teams may not press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.  Teams may not press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.  Teams may not press if they lead by 15 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes. 
 Overtime Press  Last 1 minute of each period  Last 2 minutes of each period  Allowed all for the entire overtime  
 Overtime Press Points  Teams may not press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.  Teams may not press if they lead by 10 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes.  Teams may not press if they lead by 15 or more points. The ball may not be touched by the defense in the opponent's backcourt after possession changes. 
 Press Warnings  Teams will be warned only once if they press in the back court when they aren't allowed. There is also no defense in the backcourt after the opposing team rebounds the ball if the team is not allowed to press. The second violation will result in a technical foul.   Teams will be warned only once if they press in the back court when they aren't allowed. There is also no defense in the backcourt after the opposing team rebounds the ball if the team is not allowed to press. The second violation will result in a technical foul.   Teams will be warned only once if they press in the back court when they aren't allowed. There is also no defense in the backcourt after the opposing team rebounds the ball if the team is not allowed to press. The second violation will result in a technical foul.  
 Time Between Halves  Halftime = 2 minutes  Halftime = 2 minutes  Halftime = 2 minutes 
 Player Playing Time  Each player must play at some point during each game. If a team has more than 10 players, at least 10 need to get in the game.  Each player must play at some point during each game. If a team has more than 10 players, at least 10 need to get in the game.  Each player must play at some point during each game. If a team has more than 10 players, at least 10 need to get in the game. 
 Players/Rosters  Players can only be on one team roster  Players can only be on one team roster  Players can only be on one team roster 
 Call Ups  None  None  None 
 Players/Towns  All players must be from the town they are playing for.  All players must be from the town they are playing for.  All players must be from the town they are playing for. 
 Dress Code  No jewelry , shirts must be tucked in at all times No jewelry , shirts must be tucked in at all times No jewelry , shirts must be tucked in at all times
 Casts  Soft casts can play, no hard casts  Soft casts can play, no hard casts  Soft casts can play, no hard casts 
 Three Pointers  Not allowed  Allowed all game  Allowed all game 
 Free Throw Line  3rd Grade - 2 feet in front of the regulation foul line (except if drop down basket, then at foul line). May go over the line except to gain a rebounding advantage. 4th Grade - shoots from the foul line. May go over line except to gain a rebounding advantage.  5th Grade can land over as long as it isn't to gain a better rebounding advantage; 6th Grade can't land over the line.  Free Throw Line 
 Basketball Rim Height  8.5' for 3rd grade girls, 10' for Boys and 4th Girls 10’  10’ 
 Ball Size 28.5 - Boys & Girls 28.5 - Boys & Girls 29.5 - Boys & 28.5 Girls
 Fouling Out  5 Fouls and Out  5 Fouls and Out  5 Fouls and Out 
 Penalty / 1 and 1  On the 7th foul per half, 2 shots at 10  On the 7th foul per half, 2 shots at 10  On the 7th foul per half, 2 shots at 10 
 Jump Ball/Possession  Start of game, Alternate  Start of game, Alternate  Start of game, Alternate 
 Backcourt Line  Old Holdrum Gym: 1/2 court then back to the opposite foul line Old Holdrum Gym: 1/2 court then back to the opposite foul line   New Holdrum/PV Gyms: ½ court line  New Holdrum/PV Gyms: ½ court line 
 Backcourt Violation  10 seconds 10 seconds 10 seconds
 Team Jersey Colors  If both teams have the same color, but one team has reversible jerseys, then this team must change. If both teams have the same color, non reversible, then the winner of the coin toss keeps their jerseys on, the other must wear pinnies.  If both teams have the same color, but one team has reversible jerseys, then this team must change. If both teams have the same color, non reversible, then the winner of the coin toss keeps their jerseys on, the other must wear pinnies.  If both teams have the same color, but one team has reversible jerseys, then this team must change. If both teams have the same color, non reversible, then the winner of the coin toss keeps their jerseys on, the other must wear pinnies. 
 Technical Fouls  2 per game and then ejection  2 per game and then ejection  2 per game and then ejection 
 Coach's Ejections  2 and then expulsion; suspended and can't coach for the next game  2 and then expulsion; suspended and can't coach for the next game  2 and then expulsion; suspended and can't coach for the next game 
 Player's Ejections  2 and then expulsion; suspended and can't play for the next game  2 and then expulsion; suspended and can't play for the next game  2 and then expulsion; suspended and can't play for the next game 
 Parent Ejection  Coach must ensure that the parent who has been ejected from the gym to leave the school. The games will then restart where it left over. If the parent doesn't leave in a timely manner, the game is forfeited. Any parent ejected from a game can't attend any future games.   Coach must ensure that the parent who has been ejected from the gym to leave the school. The games will then restart where it left over. If the parent doesn't leave in a timely manner, the game is forfeited. Any parent ejected from a game can't attend any future games.   Coach must ensure that the parent who has been ejected from the gym to leave the school. The games will then restart where it left over. If the parent doesn't leave in a timely manner, the game is forfeited. Any parent ejected from a game can't attend any future games.  
 All Games Are Final  No protests; referees and tournament officials will resolve any disputes during the game.  No protests; referees and tournament officials will resolve any disputes during the game.  No protests; referees and tournament officials will resolve any disputes during the game. 
 Referees  All games will have two referees. Games may be played with one assigned referee.  All games will have two referees. Games may be played with one assigned referee.  All games will have two referees. Games may be played with one assigned referee. 
 Game Rosters  Team officials must enter their roster with the scorekeeper. The roster must have each player's name and number.  Team officials must enter their roster with the scorekeeper. The roster must have each player's name and number.  Team officials must enter their roster with the scorekeeper. The roster must have each player's name and number.