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Warriors Softball

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WEEK 8 of the WARRIORS SPRING 2026 SEASON is complete. Here are the current standings and game reviews.

TEAM WON LOST TIED GB RF RA RD
REDЯUM 6 0 2 -- 146 91 55
GREY DUDES 5 1 2 1.0 140 113 27
THE MUDCATS 5 3 0 2.0 136 139 -3
MEAN GREEN MACHINE 4 4 0 2.0 121 148 -27
GRIM REAPERS 3 4 1 2.5 144 121 23
SLIDERS 2 5 1 4.0 113 146 -37
SCULLYS 1 5 2 4.0 123 138 -15
RETURN OF THE SLIME 2 6 0 4.5 119 147 -28
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Week 8 – Redrum vs Grim Reapers

Week 8 turned into something a little different.

Before the new game even started, we had unfinished business. Back in Week 1, our game against the Grim Reapers was tied in the bottom of the 7th—two outs, runners on first and third—when the lights went out. The game was ruled a tie, with the understanding we’d finish it when we met again.

Seven weeks later, here we were.

We decided to load the bases intentionally, setting up a force at any base. The pressure was on Brian Cox to hit the plate, but Anthony Gallagher had other plans. He jumped on the first  pitch and ripped it straight down the third base line.

I was at third—mainly because Jorge was still somewhere in the parking lot.

Everything happened fast. I don’t even remember if I dove or fielded it on a hop and fell, but I scrambled up and broke for third to get the force. Problem was, Lazott was flying down the line and beating me there. With no play, I spun and fired to second, hoping to get that force instead.

Dave Bair stretched for it—bang-bang play. Half the field thought safe, half thought out. The umpire called him out, and that was all that mattered. Game over. We stayed undefeated… at least for one more game.

Then we immediately rolled into the regularly scheduled matchup.

If we thought that play would carry momentum, we were wrong. The Grim Reapers came out swinging and put up five quick runs in the first. We answered with two, but they kept the pressure on. The second and third innings tightened up defensively on both sides, but we just couldn’t quite close the gap.

In the fourth, both teams traded runs again, and it felt like we were chasing the whole time. Then came the fifth—Redrum finally broke through with a five-run inning sparked by consecutive hits from Rick Chriss, Dave Bair, Jesse Nunez, Ray Short, and Coach Maxwell. Jason Dreas capped it with a two-RBI single, and suddenly we were right back in it.

But the Reapers answered again with five of their own while we got close by adding 4.

Going into the sixth, we locked things down defensively and held them, giving ourselves a chance. We scratched across a run thanks to a clutch hit from Brian Cox, setting up a seventh inning tie once again. 

Defense held strong. Jorge—who finally found his way in from the parking lot—handled two big plays at third, firing across to first where Rick Chriss, battling a sore hamstring, stretched out to make key catches.

We went into the bottom of the seventh needing just one run.

Byron led it off, and that’s always a good sign. He crushed one into center—automatic double. Then he saw the slightest bobble in the outfield and didn’t hesitate. He took off for third. The relay came in to Lazott, who fired it toward third, but the ball got loose.

Byron never stopped too damn fast. 

Half the team was yelling “go,” the other half yelling “no,” but it didn’t matter—he crossed the plate standing. Walk-off win.

Final score: Redrum 16, Grim Reapers 15.

Defensively, Redrum did what it always does—kept us in the game when the bats weren’t quite there. The outfield locked it down, with Scott and Trevor each making clutch third-out catches with runners on.

One of the biggest moments came when we intentionally walked Lazott with guys at 2nd and 3rd we wanted to load the bases again for a force. Kevin Sutton followed and crushed a ball deep to left-center that looked like it could clear the bases—but Byron tracked it down and made the catch to stop a huge inning.

At the plate, Cox, Jorge, Maxwell, Byron, and Rick all had three hits and drove in runs. Scott Goldberg added a beautiful opposite-field two-run homer. Rick, coming back from a hamstring injury, hit absolute lasers all game and even legged out a double. Dave Bair delivered two clutch line-drive RBIs when we needed them most.

Another battle with the Grim Reapers. Another one-run game.

And this time, no tie.

The real hero of the game? Jesse.

But we’ll keep that story in the clubhouse.

 TEAMS

1

2

3

4

5

6

7

TOTAL

GRIM REAPERS 5 0 3 2 5 0 0 15

REDЯUM

2 0 3 5 4 1 1 16
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 TEAMS                                               

1

2

3

4

5

6

7

TOTAL

GREY DUDES               25
MEAN GREEN MACHINE               12
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 The Cats got out to a 14-1 lead before the Scullys closed the gap to four. The Cats defense shut down the Scullys in the top of the 7th to hold on for the win. 
 
The Cats had only one extra base hit but strung hits together to keep innings going.  RCF Scott Stevens, P Dave Sullivan, 2B Matt Riley , 1B Clint Logsdon and RF John Eveland all had three hits. Clint drove in four. 
 
Matt Riley deserved a Jerry Coleman star for ranging deep into right field to make a juggling backhanded catch of a pop fly.
 
 TEAMS

1

2

3

4

5

6

7

TOTAL

SCULLYS 0 1 0 0 4 5 0 10
THE MUDCATS 0 5 4 5 0 1 xx 15
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Oh No! The Slime Are Returning! And their dastardly manager, Ron Yardley. The last time we met they blasted us 25-11. I made up a new game plan hoping to change that outcome this time.
 
The 1st inning went exactly how I drew it up. My plan? Shut them out in the 1st inning and score 5 runs ourselves. My plan called for a few more innings like that. Little did I know that was the only 5'er we'd get all night.  However, we did shut them out again in the 2nd but then we didn't score 5 runs. In fact, we went down in order... 1,2,3. but we still had our 5 run lead. 
 
The 3rd changed that a bit as they put up a 5 of their own and shut us out. Most likely, that was how Ron drew it up. The 4th almost belonged to the Sliders as we again shut them out and had put up 2 runs of our own with 2 outs and the bases loaded with Rolfe, Luis and me, This is where it got ugly. Our leadoff hitter struck out looking. Let me rephrase that. Jeff Callahan struck out looking with the bases loaded and 2 outs. Apparently, Kerry's knuckleball caught Jeff with his pants down. But he quickly pulled them back up and went out and fielded his position very well. [Let me take this opportunity to thank Jeff for all his hard work getting the fields ready each week. It's a thankless job but he comes early even when he has the late game. Don't forget to show him some appreciation the next time you see him. And you can mention the K if you want to] I almost forgot to mention that Kerry also struck out another Slider for the 1st out of that inning. Maybe the ugliest swing I've seen all season. "That Knuckle f#*ked me up" he was overheard muttering.
 
The 5th saw both teams score 1 run maintaining our 2 run lead. In the 6th, we were able to extend our lead to 4, outscoring the Slime Busters 1 to 3. Fortunately, all they were able to muster was 1 run in the open inning before the Sliders put them away. 
 
Defensively we played a very good game. Bob Nagle made a couple of fine catches out in RF that undoubtedly saved a few runs. Steve Tripe in LF ran in a couple of steps only to see the ball fly over his head which also, undoubtedly cost us a few runs. 
 
Now you all should know by now I don't usually mention the names of Sliders who screw up however, in this case I was asked by a couple of the Slimey Gals to make sure I mentioned it and Jeff said he was man enough to handle it. I just threw Steve in so it didn't look like I was picking on Jeff. Overall the Sliders played solid defense. Nick James started 2 double plays and fielded like I know he can. The outfield held runners to singles by getting the ball back in quick and the pitcher also started 1 double play and didn't walk anyone... I think.
 
Notable Slider Bats: Perfecto - Rolfe "Badass" Armstrong [3-3] Nick James [2-2 w/ 5 RBI's] and Chuck Penn [2-2 w/ a BB] Almost perfecto: Mike 'Dave' Davison [3-4] Steve Tripe and Luis Monteagudo [2-3] and me [1-2 w/ a BB]
 
Next week we hit the beach when The Sliders attack the Mean Green Machine! We will need to turn it up a notch to beat Sarah's Jarheads!
 
 TEAMS                                                

1

2

3

4

5

6

7

TOTAL

RETURN OF THE SLIME 0 0 5 0 1 1 1 8
SLIDERS 5 0 0 2 1 3 XX 11
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The Warriors League is grateful to Rich McLaughlin and his company, RMAC Medical Management Inc., for the sponsorship of our league and for making it possible for us to give each player a brand new shirt each and every season and not having to collect, launder and re-issue shrunken and used shirts.


Reiteration of our "flip flop" rule

June 9, 2024

The Warriors' League's "flip flop" rule has been on the books for well over a decade. Our rule is that when the VISITING team has a lead of eight (8) runs or more after 5 1/2 innings of play, then the home team bats twice and the visitors then come up (if necessary) in the bottom of the seventh inning to finish the game.

The Warriors League does not permit side arangements between managers/umpires to contravene our rules regardless of the situation and regardless of the score. So, for example, if after 5 1/2 innings, the score is a worst-case scenario of 25-0 in favor of the home team, then that home team will indeed come to bat in the bottom of the 6th, with an opportunity to make it 30-0 if they can. 

                 The visiting team batting last is the "flip-flop". Any scenario where the visiting team does not get the opportunity to bat last (if needed) is not a "flip-flop". We hope this clarifies our long-standing "flip flop" rule for everyone.


To anyone age 69 or turning 69 in 2026

If you are already age 69, or will have your 69th birthday anytime during 2026, and your name does not already appear on our list in the "Headlines" link, please contact the league with this information.


A salute to our longest tenured Warriors

December 31, 2023

Since 1997: Manager Gabe Delgado

Since 1998: Manager Ron Yardley

Since 2001: Tracy McAtee

Since 2002: Dale Olson & Scott Johnston

Since 2003: League President Kelly Wheeler

Since 2004: Robert Berkstresser

 

 


Warriors Resource Guide available at PAGES link above

 


Basepath safety issues

June 9, 2024

Our league would like to reiterate our rules regarding player safety on the basepaths. If everyone always followed these three simple rules we would have fewer basepath safety issues:

1. When running to first base, if a play is potentially going to be made on you (you hit a ground ball) you MUST run to the base that sits in FOUL territory while the first baseman uses the bag that sits in FAIR territory.
If you run to the wrong bag when a throw to first base is coming, you will be called OUT even if you beat the throw or even if the first baseman doesn't catch the throw. This rule has been listed in our rules for years. Our rules are available at "Warriors Specific Rules" which can be found by clicking on "pages" near the top of the welcome page.

2. When running from first base towards second base, all base runners MUST Slide or Avoid the second baseman or the shortstop covering the bag. We do not want player-to-player contact. Unavoidable contact during a clean slide is just a part of the game with which we have to live. Making contact with an infielder's upper torso while coming in standing up (contact with your shoulder, elbow, hip or knee) is entirely another story. Please slide into the bag or peel away. If you do it correctly and the fielder drops the throw, you will be called safe.

3. When running from first base, if you are put out at second while you are still far away from the second base bag, GET OUT OF THE WAY and do not block the defensive player's throwing lane. You could get drilled unless the defensive player voluntarily opts to alter his throw so as to avoid your forehead.

As our former Commissioner Bob Johnson put it, if a player cannot go to work on Friday, because of something like this that happened with us on Thursday, then it was not a good night.


Top Fourteen Things To Know About the Warriors Softball League

1. Our primary reason for existence is to have fun in a safe way and build male friendships.
2. To accomplish that we only allow the use of league-furnished, ASA approved bats, in 26oz, 27oz, 28oz and 29oz weights. Any other bat, other than those provided by the league, is prohibited, except for players 69 years of age, or players turning 69 that year. These players may use any bat of their choosing. Currently we use the Mizuno "Craze" and the Mizuno "Frenzy" composite bats.
3. We use a 375/.44 polyurethane-core softball.
4. We re-draft teams each season, so players are not with the same teammates each and every season. Eventually, everyone plays with (and against) everybody else.
5. We have "AAA"-type tournament-quality players, and we have "A"-type recreational-quality players, and everything in between.
6. We have 45-year-old players and we have age 70+-year-players and every age in between.
7. We have a true draft, but even though we do not make promises or issue guarantees, we bend over backwards to make every effort to try to make special accommodations to players who need to be on the same team for whatever reason (siblings, carpool together from afar, etc.)
8. We allow the use of courtesy runners once a batter reaches first base.
9. Outfielders must station themselves behind an arc of orange cones until a ball is struck by a batter. If a batted ball touches the outfield grass, the batter can do no worse than a single and does not need to run/walk/crawl/get to first base. Batters may not be put out at first base on a throw from any outfielder.
10. We hire our own real paid umpires.
11. Every team participates in the first round of the post-season playoffs.
12. Every player receives a new shirt each season and it's theirs to keep forever. We do not issue faded, shrunken, ill-fitting hand-me-down shirts to our players.
13. The league hosts all players, from all teams, to a pizza party immediately after conclusion of each season's championship game, at no charge to the players. At the party, usually attended by 60-70 players, the Brad Betz Memorial Award is presented to the league's "best teammate". For information on this award, click on the Brad Betz tab on the left side of this homepage near the top.
14. All games have not only a fully-stocked first aid kit on site, but also a cardiac defibrillator at each backstop. Most league players have been trained on how to use it.
This Week's Schedule
Thursday, April 23, 2026
SLIDERS @ MEAN GREEN MACHINE
7:00pm
RETURN OF THE SLIME @ GREY DUDES
7:00pm
REDЯUM @ THE MUDCATS
8:30pm
GRIM REAPERS @ SCULLYS
8:30pm
View Full Schedule