8u Coach Pitch Division:

  • 70 minute game time.  No new inning after 65 minutes.

  • A maximum of 7 runs per inning or 3 recorded outs.

  • 6 inning max

  • Run Rule 15 runs after 3 innings, 8 runs after 4 innings.

  • Games shall not exceed 70 minutes unless teams have batters that have not batted.

  • Ten (10) defensive players shall play in the field with four (4) outfielders. The fourth (4th) outfielder shall not assume an infield position. All outfielders shall stay behind the baseline.

  • Teams may start a game with eight (8) players. The ninth (9th) & tenth (10th) positions in the batting order shall be declared an out each turn at bat.

   Approved Ruling: A ninth (9th) & tenth (10th) player and all subsequent players may be added to the bottom of the batting line-up as soon as they become available.

  • Defensive coaches shall not be allowed on the field of play and shall coach from the dugout.

  •  Three (3) offensive coaches shall be allowed on the field. Pitcher, 1st base, and 3rd base.

  •  A batter shall receive a maximum of five (5) live pitches from their own coach or 3 swinging strikes.

  • Runners shall not lead off or steal bases. A runner is out for leaving the base before the ball is hit.

  •  The Infield Fly Rule shall not be in effect at any time.

  • Bunting shall not be allowed.

  • A player may only be Intentionally Walked once per game by announcement from the defensive team.

  • 1 umpire will be provided by PCJB unless changed by PCJB management .

  • 8U team standings/ records are kept. 

  • 60’ base paths and 47’ to the center of the pitching circle.

  • Field Design

    • Fair Ball Arc: There shall be a twenty (20) foot arc from the first (1st) baseline to the third (3rd) baseline in front of home plate. A batted ball must advance past this line to be judged as fair.

    • Safety Arc: There shall be a thirty (30) foot arc drawn from (1st) baseline to third (3rd) baseline in front of home plate. Infielders must stay behind this line until the ball is hit.

    • Pitching Circle: There shall be a ten (10) foot diameter circle with the front edge at forty-two (42) feet from the rear point of home plate.

    • Pitcher’s Line: There shall be a line drawn from the pitcher’s circle to the safety arc.The pitching coach shall keep one foot on or straddle the pitcher’s line. The Coach can pitch anywhere in-between the 30’ Safety Arc and the Pitching Circle.

 

  • The pitching coach may verbally coach while in the pitching position, once the pitch has been delivered the coach must make every effort to exit the field of play when a ball has been put in play.

  • The pitching coach shall position himself as not to be an obstruction to the defensive team on any possible play once the ball has been hit.

§  Penalty: If a coach violates this rule after the ball is pitched, obstruction shall be called.

§  Additional Penalty: If a coach violates this rule before the ball is pitched.

§   First Offense: Warning;

§  Second Offense: Removal of coach as the pitcher for the remainder of the game.

  • Teams shall provide a catcher, he or she shall wear a dual earflap catcher’s helmet with mask,chest protector and shin guards.

  • The catcher shall receive the pitch in the catcher’s box in a normal baseball manner. If in the Umpire’s judgment, the catcher is not receiving the ball in a normal baseball manner, there shall be a warning issued. If the act continues after the warning, the offending teams’ coach shall be ejected.

  • The defensive player listed as pitcher shall not leave the pitching circle until the ball is hit.

§  Penalty: The play continues. After the play has ended, the offensive team has the option of taking the result of the play or no-pitch.

§  If it is the player’s First Offense, a warning shall be issued.

§  If it is the player’s Second Offense, the player shall be removed from the pitching position for the remainder of the game.

 

  • The batting order shall constitute all present, properly uniformed players on the team roster at the beginning of the game. Late arrivals shall be inserted at the bottom of the batting order.

  • Teams may start a game with eight (8) players. The ninth (9th) & tenth (10th) positions in the batting order shall be declared an out each turn at bat.

 

§   Ruling: The ninth (9th) & tenth (10th) player and all subsequent late arriving players shall be added to the bottom of the batting order as soon as they become available.

  • The game is over, when the opposing team is mathematically eliminated from scoring enough runs to win or tie the game. (Run Rules still apply)

  • Umpires shall call “Time” after every play and declare the ball dead. “Time” shall be called as soon as the lead runner is not attempting to advance. When a runner stands off a base and “jukes” or “feints” back and forth, this is to be interpreted as “not attempting to advance” and “Time” shall be called.

  • In the event of a tie during a regular season game, the game will be entered as a tie in the records. 

  • In the event of a tie during tournament play the “International Tie‐Breaker” will be utilized. Starting at the end of regulation time, and each half inning thereafter, the offensive team shall begin its turn at bat with [1] one recorded out and with the player who recorded the last out in the previous at bat being placed on second base. This will continue until a winner is declared.