Tournament Rules

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Unless otherwise noted, all tournament play 7u-12u will be governed by Little League rules. 13u and above will be governed by National Federation of High School Rules.

*7u & 8u modified rules are towards the bottom of this page


7u Born on or after May 1, 2011
8u Born on or after May 1, 2010
9u Born on or after May 1, 2009
10u Born on or after May 1, 2008
11u Born on or after May 1, 2007
12u Born on or after May 1, 2006
13u Born on or after May 1, 2005
14u Born on or after May 1, 2004
15u Born on or after May 1, 2003
16u Born on or after May 1, 2002
17u Born on or after May 1, 2001
18u Born on or after May 1, 2000



8u Born on or after May 1, 2011
9u Born on or after May 1, 2010
10u Born on or after May 1, 2009
11u Born on or after May 1, 2008
12u Born on or after May 1, 2007
13u Born on or after May 1, 2006
14u Born on or after May 1, 2005
15u Born on or after May 1, 2004
16u Born on or after May 1, 2003
17u Born on or after May 1, 2002
18u Born on or after May 1, 2001



We expect everyone who plays in our leagues and tournaments to handle themselves in a manner that displays good sportsmanship and sets a good example for every player and participating team. We will not tolerate coaches, players or parents acting out or displaying what we consider unsportsmanlike. If any coach or player gets ejected from a game, it will result in an automatic 1 game suspension. This suspension must be served for that said teams next game.It is our responsibility to our teams to maintain a fun and positive baseball experience. Coaches it is your responsibility to inform your players and parents of our policy. In the interest of maintaining a quality event, the league committee reserves the right to eject any person from the site for unruly or unsportsmanlike behavior. 

Coaches, please remind your players to respect the upkeep and beauty of our fields and the facilities. Please at the end of each game clear the dugout of any trash. There are no seeds or gum allowed at any of our turf fields. We cannot risk the loss of permits because a field was left a mess and/or you ignored the no seeds or gum policy for turf fields.

*Absolutely no alcoholic beverages allowed at any of our facilities.



Every team is required to have a proof of insurance. A copy of your insurance with “East Coast Tournaments” listed as an additional insured is required.



You must input your roster on the website before the start of tournament. Max roster size is 18 players. If a roster is not submitted before your first game that game and any thereafter will be a forfeit until roster is submitted. Please keep in mind that if you forfeit any games during pool play you are automatically ineligible for playoffs. A player can be on a roster for two different age groups as well as in the same age group but not in the same division. A Player must play in at least one pool play game to be eligible for the playoffs. If a player is rostered on two different teams in the same division, that player will become ineligible to play in any games as well as the playoffs. Every team must submit to East Coast a copy of every players birth certificate. Teams can ask for proof of age for any player. If proof of age cannot be given, then that player in question could result in not being able to play in that game. East Coast will enforce all rules to protect the integrity of the league.



Players are to be in full uniform once they are on the field. All jersey’s must have a number on it.



All games that are played with East Coast will have the following 

*7u-10u games will have one umpire (Championship games will have 2 umpires)
 *11u-18u games will have two umpires



No protest will be allowed for judgement calls.  Protests will only be allowed for a decision based on the interpretation of a rule, or the use of an illegal bat or player. Protest must be done before the next pitch. In the case of an ineligible player, the protest must be made before the final out of the game.



All baseballs are provided by East Coast. A coin flip determines home and away teams for all pool play games. In the playoffs, the higher seed is the home team unless they defer. Teams may start a game with 8 players with no penalty. If the 9th player joins the team he/she may be added to the empty spot in the batting order at any time.  If a team begins the game with 9 players and 1 player is ejected the team may continue but must take an out in that batter’s place in the order if there is not a substitute player available. If an injury occurs and a team is left with only 8 players and no sub is available then an out will be recorded for the remainder of the game. NOTE: Once a game is started, any additions that are made are considered a substitution


We want to let the coach play as many players as he/she wants. The only information needed regarding the starting lineup is the number of batters. We do not care who plays in the field. You must include last names in your scorebook when exchanging lineups.

Offense: Team may bat 9 players, the entire lineup or in-between. Once the number of batters is determined, it must remain for the entire game. If a player becomes injured during the game and cannot return to the game their spot in the lineup will not result in an out. If a player gets ejected from the game, that will result in an automatic out the rest of the game if a substitute is not available. A substitute is anyone not placed in the batting order. Once a substitution bats or runs for a player, the sub and the original starter are locked into that batting position and either one may bat or run in that position ONLY. Once the substitution is substituted he is out of the offensive postion only. He can still play in the field. 


Defensive: Any player on the roster may play in any defensive position at any time, regardless of being in the batting order. For example, a team may have 18 players, bat 9 of them and play the other 9 in the field. No one player in a game can assume more than one offensive position.




    In pool play games if the score is tied at the completion of 6 innings (8U-12U) or 7 innings (13U-18U) or the time limit has elapsed, the game will end in a tie.




All games (except championship games) will be played with a strict 1 hour and 50-minute time limit. No new inning can start at the 1 hour and 50-minute mark.. For the purpose of determining if a new inning may start, the time is determined at the time of the last out in the bottom of the inning. Time will be kept by the umpires. The time will start immediately after the conclusion of the pregame meeting. If the home team is winning as time expires the batter will finish his at bat and then the game will immediately be over.



Games called due to weather or darkness by the umpire or the site director will be considered a complete game after 3 innings of play (7u-12) and 4 innings of play (13u and up). The home team must bat the required number of innings if they are losing for the game to be official. The score will revert back to the last completed inning if the game is called in the middle of an inning once its an official game.



The winning team must input the final score of games immediately after completion of game. Scores can also be texted to 516-851-2612.



 7u & above breakdown of the mercy rule

15 runs after 3 innings
10 runs after 4 innings
8 runs after 5 innings

Home team does not bat if ahead by mercy rule.



There are no pitching restrictions as far as the pitch count for any age group. 
For ages 7u-12u the pitcher must be replaced on the 2nd trip to the mound (to the same pitcher) in the same inning and a maximum of 3 times in a game per pitcher. NOTE: Once a starting pitcher is removed from the mound, that starting pitcher may only re-enter to any other position other than pitcher during the game and must return to the original lineup spot. 13u and above high school pitching rules apply.





7u-10u- No balks
11u & 12u- One warning per pitcher
13u and above- No warning



Slash bunting is not allowed in any age group. If a player attempts to slash bunt, that player will be called out. If a player attempts to slash bunt a second time in a game, that said player will be called out and ejected from the game.



7U-12U division- Rubber cleats or turf shoes
13u and above- Rubber, metal or turf shoes.
Please note: No metal spikes allowed on any turf field



You may use a courtesy runner for pitcher and catcher at any time. Runner must be last batted out 



 The base runner must slide or avoid contact at a base when a play is being made on him. He cannot interfere with a fielder making a play. His slide must be on a direct line between the bases. On the violation, the ball is dead, and the runner and the batter-runner are out. If an umpire decides a player’s approach to a base or home plate is malicious, the base runner may be ejected from the game. NOTE: This is an umpire’s judgment call. Because it is a judgment call it cannot be argued or protested.



7u-10u head first sliding is not permitted except back to a base.

11u and above head first sliding is allowed.



Pitches do not need to be thrown for an intentional walk



8u-10u- Can lead and steal only after the pitched ball crosses home plate
11u and above- Regular baseball rules apply



There is no infield fly rule for ages 7u-10u. Infield fly rule is in effect for ages 11u and above.



No tagging up in the 7u & 8u divisions. Tagging up permitted in all other divisions



Does not apply for ages 7u-10u, the batter is automatically out. 11u and above dropped 3rdstrike rule is in effect



If weather comes into play, we will do everything we can to stay close to the original game schedule.




1) Field dimension- 40’-60’
2) Games are 6 innings
3) 5 run rule per inning per team, 6
thinning runs are unlimited

5) Play will only be stopped when the ball is returned to the pitcher and in control on the mound. If the base runners are in-between bases they will be given the next base if the umpire determines the runner to be half way or closer to the next base.
7) On an overthrow, the runners advance only 1 base at their own risk
8) Speed up rule- When the offensive team has two outs, if the catcher for the next inning is a base runner, that player must be replaced by the last batted out
9) There are no protests in this division.
10) 10 players in the field (4 outfielders). If you only have 9 players then 3 outfielders are permitted. If playing with only 3 outfielders you cannot throw out a runner at 1st base on a batted ball
11) If a pitcher hits 3 batters in a game he must be removed
12) The first 3 walks in an inning will consist of 4 balls. After 3 walks in an inning, walks will consist of 6 balls for the remainder of that inning
13) Mercy rule is 12 runs after 4 innings
14) No new inning will start after 1 hour and 50 minutes
15) No bunting allowed
16) No infield fly rule

17) No tagging up allowed



1)   Field dimension is 42’-60’
2) Games are 6 innings
3) 5 run rule per inning per team, 6
thinning runs will be unlimited
4) 3 steal attempts per inning per team
5) No stealing of home allowed (all other bases are allowed)
6) A player cannot advance to any base on an overthrow on an attempted steal of any base. If any player in the field try’s to pick off a player that is leading off a base, that ball is a live ball and the player can advance to any base except home. A player may only be entitled to home on a continuous play on a batted ball
7) No continuation of a walk allowed
8) 10 players in the field (4 outfielders)
9) If a pitcher hits 3 batters in a game that pitcher must be removed 
10) No bunting allowed
11) No infield fly rule

12) No tagging up




  • Once the ground rules and lineup exchange are completed, the umpire will announce the start time after the pregame conference is complete. No inning may start after the time limit elapses, or six innings (7U-12U) or seven innings (13U-18U) are completed.
  • ALL DIVISIONS: If a POOL PLAY game is tied after the innings limit or the time limit expires, that game will end in a tie.
  • CHAMPIONSHIPS: All championship games will not have a time limit, however, once 8 full innings are completed in the 8U-12U divisions and 9 full innings are completed in the 13U-18U divisions, the game will go to the following tie breaker rules:

1.    The last 3 hitters from the previous inning will load the bases. The runners will be placed as follows:

  • Last hitter from the previous inning at 1st base
  • Hitter before him in the lineup at 2nd base
  • Hitter before that in the lineup at 3rd base

2.    Normal substitution rules apply to these runners.

3.    The hitting team will start the inning with 1 out.

4.    Play will continue like this until one team is ahead at the end of an inning



The following system will be used for advancing and seeding into



1) Points: 3 points for a win, 2 points for a tie and 1 point for a loss

2) Head to Head: If 2 teams are tied- Head to head winner. If 3

teams are tied- One team must have had defeated both other 

teams. If so that team advances. If that does not happen move to #3

3) Total runs against

4) Run differential

5) Total Runs for


7u plays 40’-60’. 6 inning game. Bats allowed are either USA 2 ¾ max or USSSA

BPF 1.15 marking 2 ¼ max or non-composite wood bats


8u plays 42’-60’. 6 inning game. Bats allowed are either USA 2 ¾ max or USSSA

BPF 1.15 marking 2 ¼ max or non-composite wood bats


9u plays 46’-60’. 6 inning game. Bats allowed are either USA 2 ¾ max or USSSA

BPF 1.15 marking 2 ¼ max or non-composite wood bats


10u plays 46’-60’. 6 inning game. Bats allowed are either USA 2 ¾ max or USSSA 2

¼ max or non-composite wood bats


11u plays 51’-75’. 6 inning game. Bats allowed are either USA 2 ¾ max or USSSA

BPF 1.15 marked 2 ¾ max or non-composite wood bats


12u plays 51’-75’. 6 inning game. Bats allowed are either USA 2 ¾ max or USSSA

BPF 1.15 marked 2 ¾ max or non-composite wood bats


13u and older plays 60’-90’. 7 inning game. -3 BBCOR or non- composite wood

bats. No Bamboo allowed


*Please note that BBCOR bats are allowed on any 75ft field or bigger




REFUND POLICY- Weather Related  

3 game minimum tournaments

Play 0 Games- 100% credit (no refund) 

Play 1 game –75% credit (no refund)
Play 2 games – 0% credit (no refund)



4 game minimum tournaments

Play 0 games- 100% credit (no refund)
Play 1 game –75% credit (no refund)
Play 2 games – 50% credit (no refund)
Play 3 games – 0% credit (no refund) 














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